Player Matchup

Discordia
Discordia
Brissian
Discordia
Level 28
God Stats
35W - 24L
1,566 SR
Queue Stats
120W - 125L
1,402 Elo+
Party 3
Susano
Susano
DeathHunter406
Susano
Level 106
God Stats
1W - 1L
1,741 SR
Queue Stats
208W - 164L
1,581 Elo+
Party 4
Hercules
Hercules
FynionThePK
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 100L
1,464 Elo+
Party 3
Fafnir
Fafnir
Wale88
Fafnir
Level 46
God Stats
11W - 16L
1,384 SR
Queue Stats
243W - 312L
1,363 Elo+
Party 3
Izanami
Izanami
Xerancy
Izanami
Level 22
God Stats
19W - 11L
1,690 SR
Queue Stats
73W - 47L
1,476 Elo+
Party 4
Team Averages
Level 46
1,576 SR
1,457 Elo+

VS

Team Averages
Level 69
1,411 SR
1,363 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Alpha Apok
Cerberus
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
57W - 78L
1,289 Elo+
Party 2
Scylla
Scylla
AlphaLemonParty
Scylla
Level 25
God Stats
8W - 22L
1,239 SR
Queue Stats
69W - 93L
1,277 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ScarletBison
Cu Chulainn
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
jdawgtheking
Ne Zha
Level 108
God Stats
0W - 1L
1,316 SR
Queue Stats
15W - 30L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brissian
Discordia
12
5 / 3 / 4
8,038
574
8,886
5,537
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 7
8,461
604
8,423
8,623
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
FynionThePK
Hercules
11
1 / 2 / 2
6,674
477
4,913
8,197
6,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Wale88
Fafnir
9
0 / 0 / 9
6,634
474
2,511
6,187
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Xerancy
Izanami
14
8 / 1 / 3
8,397
600
12,116
7,935
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 4 / 3
5,894
421
4,587
11,492
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Alpha Apok
Cerberus
10
0 / 1 / 1
6,150
439
2,697
10,910
5,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,117
437
2,933
8,382
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
ScarletBison
Cu Chulainn
10
1 / 5 / 1
6,277
448
4,813
11,045
5,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
12
5 / 3 / 2
7,769
555
5,110
10,093
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
7
8
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
3
0.38
L
Cerberus
Alpha Apok
Cerberus
0
1
1
0.5
L
1
5
0
0.2
W
Discordia
Brissian
Discordia
5
3
4
2.33
W
4
2
7
3.75
W
Hercules
FynionThePK
Hercules
1
2
2
1
L
Cu Chulainn
ScarletBison
Cu Chulainn
1
5
1
0.3
W
Fafnir
Wale88
Fafnir
0
0
9
4.5
W
Izanami
Xerancy
Izanami
8
1
3
9.5
L
Ne Zha
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
20,140
36,479
Taken
51,922
18,881
Mitigated
22,012
8,996
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,587
500
0
1,500
11,492
4,831
0
2,144
9,274
17,174
0
L
Cerberus
Alpha Apok
Cerberus
2,697
407
0
1,780
10,910
5,610
585
450
10,420
26,403
0
L
2,933
191
162
2,276
8,382
3,416
464
3,694
4,360
20,420
0
W
Discordia
Brissian
Discordia
8,886
418
0
842
5,537
1,499
785
1,516
3,860
33,812
0
W
8,423
1,502
0
672
8,623
3,033
0
847
7,731
0
53,081
W
Hercules
FynionThePK
Hercules
4,913
2,536
0
2,338
8,197
6,998
99
3,063
5,089
312
21,493
L
Cu Chulainn
ScarletBison
Cu Chulainn
4,813
537
352
2,272
11,045
5,019
0
2,591
8,312
0
25,109
W
Fafnir
Wale88
Fafnir
2,511
505
0
3,013
6,187
4,964
357
2,362
3,735
6,692
0
W
Izanami
Xerancy
Izanami
12,116
9,471
0
2,131
7,935
2,387
3,919
2,088
5,847
0
62,876
L
Ne Zha
5,110
1,235
0
3,480
10,093
3,136
0
1,966
7,997
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
32,207
344
Minions Killed
243
0
Camps Cleared
0
1,326,511
Distance Traveled
1,247,301
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,894
421
27
2
0
221,312
2
L
Cerberus
6,150
439
69
5
0
279,991
0
L
Scylla
6,117
437
41
3
0
234,163
1
W
Discordia
8,038
574
72
5
0
248,441
0
W
Susano
8,461
604
99
7
0
293,125
1
W
Hercules
6,674
477
45
3
0
253,535
3
L
Cu Chulainn
6,277
448
37
3
0
263,092
0
W
Fafnir
6,634
474
10
1
0
291,360
4
W
Izanami
8,397
600
118
8
0
240,050
3
L
Ne Zha
7,769
555
69
5
0
248,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role