Player Matchup

Set
Set
Shjamloka
Set
Level 26
God Stats
17W - 21L
1,547 SR
Queue Stats
120W - 123L
1,480 Elo+
Party 1
Anhur
Anhur
Thorarinn220
Anhur
Level 25
God Stats
3W - 3L
1,821 SR
Queue Stats
20W - 18L
1,517 Elo+
Party 1
Ymir
Ymir
Thorarinnn15
Ymir
Level 25
God Stats
8W - 4L
1,704 SR
Queue Stats
139W - 132L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
bjarkii95
Kukulkan
Level 28
God Stats
1W - 2L
1,666 SR
Queue Stats
141W - 133L
1,497 Elo+
Party 1
Hercules
Hercules
thirsty-pluto1
Hercules
Level 18
God Stats
1W - 3L
1,623 SR
Queue Stats
87W - 77L
1,408 Elo+
Party 1
Team Averages
Level 24
1,672 SR
1,480 Elo+

VS

Team Averages
Level 14
1,603 SR
1,624 Elo+
Sol
Sol
 
Sol
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hertzi11
Apollo
Level 29
God Stats
148W - 77L
1,697 SR
Queue Stats
204W - 121L
1,623 Elo+
Solo
Ullr
Ullr
Kun_hakuryu
Ullr
Level 4
God Stats
13W - 10L
1,500 SR
Queue Stats
106W - 95L
1,812 Elo+
Solo
Ares
Ares
bethgoldy
Ares
Level 13
God Stats
2W - 0L
1,818 SR
Queue Stats
7W - 4L
1,534 Elo+
Solo
Loki
Loki
cheetozuwu
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,537
454
1,604
5,673
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 6 / 0
3,736
374
1,898
5,058
1,130
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,412
441
923
7,783
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
bjarkii95
Kukulkan
8
1 / 5 / 0
5,250
525
2,506
5,296
1,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
8
0 / 2 / 0
4,505
451
1,752
6,129
4,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 7
6,948
695
4,664
6,017
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Hertzi11
Apollo
12
3 / 0 / 0
6,796
680
3,995
3,078
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 5
6,274
627
3,568
4,566
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
3 / 0 / 8
5,586
559
6,144
4,876
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
8 / 1 / 2
6,624
662
4,749
5,060
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
21
21
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
7
8.5
W
Apollo
Hertzi11
Apollo
3
0
0
3
W
2
0
5
4.5
L
0
5
0
0
L
0
6
0
0
L
0
3
0
0
W
Ares
3
0
8
7
L
Kukulkan
bjarkii95
Kukulkan
1
5
0
0.2
W
8
1
2
9
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,683
Damage
23,120
29,939
Taken
23,597
11,934
Mitigated
8,982
4,173
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,664
1,534
0
4,573
6,017
1,779
992
1,560
4,374
40,271
0
W
Apollo
Hertzi11
Apollo
3,995
2,268
0
1,762
3,078
1,027
240
0
3,078
0
35,066
W
3,568
1,198
0
1,934
4,566
1,460
212
175
4,391
0
37,052
L
1,604
616
0
540
5,673
2,073
0
1,485
4,060
0
21,271
L
1,898
1,002
0
0
5,058
1,130
0
2,294
2,410
0
8,083
L
923
214
0
200
7,783
2,351
0
3,732
3,604
9,514
0
W
Ares
6,144
267
0
1,219
4,876
3,273
0
674
4,171
16,375
0
L
Kukulkan
bjarkii95
Kukulkan
2,506
67
0
984
5,296
1,430
0
1,348
3,926
28,678
0
W
4,749
1,302
0
2,004
5,060
1,443
0
1,020
4,040
0
26,908
L
Hercules
1,752
310
0
2,449
6,129
4,950
0
940
5,131
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
32,228
162
Minions Killed
323
0
Camps Cleared
0
878,620
Distance Traveled
976,954
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,948
695
92
9
0
209,469
1
W
Apollo
6,796
680
78
8
0
185,578
2
W
Ullr
6,274
627
77
8
0
181,926
2
L
Set
4,537
454
52
5
0
204,012
2
L
Anhur
3,736
374
11
1
0
151,596
0
L
Ymir
4,412
441
17
2
0
180,645
7
W
Ares
5,586
559
16
2
0
196,952
2
L
Kukulkan
5,250
525
62
6
0
175,548
0
W
Loki
6,624
662
60
6
0
203,029
1
L
Hercules
4,505
451
20
2
0
166,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role