Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DyslexicNat
Ymir
Level 10
God Stats
2W - 0L
1,222 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
christyful
Chang'e
Level 68
God Stats
4W - 9L
1,481 SR
Queue Stats
89W - 62L
1,553 Elo+
Party 2
Team Averages
Level 69
1,401 SR
1,518 Elo+

VS

Team Averages
Level 19
1,610 SR
1,427 Elo+
Sylvanus
Sylvanus
Bulvai1454
Sylvanus
Level 28
God Stats
2W - 2L
1,739 SR
Queue Stats
15W - 19L
1,342 Elo+
Party 1
Ra
Ra
Cherrydactyl107
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Anhur
Anhur
TeeArrr27
Anhur
Level 25
God Stats
13W - 16L
1,591 SR
Queue Stats
77W - 83L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
10 / 3 / 9
10,974
784
15,218
15,641
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 10
8,743
625
4,788
13,007
10,331
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
christyful
Chang'e
15
9 / 0 / 8
10,670
762
13,403
10,823
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bulvai1454
Sylvanus
11
2 / 8 / 1
8,635
617
8,208
13,647
15,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 3
8,127
581
4,618
11,717
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
TeeArrr27
Anhur
14
2 / 2 / 1
9,844
703
18,403
13,383
5,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
4
4
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
3
9
4.83
L
Sylvanus
Bulvai1454
Sylvanus
2
8
1
0.31
L
0
10
3
0.15
W
1
1
10
6
L
Anhur
TeeArrr27
Anhur
2
2
1
1.25
W
Chang'e
christyful
Chang'e
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
31,229
39,471
Taken
38,747
19,095
Mitigated
26,803
19,058
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,218
6,970
0
2,791
15,641
5,328
648
3,671
11,970
0
39,644
L
Sylvanus
Bulvai1454
Sylvanus
8,208
2,182
1,199
1,515
13,647
15,459
0
5,783
7,864
16,122
3,417
L
4,618
1,042
357
279
11,717
6,261
34
6,495
5,222
11,274
0
W
4,788
265
354
435
13,007
10,331
0
5,910
7,097
13,278
0
L
Anhur
TeeArrr27
Anhur
18,403
10,045
0
1,685
13,383
5,083
533
6,378
7,005
0
63,102
W
Chang'e
christyful
Chang'e
13,403
2,169
7,295
8,183
10,823
3,436
430
2,723
8,100
37,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
26,606
163
Minions Killed
143
2
Camps Cleared
7
765,930
Distance Traveled
593,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,974
784
71
5
2
236,965
0
L
Sylvanus
8,635
617
20
1
1
165,840
2
L
Ra
8,127
581
17
1
1
191,290
0
W
Ymir
8,743
625
15
1
0
248,941
0
L
Anhur
9,844
703
106
8
5
236,188
0
W
Chang'e
10,670
762
77
6
0
280,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role