Player Matchup

Fenrir
Fenrir
EvanMG2425
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sobek
Sobek
JESGOD
Sobek
Level 7
God Stats
2W - 4L
1,685 SR
Queue Stats
4W - 11L
1,291 Elo+
Solo
Apollo
Apollo
MoppedByTragic
Apollo
Level 18
God Stats
5W - 9L
1,700 SR
Queue Stats
157W - 169L
1,299 Elo+
Solo
Vulcan
Vulcan
izanturbo47
Vulcan
Level 24
God Stats
0W - 2L
1,022 SR
Queue Stats
13W - 33L
1,188 Elo+
Solo
Baron Samedi
Baron Samedi
thegaychef
Baron Samedi
Level 29
God Stats
33W - 44L
1,441 SR
Queue Stats
95W - 118L
1,346 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,325 Elo+

VS

Team Averages
Level 11
1,383 SR
1,275 Elo+
Horus
Horus
BulbaFeat
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
PeriwinklePetal
Bellona
Level 18
God Stats
20W - 16L
1,466 SR
Queue Stats
75W - 86L
1,291 Elo+
Solo
Apollo
Apollo
ZZ77
Apollo
Level 16
God Stats
55W - 47L
951 SR
Queue Stats
118W - 125L
1,160 Elo+
Party 1
Olorun
Olorun
mysticqueQc
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,446 Elo+
Solo
Ares
Ares
vafp
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
980 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EvanMG2425
Fenrir
11
5 / 6 / 5
7,238
483
4,940
10,196
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JESGOD
Sobek
11
1 / 0 / 4
6,748
450
2,168
10,105
5,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 6 / 6
8,440
563
9,611
11,200
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
1 / 6 / 6
6,585
439
4,951
7,561
2,832
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
thegaychef
Baron Samedi
14
10 / 6 / 6
8,672
578
14,373
14,098
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BulbaFeat
Horus
12
4 / 8 / 9
7,557
504
4,501
12,198
5,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
6 / 2 / 3
8,802
587
6,800
10,192
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ZZ77
Apollo
12
7 / 4 / 9
8,116
541
10,478
11,864
6,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
7 / 4 / 5
8,206
547
13,177
8,635
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
vafp
Ares
9
0 / 6 / 7
6,513
434
1,353
12,276
8,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
23
Kills
24
24
Deaths
24
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
BulbaFeat
Horus
4
8
9
1.06
L
Fenrir
EvanMG2425
Fenrir
5
6
5
1.25
L
Sobek
JESGOD
Sobek
1
0
4
3
L
6
6
6
1.5
W
6
2
3
3.75
W
Apollo
ZZ77
Apollo
7
4
9
2.88
L
Vulcan
1
6
6
0.67
W
Olorun
7
4
5
2.38
L
Baron Samedi
thegaychef
Baron Samedi
10
6
6
2.17
W
Ares
vafp
Ares
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
36,309
53,160
Taken
55,165
21,211
Mitigated
28,579
11,608
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BulbaFeat
Horus
4,501
1,977
213
1,200
12,198
5,507
559
4,861
7,337
0
27,110
L
Fenrir
EvanMG2425
Fenrir
4,940
2,022
0
900
10,196
3,481
850
1,696
8,345
0
18,442
L
Sobek
JESGOD
Sobek
2,168
326
0
4,077
10,105
5,075
462
2,836
7,269
19,748
0
L
9,611
5,662
0
275
11,200
4,266
975
691
10,442
0
45,001
W
6,800
2,444
0
3,891
10,192
5,237
0
3,105
7,087
0
50,863
W
Apollo
ZZ77
Apollo
10,478
5,286
0
1,126
11,864
6,008
1,045
4,030
7,834
0
35,852
L
Vulcan
4,951
1,208
0
255
7,561
2,832
437
4,010
3,551
20,160
0
W
Olorun
13,177
6,556
88
2,907
8,635
3,430
760
3,483
5,152
46,455
5,394
L
Baron Samedi
thegaychef
Baron Samedi
14,373
3,021
1,640
4,461
14,098
5,557
498
4,326
9,772
44,434
0
W
Ares
vafp
Ares
1,353
178
0
0
12,276
8,397
131
6,013
6,263
9,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
39,194
238
Minions Killed
309
0
Camps Cleared
0
1,283,117
Distance Traveled
1,325,498
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,557
504
41
3
0
249,666
1
L
Fenrir
7,238
483
29
2
0
278,579
2
L
Sobek
6,748
450
34
2
0
260,817
1
L
Apollo
8,440
563
75
5
0
285,843
0
W
Bellona
8,802
587
101
7
0
284,840
9
W
Apollo
8,116
541
60
4
0
292,021
0
L
Vulcan
6,585
439
25
2
0
213,694
0
W
Olorun
8,206
547
93
6
0
238,381
1
L
Baron Samedi
8,672
578
75
5
0
244,184
2
W
Ares
6,513
434
14
1
0
260,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role