Player Matchup

Pele
Pele
Erathium
Pele
Level 87
God Stats
111W - 96L
1,569 SR
Queue Stats
192W - 232L
1,485 Elo+
Party 2
Freya
Freya
FaZe_rinconalcon
Freya
Level 46
God Stats
19W - 16L
1,511 SR
Queue Stats
35W - 47L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
YEMS600
Baron Samedi
Level 89
God Stats
87W - 72L
1,588 SR
Queue Stats
228W - 235L
1,490 Elo+
Party 2
Hel
Hel
blacksanta92
Hel
Level 68
God Stats
8W - 17L
1,268 SR
Queue Stats
144W - 184L
1,434 Elo+
Party 2
Charybdis
Charybdis
itsme_Chris10
Charybdis
Level 69
God Stats
22W - 30L
1,685 SR
Queue Stats
131W - 176L
1,411 Elo+
Party 2
Team Averages
Level 72
1,524 SR
1,441 Elo+

VS

Team Averages
Level 53
1,579 SR
1,490 Elo+
Thanatos
Thanatos
Ashrri
Thanatos
Level 27
God Stats
8W - 6L
1,720 SR
Queue Stats
153W - 123L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
Chocharr
The Morrigan
Level 5
God Stats
19W - 13L
1,500 SR
Queue Stats
248W - 186L
1,479 Elo+
Party 1
Charybdis
Charybdis
Defendingmaster
Charybdis
Level 103
God Stats
3W - 3L
1,692 SR
Queue Stats
280W - 186L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
JWizard4
Xing Tian
Level 65
God Stats
7W - 7L
1,482 SR
Queue Stats
163W - 101L
1,364 Elo+
Party 1
Achilles
Achilles
Littleb33ky
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
9 / 2 / 5
9,944
622
13,481
13,418
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 0 / 4
10,159
635
8,736
9,127
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
YEMS600
Baron Samedi
16
4 / 0 / 3
9,196
575
8,351
6,917
4,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 5
7,619
476
2,531
3,870
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
itsme_Chris10
Charybdis
13
2 / 1 / 3
7,811
488
4,103
10,074
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashrri
Thanatos
11
1 / 6 / 0
7,257
454
3,966
12,128
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Chocharr
The Morrigan
10
0 / 8 / 0
6,053
378
2,887
8,527
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Defendingmaster
Charybdis
12
1 / 5 / 0
7,243
453
5,153
9,340
1,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
JWizard4
Xing Tian
12
1 / 0 / 1
7,198
450
3,707
8,740
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Littleb33ky
Achilles
13
0 / 5 / 1
7,147
447
2,705
13,982
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
24
Kills
3
3
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ashrri
Thanatos
1
6
0
0.17
L
The Morrigan
Chocharr
The Morrigan
0
8
0
0
L
Charybdis
Defendingmaster
Charybdis
1
5
0
0.2
W
Pele
9
2
5
5.75
W
8
0
4
10
L
Xing Tian
JWizard4
Xing Tian
1
0
1
1.5
L
Achilles
Littleb33ky
Achilles
0
5
1
0.1
W
Baron Samedi
YEMS600
Baron Samedi
4
0
3
5.5
W
1
0
5
3.5
W
Charybdis
itsme_Chris10
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
18,418
43,406
Taken
52,717
16,475
Mitigated
24,711
18,574
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ashrri
Thanatos
3,966
933
0
7,987
12,128
4,519
0
4,526
7,602
0
50,389
L
The Morrigan
Chocharr
The Morrigan
2,887
1,478
0
170
8,527
2,576
0
6,218
2,281
24,092
0
L
Charybdis
Defendingmaster
Charybdis
5,153
2,864
0
1,922
9,340
1,973
388
811
8,529
0
40,704
W
Pele
13,481
2,961
0
2,018
13,418
4,993
1,075
1,465
11,814
0
75,080
W
8,736
2,579
0
6,657
9,127
3,458
1,855
3,333
5,794
66,431
0
L
Xing Tian
JWizard4
Xing Tian
3,707
430
0
1,051
8,740
6,044
0
1,803
6,937
26,318
0
L
Achilles
Littleb33ky
Achilles
2,705
376
0
2,627
13,982
9,599
0
6,232
7,750
0
32,610
W
Baron Samedi
YEMS600
Baron Samedi
8,351
497
306
2,179
6,917
4,047
1,369
163
6,421
54,929
0
W
2,531
517
2,697
2,191
3,870
1,052
307
467
3,403
34,106
0
W
Charybdis
itsme_Chris10
Charybdis
4,103
2,102
0
2,526
10,074
2,925
772
1,166
8,908
0
45,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
34,898
460
Minions Killed
310
0
Camps Cleared
0
1,571,820
Distance Traveled
1,490,858
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,257
454
84
5
0
339,759
1
L
The Morrigan
6,053
378
35
2
0
264,281
3
L
Charybdis
7,243
453
95
6
0
297,324
1
W
Pele
9,944
622
108
7
0
358,420
3
W
Freya
10,159
635
112
7
0
302,047
0
L
Xing Tian
7,198
450
26
2
0
307,652
0
L
Achilles
7,147
447
70
4
0
281,842
3
W
Baron Samedi
9,196
575
94
6
0
311,289
11
W
Hel
7,619
476
60
4
0
306,428
4
W
Charybdis
7,811
488
86
5
0
293,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role