Player Matchup

Kukulkan
Kukulkan
PeakRug91
Kukulkan
Level 69
God Stats
6W - 4L
1,412 SR
Queue Stats
236W - 228L
1,523 Elo+
Party 1
Geb
Geb
Spartan Pizza88
Geb
Level 54
God Stats
2W - 1L
1,577 SR
Queue Stats
16W - 11L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Zarcox19
Danzaburou
Level 88
God Stats
17W - 7L
1,527 SR
Queue Stats
76W - 63L
1,563 Elo+
Party 1
Team Averages
Level 70
1,505 SR
1,563 Elo+

VS

Team Averages
Level 59
1,488 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GIJOESTER
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
Xekson
Kukulkan
Level 14
God Stats
2W - 1L
1,463 SR
Queue Stats
3W - 8L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PeakRug91
Kukulkan
13
0 / 4 / 22
9,328
777
11,445
8,755
3,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 17
9,126
761
3,348
11,926
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Zarcox19
Danzaburou
17
23 / 2 / 0
12,931
1,078
23,441
12,480
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
7 / 5 / 3
8,998
750
10,171
16,379
10,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
GIJOESTER
Cthulhu
11
1 / 10 / 6
7,810
651
5,064
18,550
15,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Xekson
Kukulkan
11
2 / 9 / 6
8,427
702
12,154
11,220
4,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
10
10
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
5
3
1.7
L
Cthulhu
GIJOESTER
Cthulhu
1
10
6
0.4
W
Kukulkan
PeakRug91
Kukulkan
0
4
22
2.75
W
1
4
17
2.38
L
Kukulkan
Xekson
Kukulkan
2
9
6
0.56
W
Danzaburou
Zarcox19
Danzaburou
23
2
0
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
27,389
33,161
Taken
46,149
21,766
Mitigated
31,014
6,083
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,171
1,921
182
1,282
16,379
10,953
0
6,246
10,133
0
28,800
L
Cthulhu
GIJOESTER
Cthulhu
5,064
504
0
1,273
18,550
15,770
56
4,274
14,276
14,122
0
W
Kukulkan
PeakRug91
Kukulkan
11,445
758
0
2,189
8,755
3,727
335
4,833
3,922
30,562
0
W
3,348
541
0
1,191
11,926
12,002
24
7,109
4,817
6,136
0
L
Kukulkan
Xekson
Kukulkan
12,154
1,220
0
31
11,220
4,291
282
4,741
6,479
25,805
0
W
Danzaburou
Zarcox19
Danzaburou
23,441
16,803
0
2,703
12,480
6,037
2,393
5,631
6,849
0
62,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
25,235
143
Minions Killed
99
7
Camps Cleared
4
681,646
Distance Traveled
602,894
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,998
750
29
2
3
211,649
1
L
Cthulhu
7,810
651
22
2
0
192,441
2
W
Kukulkan
9,328
777
50
4
0
239,960
1
W
Geb
9,126
761
9
1
0
219,618
1
L
Kukulkan
8,427
702
48
4
1
198,804
0
W
Danzaburou
12,931
1,078
84
7
7
222,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role