Player Matchup

Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ElPilingon7227
Charybdis
Level 78
God Stats
8W - 10L
1,696 SR
Queue Stats
241W - 261L
1,374 Elo+
Solo
Skadi
Skadi
KTheRegular05
Skadi
Level 87
God Stats
5W - 6L
1,515 SR
Queue Stats
35W - 37L
1,413 Elo+
Party 1
Mercury
Mercury
SabehsitoElWeon
Mercury
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 133L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
juniormn227
Baron Samedi
Level 65
God Stats
21W - 17L
1,564 SR
Queue Stats
176W - 174L
1,408 Elo+
Party 2
Team Averages
Level 77
1,555 SR
1,414 Elo+

VS

Team Averages
Level 93
1,480 SR
1,432 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DrSlimhammer
Artemis
Level 73
God Stats
1W - 0L
1,471 SR
Queue Stats
16W - 22L
1,344 Elo+
Party 3
Anubis
Anubis
Ragnarok1083
Anubis
Level 104
God Stats
85W - 66L
1,463 SR
Queue Stats
153W - 160L
1,386 Elo+
Solo
Athena
Athena
WhiteChris1
Athena
Level 83
God Stats
6W - 7L
1,465 SR
Queue Stats
13W - 13L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
1 / 2 / 5
5,008
501
2,005
6,441
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ElPilingon7227
Charybdis
6
0 / 3 / 0
4,266
427
1,269
5,081
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
5 / 4 / 1
5,323
532
5,560
6,592
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 0
4,876
488
1,744
7,117
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
juniormn227
Baron Samedi
9
0 / 3 / 0
4,868
487
2,446
6,207
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 0 / 6
6,764
676
6,528
5,665
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
11
4 / 0 / 2
6,267
627
4,854
4,215
2,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DrSlimhammer
Artemis
7
0 / 3 / 8
4,805
481
2,956
4,605
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
5 / 0 / 5
6,513
651
4,780
3,174
1,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
7
1 / 3 / 5
4,878
488
2,184
7,864
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
17
17
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
5
1.75
W
Arachne
 
Arachne
7
0
6
10
W
Chaac
 
Chaac
4
0
2
5
W
Artemis
DrSlimhammer
Artemis
0
3
8
1.33
L
Charybdis
ElPilingon7227
Charybdis
0
3
0
0
L
5
4
1
1.38
W
Anubis
5
0
5
7.5
L
0
5
0
0
W
Athena
1
3
5
1.17
L
Baron Samedi
juniormn227
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
21,302
31,438
Taken
25,523
8,794
Mitigated
10,240
6,609
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,005
282
348
1,541
6,441
3,136
0
1,761
4,608
8,271
0
W
Arachne
 
Arachne
6,528
4,238
0
2,406
5,665
1,974
747
676
4,989
0
30,961
W
Chaac
 
Chaac
4,854
436
0
2,355
4,215
2,731
334
1,547
2,668
0
25,216
W
Artemis
DrSlimhammer
Artemis
2,956
1,924
0
847
4,605
1,085
463
600
4,005
0
11,367
L
Charybdis
ElPilingon7227
Charybdis
1,269
416
0
1,634
5,081
1,095
0
1,357
3,724
0
14,909
L
5,560
2,145
0
738
6,592
1,545
374
1,797
4,758
0
24,317
W
Anubis
4,780
242
0
2,192
3,174
1,419
1,131
669
2,505
31,170
0
L
1,744
639
0
412
7,117
1,550
0
749
6,368
0
25,083
W
Athena
2,184
596
0
700
7,864
3,031
0
959
6,905
10,533
0
L
Baron Samedi
juniormn227
Baron Samedi
2,446
373
0
1,936
6,207
1,468
0
1,191
5,016
20,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
29,227
180
Minions Killed
180
0
Camps Cleared
0
894,751
Distance Traveled
932,228
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,008
501
9
1
0
183,629
1
W
Arachne
6,764
676
50
5
0
226,673
3
W
Chaac
6,267
627
39
4
0
189,672
6
W
Artemis
4,805
481
13
1
0
153,411
0
L
Charybdis
4,266
427
34
3
0
143,846
1
L
Skadi
5,323
532
34
3
0
181,224
4
W
Anubis
6,513
651
57
6
0
171,429
2
L
Mercury
4,876
488
57
6
0
217,565
2
W
Athena
4,878
488
21
2
0
191,043
0
L
Baron Samedi
4,868
487
46
5
0
168,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role