Player Matchup

Bacchus
Bacchus
El-tercero-EDM
Bacchus
Level 92
God Stats
28W - 34L
1,453 SR
Queue Stats
859W - 937L
1,427 Elo+
Solo
Apollo
Apollo
Flockar
Apollo
Level 87
God Stats
2W - 8L
1,247 SR
Queue Stats
408W - 443L
1,433 Elo+
Solo
Scylla
Scylla
IG7_-Pelaaa-_o
Scylla
Level 108
God Stats
3W - 10L
1,420 SR
Queue Stats
689W - 1,043L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JumaC
Cu Chulainn
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Ratatoskr
Ratatoskr
Neviles03
Ratatoskr
Level 77
God Stats
12W - 25L
1,389 SR
Queue Stats
272W - 436L
1,387 Elo+
Party 1
Team Averages
Level 88
1,402 SR
1,375 Elo+

VS

Team Averages
Level 77
1,345 SR
1,431 Elo+
Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BerserkerOcih
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Falcom_01
Cthulhu
Level 49
God Stats
3W - 1L
1,288 SR
Queue Stats
215W - 302L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Tiburoncin619
Kukulkan
Level 98
God Stats
4W - 5L
1,064 SR
Queue Stats
218W - 246L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
brunolthgab12
Kuzenbo
Level 62
God Stats
24W - 33L
1,372 SR
Queue Stats
187W - 232L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,252
477
3,150
6,222
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apollo
Flockar
Apollo
9
1 / 1 / 1
5,382
489
1,745
4,328
1,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
4,962
451
1,165
5,368
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
JumaC
Cu Chulainn
3
0 / 5 / 0
3,833
348
410
5,378
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Neviles03
Ratatoskr
8
1 / 2 / 0
5,146
468
2,008
4,551
1,276
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
10 / 1 / 0
7,178
653
5,443
5,305
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
BerserkerOcih
Charybdis
9
0 / 2 / 1
5,292
481
2,681
4,646
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Falcom_01
Cthulhu
10
1 / 0 / 6
5,800
527
2,789
5,673
3,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Tiburoncin619
Kukulkan
11
2 / 0 / 6
6,504
591
4,267
2,127
620
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
8
2 / 1 / 2
5,441
495
1,161
5,785
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
1
0
10
W
Charybdis
BerserkerOcih
Charybdis
0
2
1
0.25
L
1
3
0
0.33
W
Cthulhu
Falcom_01
Cthulhu
1
0
6
4
L
Apollo
Flockar
Apollo
1
1
1
1.5
L
1
5
1
0.3
L
Cu Chulainn
JumaC
Cu Chulainn
0
5
0
0
L
Ratatoskr
Neviles03
Ratatoskr
1
2
0
0.5
W
Kukulkan
Tiburoncin619
Kukulkan
2
0
6
5
W
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,478
Damage
16,341
25,847
Taken
23,536
9,503
Mitigated
10,763
3,274
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,443
2,117
0
2,576
5,305
1,535
0
354
4,947
0
36,468
W
Charybdis
BerserkerOcih
Charybdis
2,681
1,691
0
1,721
4,646
1,663
1,222
550
4,030
0
24,569
L
3,150
304
0
774
6,222
3,669
0
3,247
2,973
19,695
0
W
Cthulhu
Falcom_01
Cthulhu
2,789
483
78
2,707
5,673
3,486
0
2,386
3,287
20,989
0
L
Apollo
Flockar
Apollo
1,745
571
0
1,023
4,328
1,148
0
1,217
3,008
0
25,112
L
1,165
191
0
215
5,368
1,308
0
1,116
4,130
17,743
0
L
Cu Chulainn
JumaC
Cu Chulainn
410
152
0
837
5,378
2,102
0
2,246
2,976
0
1,716
L
Ratatoskr
Neviles03
Ratatoskr
2,008
920
0
425
4,551
1,276
0
143
4,408
0
26,924
W
Kukulkan
Tiburoncin619
Kukulkan
4,267
466
0
245
2,127
620
0
228
1,899
32,973
0
W
Kuzenbo
1,161
497
0
2,262
5,785
3,459
382
661
4,924
12,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
30,215
190
Minions Killed
267
0
Camps Cleared
0
902,250
Distance Traveled
1,024,598
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,178
653
72
7
0
227,478
1
W
Charybdis
5,292
481
47
4
0
175,990
2
L
Bacchus
5,252
477
43
4
0
186,086
4
W
Cthulhu
5,800
527
54
5
0
205,914
1
L
Apollo
5,382
489
48
4
0
191,917
3
L
Scylla
4,962
451
43
4
0
171,949
0
L
Cu Chulainn
3,833
348
3
0
0
176,929
1
L
Ratatoskr
5,146
468
53
5
0
175,369
3
W
Kukulkan
6,504
591
68
6
0
210,237
5
W
Kuzenbo
5,441
495
26
2
0
204,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role