Player Matchup

Medusa
Medusa
DRS28
Medusa
Level 41
God Stats
4W - 4L
1,557 SR
Queue Stats
26W - 26L
1,494 Elo+
Party 2
King Arthur
King Arthur
Gunner1959
King Arthur
Level 16
God Stats
23W - 28L
1,531 SR
Queue Stats
109W - 117L
1,383 Elo+
Solo
Fenrir
Fenrir
Yomismo28
Fenrir
Level 105
God Stats
1W - 3L
1,562 SR
Queue Stats
76W - 88L
1,375 Elo+
Party 2
Team Averages
Level 54
1,550 SR
1,417 Elo+

VS

Team Averages
Level 61
1,598 SR
1,647 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TheOGMarshmellow
Chiron
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
17W - 11L
1,680 Elo+
Party 1
Tyr
Tyr
Vertorex
Tyr
Level 147
God Stats
2W - 1L
1,572 SR
Queue Stats
32W - 28L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DRS28
Medusa
12
2 / 4 / 4
9,096
606
10,641
11,816
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Gunner1959
King Arthur
12
3 / 3 / 1
8,743
583
6,279
15,023
13,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Yomismo28
Fenrir
12
2 / 3 / 4
8,959
597
7,649
16,771
9,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 7
9,681
645
13,817
6,287
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 2
10,346
690
9,837
5,249
2,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 5
9,844
656
12,546
19,647
28,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
10
10
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
7
2.25
L
Medusa
DRS28
Medusa
2
4
4
1
L
King Arthur
Gunner1959
King Arthur
3
3
1
1.17
W
6
1
2
7
W
3
4
5
1.38
L
Fenrir
Yomismo28
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
36,200
43,610
Taken
31,183
28,480
Mitigated
32,374
5,844
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,817
3,775
396
1,494
6,287
2,163
717
312
5,975
40,872
0
L
Medusa
DRS28
Medusa
10,641
5,026
0
1,321
11,816
4,747
0
3,683
8,133
0
30,672
L
King Arthur
Gunner1959
King Arthur
6,279
1,754
0
1,800
15,023
13,912
3
5,634
9,389
391
30,624
W
9,837
4,976
1,731
2,501
5,249
2,068
1,818
0
5,249
0
45,883
W
12,546
1,621
0
6,354
19,647
28,143
236
657
18,735
2,431
29,778
L
Fenrir
Yomismo28
Fenrir
7,649
1,370
0
2,723
16,771
9,821
0
5,618
11,153
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
29,871
144
Minions Killed
156
3
Camps Cleared
10
764,428
Distance Traveled
792,285
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,681
645
51
3
3
257,690
5
L
Medusa
9,096
606
54
4
1
237,796
5
L
King Arthur
8,743
583
38
3
1
259,873
5
W
Chiron
10,346
690
68
5
4
235,768
0
W
Tyr
9,844
656
37
2
3
298,827
4
L
Fenrir
8,959
597
52
3
1
266,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role