Player Matchup

Horus
Horus
Hanzox47
Horus
Level 61
God Stats
1W - 2L
1,175 SR
Queue Stats
3W - 13L
1,165 Elo+
Party 1
Medusa
Medusa
LieutenantJPS_
Medusa
Level 11
God Stats
2W - 3L
1,404 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 1
Merlin
Merlin
XxWee---DxX
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,240 Elo+
Solo
Ares
Ares
iam-mat-neon-
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
regen67
Tsukuyomi
Level 20
God Stats
11W - 20L
1,267 SR
Queue Stats
22W - 32L
1,283 Elo+
Party 1
Team Averages
Level 20
1,369 SR
1,293 Elo+

VS

Team Averages
Level 22
1,486 SR
1,213 Elo+
Gilgamesh
Gilgamesh
AFRL-LinusMik
Gilgamesh
Level 36
God Stats
4W - 4L
1,586 SR
Queue Stats
74W - 136L
1,224 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Doplizer2385
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,665 SR
Queue Stats
18W - 23L
1,292 Elo+
Solo
Sylvanus
Sylvanus
L-eScrOdu15
Sylvanus
Level 16
God Stats
9W - 14L
1,521 SR
Queue Stats
104W - 152L
1,180 Elo+
Party 2
Vamana
Vamana
WEEDS_Hafid_15
Vamana
Level 27
God Stats
5W - 7L
1,535 SR
Queue Stats
92W - 115L
1,243 Elo+
Party 2
Fenrir
Fenrir
ps oogway
Fenrir
Level 17
God Stats
1W - 11L
1,126 SR
Queue Stats
104W - 185L
1,124 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hanzox47
Horus
20
2 / 0 / 10
16,706
506
8,745
25,965
27,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 3 / 4
14,117
428
10,060
10,972
3,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
30 / 2 / 3
21,103
639
53,114
23,023
9,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 4
13,039
395
2,726
25,992
17,530
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
regen67
Tsukuyomi
20
6 / 7 / 6
15,735
477
15,156
29,333
11,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFRL-LinusMik
Gilgamesh
20
7 / 14 / 2
14,015
425
17,853
31,427
12,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Doplizer2385
Morgan Le Fay
19
2 / 11 / 0
11,986
363
11,778
23,086
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
L-eScrOdu15
Sylvanus
19
1 / 8 / 6
12,226
370
6,086
28,549
31,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 2 / 1
17,137
519
22,300
28,014
18,093
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ps oogway
Fenrir
6
0 / 6 / 1
8,450
256
867
6,271
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
39
Kills
16
18
Deaths
41
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AFRL-LinusMik
Gilgamesh
7
14
2
0.57
L
Morgan Le Fay
Doplizer2385
Morgan Le Fay
2
11
0
0.18
W
Horus
Hanzox47
Horus
2
0
10
7
L
Sylvanus
L-eScrOdu15
Sylvanus
1
8
6
0.5
W
1
3
4
1
L
6
2
1
3.25
W
Merlin
30
2
3
15.75
W
0
6
4
0.33
L
Fenrir
ps oogway
Fenrir
0
6
1
0.08
W
Tsukuyomi
regen67
Tsukuyomi
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,801
Damage
58,884
115,285
Taken
117,347
70,870
Mitigated
71,353
39,341
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AFRL-LinusMik
Gilgamesh
17,853
4,698
0
2,386
31,427
12,959
392
11,020
20,171
0
123,550
L
Morgan Le Fay
Doplizer2385
Morgan Le Fay
11,778
475
0
1,775
23,086
7,983
576
15,310
7,301
75,887
0
W
Horus
Hanzox47
Horus
8,745
3,703
3,212
12,157
25,965
27,588
1,710
4,167
21,798
414
92,378
L
Sylvanus
L-eScrOdu15
Sylvanus
6,086
1,541
716
3,115
28,549
31,150
866
14,047
14,284
41,416
0
W
10,060
4,873
0
3,048
10,972
3,937
3,574
3,504
7,468
0
63,993
L
22,300
11,514
0
9,460
28,014
18,093
1,601
12,228
15,712
0
142,040
W
Merlin
53,114
2,201
978
7,213
23,023
9,998
5,427
6,831
16,192
201,301
0
W
2,726
323
0
4,432
25,992
17,530
75
1,526
24,466
38,137
0
L
Fenrir
ps oogway
Fenrir
867
205
0
30
6,271
1,168
20
2,544
3,689
0
4,695
W
Tsukuyomi
regen67
Tsukuyomi
15,156
5,437
0
8,301
29,333
11,817
1,882
4,251
25,082
0
105,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,700
Gold Earned
63,814
684
Minions Killed
537
0
Camps Cleared
0
3,048,493
Distance Traveled
2,358,152
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,015
425
128
4
0
480,077
0
L
Morgan Le Fay
11,986
363
99
3
0
522,834
0
W
Horus
16,706
506
162
5
0
637,136
8
L
Sylvanus
12,226
370
59
2
0
480,153
0
W
Medusa
14,117
428
93
3
0
611,279
1
L
Vamana
17,137
519
243
7
0
681,018
1
W
Merlin
21,103
639
239
7
0
612,789
5
W
Ares
13,039
395
50
2
0
554,975
4
L
Fenrir
8,450
256
8
0
0
194,070
0
W
Tsukuyomi
15,735
477
140
4
0
632,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role