Player Matchup

Bellona
Bellona
Báson
Bellona
Level 28
God Stats
15W - 14L
1,441 SR
Queue Stats
118W - 106L
1,489 Elo+
Solo
Zeus
Zeus
Flisleban
Zeus
Level 19
God Stats
1W - 5L
1,127 SR
Queue Stats
12W - 18L
1,333 Elo+
Party 1
Apollo
Apollo
WhiteHammer678
Apollo
Level 28
God Stats
2W - 5L
1,322 SR
Queue Stats
16W - 21L
1,322 Elo+
Solo
Horus
Horus
nyanmyan
Horus
Level 3
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 5L
1,087 Elo+
Party 1
Loki
Loki
vitorminas
Loki
Level 26
God Stats
2W - 3L
1,526 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Team Averages
Level 21
1,334 SR
1,339 Elo+

VS

Team Averages
Level 16
1,743 SR
1,674 Elo+
Neith
Neith
Byrett
Neith
Level 15
God Stats
28W - 10L
1,742 SR
Queue Stats
30W - 15L
1,639 Elo+
Party 2
Artemis
Artemis
ItsMrTroll
Artemis
Level 16
God Stats
36W - 17L
1,714 SR
Queue Stats
40W - 22L
1,625 Elo+
Party 2
Ullr
Ullr
ManageThisSmite
Ullr
Level 12
God Stats
2W - 0L
1,694 SR
Queue Stats
22W - 5L
1,807 Elo+
Party 2
Zeus
Zeus
Toughers2k15
Zeus
Level 15
God Stats
29W - 9L
1,770 SR
Queue Stats
33W - 18L
1,646 Elo+
Party 2
Ares
Ares
XcOc
Ares
Level 22
God Stats
8W - 2L
1,795 SR
Queue Stats
50W - 27L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Báson
Bellona
18
2 / 6 / 5
11,345
945
9,488
27,084
32,122
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
17
3 / 11 / 5
11,522
960
17,013
19,323
7,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 11 / 7
11,783
982
9,917
21,098
8,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
nyanmyan
Horus
18
1 / 8 / 8
10,852
904
6,262
23,895
23,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 5 / 3
10,982
915
7,234
12,821
4,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Byrett
Neith
19
4 / 1 / 24
12,038
1,003
10,632
6,295
3,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ItsMrTroll
Artemis
20
12 / 4 / 18
13,092
1,091
24,181
14,118
8,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
19 / 1 / 20
16,034
1,336
36,440
11,723
6,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
2 / 2 / 22
11,449
954
15,398
7,555
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
XcOc
Ares
20
4 / 2 / 31
13,226
1,102
12,751
14,311
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
156
10
Kills
41
41
Deaths
10
28
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Neith
Byrett
Neith
4
1
24
16
L
Bellona
Báson
Bellona
2
6
5
0.75
L
Zeus
3
11
5
0.5
W
Artemis
ItsMrTroll
Artemis
12
4
18
5.25
W
19
1
20
29
W
2
2
22
6.5
L
2
11
7
0.5
W
Ares
XcOc
Ares
4
2
31
9.75
L
Horus
nyanmyan
Horus
1
8
8
0.63
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,914
Damage
99,402
104,221
Taken
54,002
75,791
Mitigated
41,204
6,513
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Byrett
Neith
10,632
2,722
0
1,300
6,295
3,581
0
2,378
3,917
0
25,262
L
Bellona
Báson
Bellona
9,488
2,050
0
683
27,084
32,122
0
7,485
19,241
0
25,814
L
Zeus
17,013
1,818
154
595
19,323
7,358
0
3,232
15,967
39,394
0
W
Artemis
ItsMrTroll
Artemis
24,181
15,318
0
4,375
14,118
8,346
0
4,816
9,302
0
35,215
W
36,440
18,856
0
5,813
11,723
6,523
0
3,977
7,746
0
87,726
W
15,398
1,750
333
925
7,555
3,773
0
2,479
5,076
26,248
0
L
9,917
4,785
0
258
21,098
8,199
0
5,620
15,239
0
47,351
W
Ares
XcOc
Ares
12,751
765
0
1,200
14,311
18,981
0
4,647
9,664
14,363
0
L
Horus
nyanmyan
Horus
6,262
3,095
2,419
2,404
23,895
23,565
0
7,019
16,442
2,833
9,734
L
7,234
496
0
0
12,821
4,547
0
3,558
9,183
0
27,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
65,839
226
Minions Killed
231
10
Camps Cleared
4
1,030,731
Distance Traveled
1,085,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,038
1,003
38
3
0
208,181
1
L
Bellona
11,345
945
28
2
2
215,888
0
L
Zeus
11,522
960
53
4
2
183,368
0
W
Artemis
13,092
1,091
19
2
0
187,206
0
W
Ullr
16,034
1,336
145
12
3
242,649
1
W
Zeus
11,449
954
28
2
1
206,573
0
L
Apollo
11,783
982
91
8
4
210,842
0
W
Ares
13,226
1,102
1
0
0
240,538
1
L
Horus
10,852
904
21
2
1
194,925
0
L
Loki
10,982
915
33
3
1
225,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role