Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ButtiusXI
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 15L
1,717 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EattheFish
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
74W - 16L
1,743 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fivoh
Tsukuyomi
Level 83
God Stats
1W - 0L
1,754 SR
Queue Stats
20W - 4L
1,796 Elo+
Party 1
Ymir
Ymir
UnholyAngel42
Ymir
Level 25
God Stats
20W - 6L
1,666 SR
Queue Stats
56W - 14L
1,677 Elo+
Party 1
Team Averages
Level 69
1,639 SR
1,687 Elo+

VS

Team Averages
Level 71
1,485 SR
1,417 Elo+
Hachiman
Hachiman
Adro_Tha_Don18
Hachiman
Level 82
God Stats
7W - 9L
1,459 SR
Queue Stats
259W - 276L
1,453 Elo+
Solo
Tiamat
Tiamat
Aduel005
Tiamat
Level 74
God Stats
69W - 61L
1,510 SR
Queue Stats
288W - 312L
1,397 Elo+
Solo
Neith
Neith
Fearz5740
Neith
Level 97
God Stats
96W - 87L
1,419 SR
Queue Stats
190W - 206L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
Shadow3896790
Nu Wa
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 89L
1,304 Elo+
Party 2
Jing Wei
Jing Wei
Shovnia
Jing Wei
Level 83
God Stats
4W - 6L
1,535 SR
Queue Stats
121W - 107L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 2 / 23
11,662
1,166
9,970
8,255
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ButtiusXI
Sun Wukong
19
11 / 0 / 20
12,719
1,272
18,876
14,766
11,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
EattheFish
Morgan Le Fay
19
14 / 2 / 22
13,636
1,364
24,734
9,378
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fivoh
Tsukuyomi
19
9 / 4 / 25
12,048
1,205
16,177
10,126
4,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 3 / 27
11,008
1,101
8,934
12,561
15,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 9 / 4
10,536
1,054
9,586
16,700
5,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Aduel005
Tiamat
16
2 / 9 / 7
10,559
1,056
10,543
19,847
11,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Fearz5740
Neith
16
0 / 10 / 5
9,162
916
6,911
15,398
5,261
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 11 / 8
10,546
1,055
10,215
16,578
5,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Shovnia
Jing Wei
17
4 / 6 / 6
11,234
1,123
13,310
13,435
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
41
45
Kills
11
11
Deaths
45
117
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
23
8.25
L
Hachiman
3
9
4
0.56
L
Tiamat
Aduel005
Tiamat
2
9
7
0.61
W
Sun Wukong
ButtiusXI
Sun Wukong
11
0
20
21
W
Morgan Le Fay
EattheFish
Morgan Le Fay
14
2
22
12.5
L
Neith
Fearz5740
Neith
0
10
5
0.25
W
Tsukuyomi
Fivoh
Tsukuyomi
9
4
25
5.38
L
2
11
8
0.55
L
Jing Wei
Shovnia
Jing Wei
4
6
6
1.17
W
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,691
Damage
50,565
55,086
Taken
81,958
38,496
Mitigated
31,344
5,401
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,970
683
948
1,766
8,255
2,982
0
4,087
4,168
47,321
0
L
Hachiman
9,586
3,506
0
0
16,700
5,304
0
5,568
11,068
0
25,612
L
Tiamat
Aduel005
Tiamat
10,543
856
451
2,537
19,847
11,297
0
10,201
9,416
29,221
0
W
Sun Wukong
ButtiusXI
Sun Wukong
18,876
5,909
0
1,314
14,766
11,947
0
5,737
9,029
0
29,261
W
Morgan Le Fay
EattheFish
Morgan Le Fay
24,734
3,609
0
1,230
9,378
3,749
0
3,842
5,536
53,594
0
L
Neith
Fearz5740
Neith
6,911
3,523
0
906
15,398
5,261
0
9,398
5,854
0
15,358
W
Tsukuyomi
Fivoh
Tsukuyomi
16,177
5,502
0
143
10,126
4,629
0
1,891
8,235
0
32,670
L
10,215
2,729
47
746
16,578
5,244
0
9,114
7,291
34,552
0
L
Jing Wei
Shovnia
Jing Wei
13,310
9,858
0
1,026
13,435
4,238
0
8,662
4,691
0
30,072
W
8,934
1,135
0
0
12,561
15,189
0
5,201
7,360
14,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
52,037
241
Minions Killed
191
8
Camps Cleared
4
965,963
Distance Traveled
818,191
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,662
1,166
99
10
0
174,618
0
L
Hachiman
10,536
1,054
37
4
0
152,785
1
L
Tiamat
10,559
1,056
44
4
0
179,689
1
W
Sun Wukong
12,719
1,272
27
3
3
216,415
1
W
Morgan Le Fay
13,636
1,364
72
7
5
209,714
3
L
Neith
9,162
916
18
2
1
150,794
0
W
Tsukuyomi
12,048
1,205
29
3
0
207,784
0
L
Nu Wa
10,546
1,055
52
5
1
149,782
0
L
Jing Wei
11,234
1,123
40
4
2
185,141
0
W
Ymir
11,008
1,101
14
1
0
157,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role