Player Matchup

Gilgamesh
Gilgamesh
BigBrownPaPi201
Gilgamesh
Level 136
God Stats
6W - 6L
1,466 SR
Queue Stats
37W - 46L
1,463 Elo+
Solo
Zeus
Zeus
comEpanda
Zeus
Level 80
God Stats
15W - 13L
1,588 SR
Queue Stats
16W - 18L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
cynnicist
Baron Samedi
Level 41
God Stats
6W - 2L
1,358 SR
Queue Stats
86W - 90L
1,291 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,393 Elo+

VS

Team Averages
Level 98
1,401 SR
1,472 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ADMRL SNKBAR
Danzaburou
Level 103
God Stats
18W - 11L
1,488 SR
Queue Stats
462W - 416L
1,515 Elo+
Solo
Chaac
Chaac
devilshero666
Chaac
Level 65
God Stats
4W - 5L
1,216 SR
Queue Stats
21W - 33L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBrownPaPi201
Gilgamesh
9
1 / 3 / 1
5,279
754
1,446
7,696
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
7
1 / 2 / 1
4,826
689
2,867
4,036
1,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
cynnicist
Baron Samedi
4
0 / 1 / 1
4,450
636
0
1,610
808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 1 / 2
5,749
821
5,623
2,261
680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ADMRL SNKBAR
Danzaburou
10
2 / 0 / 4
6,024
861
2,680
3,547
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 5
5,736
819
1,517
5,129
4,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
W
Danzaburou
ADMRL SNKBAR
Danzaburou
2
0
4
4
L
Gilgamesh
BigBrownPaPi201
Gilgamesh
1
3
1
0.5
L
Zeus
1
2
1
0.75
L
Baron Samedi
cynnicist
Baron Samedi
0
1
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,313
Damage
9,820
13,342
Taken
10,937
5,597
Mitigated
6,647
2,355
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,623
300
0
162
2,261
680
494
1,164
1,097
20,589
0
W
Danzaburou
ADMRL SNKBAR
Danzaburou
2,680
1,216
0
732
3,547
1,309
1,480
1,051
2,496
0
19,839
L
Gilgamesh
BigBrownPaPi201
Gilgamesh
1,446
285
0
2,157
7,696
3,526
0
1,002
6,694
0
13,815
L
Zeus
2,867
66
58
140
4,036
1,263
0
3,147
889
6,853
0
L
Baron Samedi
cynnicist
Baron Samedi
0
0
0
0
1,610
808
0
1,610
0
416
0
W
1,517
74
0
1,029
5,129
4,658
129
896
4,233
0
10,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,555
Gold Earned
17,509
33
Minions Killed
87
1
Camps Cleared
5
195,045
Distance Traveled
389,334
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,749
821
26
4
2
135,224
3
W
Danzaburou
6,024
861
40
6
3
132,921
1
L
Gilgamesh
5,279
754
22
3
0
123,660
0
L
Zeus
4,826
689
10
1
1
62,582
1
L
Baron Samedi
4,450
636
1
0
0
8,803
0
W
Chaac
5,736
819
21
3
0
121,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role