Player Matchup

Chernobog
Chernobog
Dethrone
Chernobog
Level 27
God Stats
48W - 34L
1,591 SR
Queue Stats
48W - 34L
1,566 Elo+
Party 2
Charybdis
Charybdis
KingShultz88
Charybdis
Level 29
God Stats
3W - 1L
1,861 SR
Queue Stats
50W - 44L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Ton
Ah Puch
Level 29
God Stats
45W - 31L
1,627 SR
Queue Stats
48W - 32L
1,631 Elo+
Party 2
Awilix
Awilix
YasssssPills
Awilix
Level 12
God Stats
5W - 1L
1,583 SR
Queue Stats
7W - 2L
1,560 Elo+
Solo
Olorun
Olorun
joaocarneirao2-
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,704 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,597 Elo+

VS

Team Averages
Level 24
1,619 SR
1,499 Elo+
Izanami
Izanami
AxeOfNoxus
Izanami
Level 28
God Stats
7W - 4L
1,484 SR
Queue Stats
54W - 52L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingOfCarbs
Tsukuyomi
Level 28
God Stats
1W - 4L
1,755 SR
Queue Stats
404W - 295L
1,605 Elo+
Solo
Merlin
Merlin
LeathalInstinct
Merlin
Level 26
God Stats
14W - 11L
1,713 SR
Queue Stats
115W - 121L
1,465 Elo+
Party 1
Nox
Nox
Shoelio
Nox
Level 18
God Stats
6W - 5L
1,726 SR
Queue Stats
37W - 39L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
daddyrangel
Kuzenbo
Level 22
God Stats
8W - 10L
1,419 SR
Queue Stats
63W - 78L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dethrone
Chernobog
20
10 / 2 / 18
16,122
1,075
14,809
15,030
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
KingShultz88
Charybdis
20
2 / 4 / 15
13,506
900
7,794
18,933
5,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Ton
Ah Puch
20
4 / 2 / 17
14,527
968
29,680
14,866
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
22 / 6 / 11
18,468
1,231
35,435
22,972
8,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 12
13,166
878
5,559
10,828
3,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxeOfNoxus
Izanami
20
7 / 12 / 6
15,081
1,005
24,606
23,416
10,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
KingOfCarbs
Tsukuyomi
20
5 / 7 / 6
14,452
963
21,509
17,964
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 6 / 8
13,937
929
11,781
16,632
6,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
20
3 / 9 / 5
13,537
902
14,540
20,701
9,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
daddyrangel
Kuzenbo
20
1 / 6 / 9
12,864
858
7,051
19,251
24,392
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
53
40
Kills
19
19
Deaths
40
73
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
AxeOfNoxus
Izanami
7
12
6
0.83
W
Chernobog
Dethrone
Chernobog
10
2
18
9.5
L
Tsukuyomi
KingOfCarbs
Tsukuyomi
5
7
6
1.14
W
Charybdis
KingShultz88
Charybdis
2
4
15
2.38
L
3
6
8
1.17
L
Nox
3
9
5
0.61
W
Ah Puch
Ton
Ah Puch
4
2
17
6.25
W
Awilix
22
6
11
4.58
L
Kuzenbo
daddyrangel
Kuzenbo
1
6
9
0.92
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,277
Damage
79,487
82,629
Taken
97,964
29,014
Mitigated
58,053
10,740
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AxeOfNoxus
Izanami
24,606
13,816
0
0
23,416
10,258
0
6,437
16,979
0
64,109
W
Chernobog
Dethrone
Chernobog
14,809
6,642
0
1,866
15,030
6,159
0
5,844
9,186
0
44,938
L
Tsukuyomi
KingOfCarbs
Tsukuyomi
21,509
5,649
0
601
17,964
6,642
0
8,884
9,080
0
53,842
W
Charybdis
KingShultz88
Charybdis
7,794
3,614
0
3,186
18,933
5,873
0
9,545
9,388
0
44,642
L
11,781
938
0
681
16,632
6,855
0
7,344
9,288
50,584
0
L
Nox
14,540
781
0
387
20,701
9,906
0
4,453
16,248
33,771
0
W
Ah Puch
Ton
Ah Puch
29,680
246
0
2,145
14,866
4,932
0
5,498
9,368
56,548
0
W
Awilix
35,435
18,207
0
2,479
22,972
8,527
0
8,330
14,642
0
54,316
L
Kuzenbo
daddyrangel
Kuzenbo
7,051
2,707
0
0
19,251
24,392
0
8,121
11,130
16,851
0
W
5,559
2,057
0
1,064
10,828
3,523
0
4,155
6,673
24,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,789
Gold Earned
69,871
318
Minions Killed
323
8
Camps Cleared
10
1,363,399
Distance Traveled
1,265,146
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,081
1,005
90
6
4
243,969
0
W
Chernobog
16,122
1,075
78
5
1
305,761
1
L
Tsukuyomi
14,452
963
66
4
4
246,709
0
W
Charybdis
13,506
900
83
6
2
249,040
0
L
Merlin
13,937
929
88
6
0
257,596
0
L
Nox
13,537
902
55
4
2
269,437
0
W
Ah Puch
14,527
968
70
5
1
316,131
0
W
Awilix
18,468
1,231
32
2
4
302,775
0
L
Kuzenbo
12,864
858
24
2
0
247,435
0
W
Olorun
13,166
878
55
4
0
189,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role