Player Matchup

Scylla
Scylla
RRRRRambo-_-1
Scylla
Level 67
God Stats
4W - 4L
1,407 SR
Queue Stats
103W - 78L
1,510 Elo+
Party 2
Horus
Horus
knaeckebrot8-8
Horus
Level 26
God Stats
9W - 0L
1,985 SR
Queue Stats
60W - 24L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
oleistreich
Sylvanus
Level 78
God Stats
13W - 9L
1,592 SR
Queue Stats
208W - 191L
1,549 Elo+
Party 2
Team Averages
Level 57
1,661 SR
1,561 Elo+

VS

Team Averages
Level 36
1,336 SR
1,278 Elo+
Ganesha
Ganesha
HamzaMadrid94
Ganesha
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
25W - 53L
1,284 Elo+
Party 1
Hera
Hera
cheddy-94
Hera
Level 39
God Stats
0W - 3L
1,284 SR
Queue Stats
170W - 262L
1,328 Elo+
Party 1
Fenrir
Fenrir
mbevan94
Fenrir
Level 43
God Stats
9W - 9L
1,447 SR
Queue Stats
137W - 184L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 11
13,633
649
23,878
13,836
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 1 / 14
13,874
661
10,276
25,948
35,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
oleistreich
Sylvanus
16
7 / 4 / 10
13,856
660
19,659
24,722
22,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 7 / 6
11,035
525
10,306
25,543
20,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
16
3 / 5 / 3
12,568
598
21,683
16,255
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
mbevan94
Fenrir
15
3 / 9 / 3
12,712
605
6,810
21,140
7,277
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
6
6
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
6
0.43
W
8
1
11
13.5
L
Hera
3
5
3
0.9
W
6
1
14
13
L
Fenrir
mbevan94
Fenrir
3
9
3
0.5
W
Sylvanus
oleistreich
Sylvanus
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,813
Damage
38,799
64,506
Taken
62,938
64,463
Mitigated
32,773
37,873
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
10,306
449
214
1,599
25,543
20,405
0
18,580
6,409
47,912
0
W
23,878
1,009
0
2,170
13,836
6,579
981
8,853
4,983
56,322
0
L
Hera
21,683
5,635
354
1,591
16,255
5,091
0
11,065
4,906
42,754
0
W
10,276
3,895
6,725
8,547
25,948
35,809
1,428
12,273
13,675
0
29,437
L
Fenrir
mbevan94
Fenrir
6,810
3,897
0
235
21,140
7,277
0
13,332
7,320
0
31,529
W
Sylvanus
oleistreich
Sylvanus
19,659
5,158
10,337
10,094
24,722
22,075
439
11,005
12,233
54,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
36,315
167
Minions Killed
164
7
Camps Cleared
5
1,083,818
Distance Traveled
1,023,088
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,035
525
3
0
0
321,817
0
W
Scylla
13,633
649
67
3
2
377,690
2
L
Hera
12,568
598
83
4
0
336,026
2
W
Horus
13,874
661
30
1
2
370,892
5
L
Fenrir
12,712
605
78
4
5
365,245
1
W
Sylvanus
13,856
660
70
3
3
335,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role