Player Matchup

Fenrir
Fenrir
FrankieSkudz
Fenrir
Level 12
God Stats
7W - 5L
1,689 SR
Queue Stats
15W - 14L
1,634 Elo+
Party 1
Tyr
Tyr
Jansen3021
Tyr
Level 76
God Stats
1W - 0L
1,709 SR
Queue Stats
35W - 46L
1,586 Elo+
Party 1
Yemoja
Yemoja
StannDarshh
Yemoja
Level 20
God Stats
54W - 53L
1,481 SR
Queue Stats
211W - 242L
1,345 Elo+
Party 3
Neith
Neith
TonyMeatballz
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
coopdaddy07
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,214 SR
Queue Stats
131W - 151L
1,332 Elo+
Party 3
Team Averages
Level 28
1,519 SR
1,485 Elo+

VS

Team Averages
Level 15
1,487 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
Level 3
God Stats
41W - 44L
1,271 SR
Queue Stats
296W - 290L
1,284 Elo+
Solo
Neith
Neith
Qqq9515
Neith
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
57W - 73L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
RataSinDerechos
Gilgamesh
Level 22
God Stats
11W - 5L
1,589 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
YeetZYzma
Cthulhu
Level 29
God Stats
11W - 13L
1,594 SR
Queue Stats
117W - 121L
1,596 Elo+
Solo
Aphrodite
Aphrodite
jocund_clock4
Aphrodite
Level 12
God Stats
18W - 20L
1,482 SR
Queue Stats
30W - 38L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 7 / 7
9,638
482
10,159
15,818
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
11 / 0 / 4
11,743
587
19,971
19,693
20,534
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
15
1 / 1 / 9
9,018
451
8,068
10,638
7,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 3
8,998
450
11,399
13,907
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
coopdaddy07
Morgan Le Fay
14
1 / 5 / 0
8,648
432
6,276
11,960
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
9
0 / 9 / 2
6,541
327
3,746
12,499
6,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Qqq9515
Neith
14
1 / 5 / 5
8,554
428
8,740
15,219
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RataSinDerechos
Gilgamesh
16
8 / 5 / 4
10,275
514
13,817
19,194
12,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
YeetZYzma
Cthulhu
14
4 / 0 / 3
8,549
427
8,538
14,765
16,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
jocund_clock4
Aphrodite
17
3 / 4 / 4
10,197
510
10,896
18,067
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
22
Kills
16
17
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
7
7
1.21
W
11
0
4
13
L
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
0
9
2
0.11
L
Neith
Qqq9515
Neith
1
5
5
0.7
L
Gilgamesh
RataSinDerechos
Gilgamesh
8
5
4
2
W
Yemoja
1
1
9
5.5
W
4
4
3
1.38
L
Cthulhu
YeetZYzma
Cthulhu
4
0
3
5.5
W
Morgan Le Fay
coopdaddy07
Morgan Le Fay
1
5
0
0.2
L
Aphrodite
jocund_clock4
Aphrodite
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,873
Damage
45,737
72,016
Taken
79,744
43,975
Mitigated
49,290
20,660
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,159
2,183
0
1,449
15,818
7,351
1,153
2,721
13,097
0
53,644
W
19,971
3,126
0
8,773
19,693
20,534
246
7,816
11,877
0
91,652
L
Morgan Le Fay
Midnight_Devil76
Morgan Le Fay
3,746
1,499
0
1,834
12,499
6,302
233
570
11,929
18,226
0
L
Neith
Qqq9515
Neith
8,740
2,624
717
6,498
15,219
5,961
570
2,429
12,479
0
53,957
L
Gilgamesh
RataSinDerechos
Gilgamesh
13,817
4,764
0
892
19,194
12,064
1,505
1,598
17,596
0
62,712
W
Yemoja
8,068
1,058
1,488
2,444
10,638
7,190
142
4,225
6,413
31,333
0
W
11,399
4,881
0
4,549
13,907
4,689
726
3,574
10,333
0
57,651
L
Cthulhu
YeetZYzma
Cthulhu
8,538
331
465
3,590
14,765
16,285
170
3,732
10,933
34,432
0
W
Morgan Le Fay
coopdaddy07
Morgan Le Fay
6,276
372
0
1,957
11,960
4,211
612
4,979
6,981
44,068
0
L
Aphrodite
jocund_clock4
Aphrodite
10,896
710
3,156
11,144
18,067
8,678
242
5,499
12,463
76,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
44,116
450
Minions Killed
407
0
Camps Cleared
0
1,848,883
Distance Traveled
1,722,613
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,638
482
94
5
0
407,624
0
W
Tyr
11,743
587
158
8
0
419,465
2
L
Morgan Le Fay
6,541
327
27
1
0
249,031
1
L
Neith
8,554
428
84
4
0
331,442
0
L
Gilgamesh
10,275
514
86
4
0
394,717
2
W
Yemoja
9,018
451
35
2
0
362,433
0
W
Neith
8,998
450
94
5
0
318,990
3
L
Cthulhu
8,549
427
61
3
0
399,266
5
W
Morgan Le Fay
8,648
432
69
3
0
340,371
2
L
Aphrodite
10,197
510
149
7
0
348,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role