Player Matchup

Ymir
Ymir
Papa Noel5976
Ymir
Level 27
God Stats
15W - 15L
1,593 SR
Queue Stats
170W - 178L
1,596 Elo+
Solo
Anubis
Anubis
Ph3n3x3s
Anubis
Level 9
God Stats
1W - 1L
1,781 SR
Queue Stats
18W - 22L
1,621 Elo+
Solo
Vamana
Vamana
Uasked4it5186
Vamana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 79L
1,686 Elo+
Solo
Charybdis
Charybdis
Veni0invicli
Charybdis
Level 21
God Stats
3W - 3L
1,310 SR
Queue Stats
42W - 32L
1,662 Elo+
Solo
Ares
Ares
furth3rmore
Ares
Level 18
God Stats
2W - 1L
1,730 SR
Queue Stats
133W - 97L
1,651 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,643 Elo+

VS

Team Averages
Level 24
1,614 SR
1,665 Elo+
Ra
Ra
DuhLevel
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 48L
1,613 Elo+
Solo
Fenrir
Fenrir
STGxWIGGLES
Fenrir
Level 26
God Stats
47W - 43L
1,647 SR
Queue Stats
105W - 74L
1,724 Elo+
Party 1
Artemis
Artemis
SpacePhoenix974
Artemis
Level 26
God Stats
18W - 9L
1,801 SR
Queue Stats
100W - 69L
1,721 Elo+
Party 1
Athena
Athena
Violet_DeChateau
Athena
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 185L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
hoiughh
Erlang Shen
Level 17
God Stats
19W - 12L
1,621 SR
Queue Stats
28W - 19L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,963
472
5,704
15,914
10,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Ph3n3x3s
Anubis
16
1 / 4 / 4
9,545
502
8,191
15,381
11,295
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 5 / 1
10,226
538
13,238
18,953
14,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Veni0invicli
Charybdis
14
2 / 9 / 2
9,003
474
8,579
16,542
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 2
9,245
487
8,413
20,971
17,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
11,120
585
10,090
9,461
4,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
8 / 4 / 10
10,816
569
13,325
16,931
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 12
10,790
568
16,660
13,540
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 2 / 13
11,351
597
16,519
18,749
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
hoiughh
Erlang Shen
18
2 / 3 / 2
11,110
585
9,797
14,927
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
12
Kills
29
29
Deaths
12
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
4
5
1
0.9
L
Anubis
Ph3n3x3s
Anubis
1
4
4
0.75
W
Fenrir
8
4
10
3.25
W
6
2
12
6
L
2
5
1
0.5
L
Charybdis
Veni0invicli
Charybdis
2
9
2
0.33
W
9
2
13
7.75
L
3
6
2
0.67
W
Erlang Shen
hoiughh
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
66,391
87,761
Taken
73,608
57,720
Mitigated
38,861
19,658
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,090
1,539
3,117
4,985
9,461
4,926
732
3,183
6,278
78,541
0
L
5,704
917
0
2,810
15,914
10,136
0
7,668
8,201
40,038
0
L
Anubis
Ph3n3x3s
Anubis
8,191
200
0
5,122
15,381
11,295
0
6,040
9,243
67,199
0
W
Fenrir
13,325
4,179
0
4,605
16,931
9,026
0
5,980
10,951
0
68,108
W
16,660
8,740
0
4,304
13,540
4,991
1,604
4,603
8,937
0
77,267
L
13,238
8,053
0
7,309
18,953
14,432
94
4,644
14,209
1,129
70,120
L
Charybdis
Veni0invicli
Charybdis
8,579
3,932
0
3,149
16,542
4,795
0
4,392
11,806
0
54,058
W
16,519
4,828
0
1,679
18,749
7,741
0
8,065
10,684
71,612
0
L
8,413
654
0
1,268
20,971
17,062
0
4,341
16,156
30,683
0
W
Erlang Shen
hoiughh
Erlang Shen
9,797
5,327
0
5,046
14,927
12,177
812
1,552
13,375
574
64,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
55,187
458
Minions Killed
586
0
Camps Cleared
0
1,590,797
Distance Traveled
1,894,592
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,120
585
160
8
0
373,590
5
L
Ymir
8,963
472
70
4
0
342,860
3
L
Anubis
9,545
502
135
7
0
317,212
8
W
Fenrir
10,816
569
87
5
0
378,679
3
W
Artemis
10,790
568
98
5
0
350,027
4
L
Vamana
10,226
538
121
6
0
339,869
3
L
Charybdis
9,003
474
100
5
0
286,475
6
W
Athena
11,351
597
97
5
0
443,149
2
L
Ares
9,245
487
32
2
0
304,381
1
W
Erlang Shen
11,110
585
144
8
0
349,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role