Player Matchup

Sol
Sol
Goodey1090
Sol
Level 126
God Stats
3W - 7L
1,428 SR
Queue Stats
41W - 60L
1,310 Elo+
Solo
Cerberus
Cerberus
iSluxs
Cerberus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 67L
1,418 Elo+
Party 1
Neith
Neith
xXJacobProXx799
Neith
Level 16
God Stats
14W - 7L
1,616 SR
Queue Stats
58W - 60L
1,390 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,373 Elo+

VS

Team Averages
Level 63
1,426 SR
1,374 Elo+
Zhong Kui
Zhong Kui
TSB_shadow123427
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,355 Elo+
Party 2
Thanatos
Thanatos
lburyjr
Thanatos
Level 55
God Stats
9W - 25L
1,322 SR
Queue Stats
253W - 245L
1,407 Elo+
Party 2
Bellona
Bellona
yellowfiend991
Bellona
Level 120
God Stats
4W - 7L
1,456 SR
Queue Stats
47W - 69L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
11,173
698
10,553
6,657
2,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
iSluxs
Cerberus
15
9 / 3 / 6
12,684
793
10,527
17,783
22,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 12
10,297
644
10,008
8,159
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
0 / 7 / 4
9,098
569
7,083
14,425
8,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
lburyjr
Thanatos
15
5 / 3 / 0
10,320
645
7,735
11,329
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
9,386
587
11,569
15,720
9,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Zhong Kui
0
7
4
0.29
W
Cerberus
iSluxs
Cerberus
9
3
6
4
L
Thanatos
lburyjr
Thanatos
5
3
0
1.67
W
1
2
12
3.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
26,387
32,599
Taken
41,474
27,351
Mitigated
22,594
14,183
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,553
3,209
409
3,004
6,657
2,263
1,978
1,166
5,491
50,254
0
L
Zhong Kui
7,083
1,417
0
4,149
14,425
8,477
0
7,744
6,681
38,800
0
W
Cerberus
iSluxs
Cerberus
10,527
1,306
608
8,002
17,783
22,150
445
4,770
13,013
29,225
0
L
Thanatos
lburyjr
Thanatos
7,735
3,102
141
5,078
11,329
4,157
0
5,677
5,652
0
35,611
W
10,008
4,995
0
2,160
8,159
2,938
1,267
2,374
5,785
0
36,138
L
11,569
3,914
0
1,443
15,720
9,960
0
8,559
7,161
206
28,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
28,804
200
Minions Killed
170
7
Camps Cleared
7
838,818
Distance Traveled
778,513
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,173
698
84
5
6
266,622
0
L
Zhong Kui
9,098
569
79
5
0
214,358
2
W
Cerberus
12,684
793
65
4
1
291,571
4
L
Thanatos
10,320
645
52
3
6
282,528
6
W
Neith
10,297
644
51
3
0
280,625
0
L
Bellona
9,386
587
39
2
1
281,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role