Player Matchup

Tiamat
Tiamat
DaProdigy51
Tiamat
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,481 Elo+
Party 1
Scylla
Scylla
Pernickty
Scylla
Level 23
God Stats
8W - 5L
1,482 SR
Queue Stats
142W - 114L
1,318 Elo+
Solo
Thor
Thor
PleasantPlatypus
Thor
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
Stelit1429
Jing Wei
Level 17
God Stats
6W - 7L
1,417 SR
Queue Stats
12W - 12L
1,378 Elo+
Solo
Olorun
Olorun
xeno_buu_gen
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,438 Elo+

VS

Team Averages
Level 17
1,388 SR
1,356 Elo+
Agni
Agni
KirbyKing21
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Cerberus
Cerberus
Major_pain11-jos
Cerberus
Level 7
God Stats
0W - 1L
1,348 SR
Queue Stats
5W - 9L
1,553 Elo+
Solo
Jing Wei
Jing Wei
ZxNerrahxZ
Jing Wei
Level 27
God Stats
2W - 4L
1,144 SR
Queue Stats
82W - 82L
1,427 Elo+
Solo
Charybdis
Charybdis
axelmcu
Charybdis
Level 16
God Stats
1W - 2L
1,736 SR
Queue Stats
9W - 24L
1,322 Elo+
Solo
Danzaburou
Danzaburou
keymaster42
Danzaburou
Level 29
God Stats
0W - 4L
1,212 SR
Queue Stats
204W - 349L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 0 / 31
12,811
1,068
16,268
9,930
9,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Pernickty
Scylla
20
7 / 2 / 28
13,554
1,130
17,623
11,457
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
22 / 3 / 22
14,822
1,235
30,283
12,114
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Stelit1429
Jing Wei
20
17 / 3 / 24
13,967
1,164
22,062
11,463
6,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
3 / 6 / 23
11,810
984
9,982
17,349
8,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 15 / 5
10,641
887
7,650
18,128
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 16 / 8
11,709
976
3,639
27,841
34,713
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
ZxNerrahxZ
Jing Wei
18
13 / 8 / 0
15,524
1,294
32,360
22,165
9,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
axelmcu
Charybdis
17
0 / 11 / 5
9,897
825
6,352
21,828
7,689
Danzaburou
keymaster42
Danzaburou
18
0 / 7 / 7
10,992
916
5,663
15,633
6,363
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
39
57
Kills
14
14
Deaths
57
128
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
0
31
23.5
L
0
15
5
0.17
L
1
16
8
0.31
W
Scylla
Pernickty
Scylla
7
2
28
10.5
W
22
3
22
11
W
Jing Wei
Stelit1429
Jing Wei
17
3
24
9.67
L
Jing Wei
ZxNerrahxZ
Jing Wei
13
8
0
1.63
L
Charybdis
axelmcu
Charybdis
0
11
5
0.23
L
Danzaburou
keymaster42
Danzaburou
0
7
7
0.5
W
Olorun
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,218
Damage
55,664
62,313
Taken
105,595
35,703
Mitigated
64,516
7,196
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,268
3,362
139
2,087
9,930
9,938
0
3,051
6,879
24,055
0
L
7,650
1,611
0
206
18,128
6,543
0
7,529
10,599
26,472
0
L
3,639
568
0
1,085
27,841
34,713
0
12,566
15,275
16,832
0
W
Scylla
Pernickty
Scylla
17,623
2,338
0
0
11,457
5,111
0
1,189
10,268
38,856
0
W
30,283
10,892
0
0
12,114
6,218
0
2,594
9,520
0
46,476
W
Jing Wei
Stelit1429
Jing Wei
22,062
21,766
0
1,157
11,463
6,108
0
1,315
10,148
0
42,743
L
Jing Wei
ZxNerrahxZ
Jing Wei
32,360
20,483
0
1,247
22,165
9,208
0
7,594
14,571
0
82,904
L
Charybdis
axelmcu
Charybdis
6,352
2,197
0
0
21,828
7,689
0
10,972
10,856
0
12,154
L
Danzaburou
keymaster42
Danzaburou
5,663
1,069
0
1,151
15,633
6,363
0
5,212
10,421
0
27,308
W
Olorun
9,982
7,785
392
3,421
17,349
8,328
0
3,140
14,209
20,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,964
Gold Earned
58,763
182
Minions Killed
216
4
Camps Cleared
1
1,063,314
Distance Traveled
1,010,016
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,811
1,068
6
1
0
258,405
0
L
Agni
10,641
887
37
3
1
195,209
0
L
Cerberus
11,709
976
32
3
0
186,269
0
W
Scylla
13,554
1,130
55
5
0
208,929
0
W
Thor
14,822
1,235
42
4
2
233,821
0
W
Jing Wei
13,967
1,164
52
4
2
178,058
0
L
Jing Wei
15,524
1,294
101
8
0
254,377
0
L
Charybdis
9,897
825
6
1
0
196,989
0
L
Danzaburou
10,992
916
40
3
0
177,172
0
W
Olorun
11,810
984
27
2
0
184,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role