Player Matchup

Charybdis
Charybdis
Crowmag12
Charybdis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 22L
1,727 Elo+
Party 2
Cerberus
Cerberus
ElricTheAiling
Cerberus
Level 158
God Stats
4W - 3L
1,594 SR
Queue Stats
87W - 61L
1,682 Elo+
Party 2
Hel
Hel
HalHunter
Hel
Level 145
God Stats
1W - 1L
1,151 SR
Queue Stats
35W - 32L
1,589 Elo+
Party 2
Team Averages
Level 150
1,415 SR
1,666 Elo+

VS

Team Averages
Level 137
1,572 SR
1,579 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hello Bardy
Hercules
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 168L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
K3vFalcon
Guan Yu
Level 149
God Stats
15W - 10L
1,717 SR
Queue Stats
379W - 291L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crowmag12
Charybdis
13
2 / 2 / 6
8,650
665
12,746
8,938
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
3 / 0 / 5
8,839
680
9,243
11,286
11,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 5
9,064
697
10,210
9,167
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 4 / 3
7,575
583
4,042
12,622
3,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Hello Bardy
Hercules
11
2 / 3 / 3
7,905
608
9,246
12,971
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
K3vFalcon
Guan Yu
12
2 / 2 / 2
8,042
619
7,099
14,969
14,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
5
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
3
0.63
W
Charybdis
Crowmag12
Charybdis
2
2
6
2.5
W
Cerberus
3
0
5
5.5
W
4
3
5
2.17
L
Hercules
Hello Bardy
Hercules
2
3
3
1.17
L
Guan Yu
K3vFalcon
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
20,387
29,391
Taken
40,562
17,018
Mitigated
28,110
17,491
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,042
1,406
0
3,615
12,622
3,235
360
6,703
5,919
24,610
0
W
Charybdis
Crowmag12
Charybdis
12,746
6,241
0
708
8,938
2,588
1,655
573
8,038
0
33,727
W
Cerberus
9,243
235
0
2,658
11,286
11,855
166
2,042
8,813
25,149
0
W
10,210
629
7,688
6,437
9,167
2,575
337
1,916
7,046
35,447
0
L
Hercules
Hello Bardy
Hercules
9,246
1,528
0
4,026
12,971
10,479
13
5,394
7,577
0
20,117
L
Guan Yu
K3vFalcon
Guan Yu
7,099
402
2,129
5,308
14,969
14,396
181
7,623
7,346
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
23,522
166
Minions Killed
95
8
Camps Cleared
2
742,686
Distance Traveled
716,108
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,575
583
21
2
0
227,415
4
W
Charybdis
8,650
665
53
4
1
230,181
5
W
Cerberus
8,839
680
47
4
5
254,865
6
W
Hel
9,064
697
66
5
2
257,640
0
L
Hercules
7,905
608
33
3
1
221,548
1
L
Guan Yu
8,042
619
41
3
1
267,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role