Player Matchup

Chang'e
Chang'e
AestheticLatte
Chang'e
Level 7
God Stats
3W - 3L
1,670 SR
Queue Stats
20W - 14L
1,453 Elo+
Solo
Ares
Ares
Chrisbot7
Ares
Level 3
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Odin
Odin
Cloudy8460
Odin
Level 26
God Stats
2W - 3L
1,720 SR
Queue Stats
99W - 87L
1,572 Elo+
Solo
Terra
Terra
CyberiaBruh
Terra
Level 29
God Stats
5W - 5L
1,622 SR
Queue Stats
60W - 89L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Eightrail
Ne Zha
Level 5
God Stats
2W - 2L
1,715 SR
Queue Stats
8W - 4L
1,752 Elo+
Solo
Team Averages
Level 14
1,695 SR
1,601 Elo+

VS

Team Averages
Level 20
1,413 SR
1,596 Elo+
Ravana
Ravana
Jaylan215
Ravana
Level 12
God Stats
5W - 2L
1,520 SR
Queue Stats
13W - 5L
1,764 Elo+
Solo
Chang'e
Chang'e
Rafael Schaffer
Chang'e
Level 25
God Stats
10W - 5L
1,619 SR
Queue Stats
288W - 298L
1,516 Elo+
Solo
Heimdallr
Heimdallr
SunnyDMaG
Heimdallr
Level 8
God Stats
3W - 5L
1,407 SR
Queue Stats
13W - 7L
1,656 Elo+
Solo
Mulan
Mulan
nickdanielsofi
Mulan
Level 27
God Stats
15W - 24L
1,255 SR
Queue Stats
113W - 147L
1,474 Elo+
Solo
Sylvanus
Sylvanus
x_xmadsx_x
Sylvanus
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
103W - 91L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,422
632
2,504
3,489
2,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
5
0 / 3 / 0
3,528
504
626
4,244
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 1 / 0
3,651
522
1,274
3,657
1,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 2 / 0
3,330
476
302
5,171
1,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Eightrail
Ne Zha
3
0 / 1 / 0
3,126
447
275
1,121
275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jaylan215
Ravana
8
4 / 0 / 0
4,685
669
2,116
2,334
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 1
4,437
634
2,048
4,196
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SunnyDMaG
Heimdallr
7
1 / 0 / 3
4,222
603
3,427
2,094
633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,167
595
1,259
3,252
1,065
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
x_xmadsx_x
Sylvanus
7
2 / 0 / 1
4,155
594
3,199
3,217
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
8
8
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Ares
0
3
0
0
L
0
1
0
0
L
0
2
0
0
L
Ne Zha
Eightrail
Ne Zha
0
1
0
0
W
Ravana
Jaylan215
Ravana
4
0
0
4
W
1
2
1
0.75
W
Heimdallr
SunnyDMaG
Heimdallr
1
0
3
2.5
W
0
0
2
1
W
Sylvanus
x_xmadsx_x
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,981
Damage
12,049
17,682
Taken
15,093
6,991
Mitigated
5,005
3,595
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,504
142
0
1,088
3,489
2,211
0
1,800
1,689
19,939
0
L
Ares
626
195
0
0
4,244
1,767
0
1,444
2,800
5,160
0
L
1,274
336
0
1,101
3,657
1,523
0
234
3,423
0
9,626
L
302
57
127
923
5,171
1,215
0
879
4,292
6,047
0
L
Ne Zha
Eightrail
Ne Zha
275
58
0
356
1,121
275
0
231
890
0
4,815
W
Ravana
Jaylan215
Ravana
2,116
945
0
1,324
2,334
762
0
136
2,198
0
18,606
W
2,048
439
151
1,538
4,196
1,138
0
2,314
1,882
21,664
0
W
Heimdallr
SunnyDMaG
Heimdallr
3,427
1,638
0
870
2,094
633
0
372
1,648
0
15,668
W
1,259
408
0
62
3,252
1,065
524
106
2,992
0
15,524
W
Sylvanus
x_xmadsx_x
Sylvanus
3,199
1,395
303
1,509
3,217
1,407
123
504
2,713
15,262
6,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,057
Gold Earned
21,666
88
Minions Killed
200
0
Camps Cleared
0
570,404
Distance Traveled
657,791
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,422
632
35
5
0
121,532
3
L
Ares
3,528
504
10
1
0
128,255
0
L
Odin
3,651
522
18
3
0
115,479
0
L
Terra
3,330
476
13
2
0
165,996
0
L
Ne Zha
3,126
447
12
2
0
39,142
0
W
Ravana
4,685
669
43
6
0
163,039
2
W
Chang'e
4,437
634
46
7
0
134,459
1
W
Heimdallr
4,222
603
31
4
0
139,499
1
W
Mulan
4,167
595
40
6
0
97,737
0
W
Sylvanus
4,155
594
40
6
0
123,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role