Player Matchup

Jing Wei
Jing Wei
Jairofrancaso
Jing Wei
Level 31
God Stats
15W - 12L
1,578 SR
Queue Stats
95W - 99L
1,524 Elo+
Party 3
Achilles
Achilles
Kaiizer19
Achilles
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
94W - 86L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
P4RZíV4L
Gilgamesh
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 23L
1,410 Elo+
Party 3
Baron Samedi
Baron Samedi
PokePlay04
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,511 Elo+
Party 3
Ao Kuang
Ao Kuang
Xeld3r
Ao Kuang
Level 26
God Stats
4W - 0L
1,159 SR
Queue Stats
13W - 10L
1,398 Elo+
Solo
Team Averages
Level 25
1,492 SR
1,476 Elo+

VS

Team Averages
Level 14
1,537 SR
1,308 Elo+
Arachne
Arachne
F4reD3vil
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 2
Bakasura
Bakasura
KingCold3000
Bakasura
Level 8
God Stats
3W - 2L
1,542 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 2
Janus
Janus
Lacedaumun
Janus
Level 29
God Stats
11W - 13L
1,644 SR
Queue Stats
106W - 130L
1,439 Elo+
Solo
Hachiman
Hachiman
barisimus_magnus
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,453 Elo+
Party 1
Cerberus
Cerberus
lino7595
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jairofrancaso
Jing Wei
10
2 / 0 / 4
5,900
590
3,910
4,082
1,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Kaiizer19
Achilles
11
3 / 0 / 2
6,513
651
2,638
5,614
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
P4RZíV4L
Gilgamesh
11
3 / 1 / 2
6,394
639
3,490
4,873
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
PokePlay04
Baron Samedi
9
4 / 0 / 2
5,420
542
4,553
1,597
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Xeld3r
Ao Kuang
9
3 / 0 / 1
5,874
587
1,807
3,504
1,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F4reD3vil
Arachne
5
0 / 4 / 1
3,959
396
935
3,827
1,079
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
KingCold3000
Bakasura
8
1 / 1 / 0
4,819
482
1,196
3,810
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
9
0 / 4 / 0
5,323
532
2,285
5,139
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,939
394
733
3,726
828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
lino7595
Cerberus
5
0 / 3 / 0
4,172
417
742
6,708
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
F4reD3vil
Arachne
0
4
1
0.13
W
Jing Wei
Jairofrancaso
Jing Wei
2
0
4
4
W
Achilles
Kaiizer19
Achilles
3
0
2
4
L
Bakasura
KingCold3000
Bakasura
1
1
0
1
L
Janus
0
4
0
0
W
Gilgamesh
P4RZíV4L
Gilgamesh
3
1
2
4
W
Baron Samedi
PokePlay04
Baron Samedi
4
0
2
5
W
Ao Kuang
Xeld3r
Ao Kuang
3
0
1
3.5
L
0
3
0
0
L
Cerberus
lino7595
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
5,891
19,670
Taken
23,210
7,442
Mitigated
7,188
10,089
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
F4reD3vil
Arachne
935
672
150
359
3,827
1,079
0
1,096
2,731
0
5,991
W
Jing Wei
Jairofrancaso
Jing Wei
3,910
2,827
0
2,792
4,082
1,124
1,557
279
3,803
0
32,085
W
Achilles
Kaiizer19
Achilles
2,638
283
0
3,949
5,614
1,907
0
736
4,804
0
29,756
L
Bakasura
KingCold3000
Bakasura
1,196
897
0
1,041
3,810
1,794
0
584
3,226
0
12,087
L
Janus
2,285
313
0
217
5,139
1,298
0
1,305
3,834
29,055
0
W
Gilgamesh
P4RZíV4L
Gilgamesh
3,490
699
0
896
4,873
2,596
0
361
4,346
2,467
29,440
W
Baron Samedi
PokePlay04
Baron Samedi
4,553
546
211
696
1,597
724
1,023
371
1,226
23,380
0
W
Ao Kuang
Xeld3r
Ao Kuang
1,807
382
0
1,545
3,504
1,091
176
1,094
2,314
21,135
0
L
733
461
0
480
3,726
828
0
1,581
2,145
0
13,187
L
Cerberus
lino7595
Cerberus
742
95
0
1,316
6,708
2,189
0
2,519
4,189
6,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
22,212
310
Minions Killed
181
0
Camps Cleared
0
870,163
Distance Traveled
796,417
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,959
396
12
1
0
167,834
1
W
Jing Wei
5,900
590
78
8
0
158,646
2
W
Achilles
6,513
651
62
6
0
202,471
1
L
Bakasura
4,819
482
52
5
0
198,182
3
L
Janus
5,323
532
71
7
0
164,146
0
W
Gilgamesh
6,394
639
86
9
0
173,316
1
W
Baron Samedi
5,420
542
30
3
0
150,874
4
W
Ao Kuang
5,874
587
54
5
0
184,856
3
L
Hachiman
3,939
394
28
3
0
116,819
0
L
Cerberus
4,172
417
18
2
0
149,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role