Player Matchup

Morgan Le Fay
Morgan Le Fay
GotecKanup
Morgan Le Fay
Level 26
God Stats
19W - 22L
1,369 SR
Queue Stats
117W - 184L
1,387 Elo+
Solo
Apollo
Apollo
LADY_GAGA--QUEEN
Apollo
Level 13
God Stats
2W - 0L
1,704 SR
Queue Stats
14W - 15L
1,454 Elo+
Solo
Ratatoskr
Ratatoskr
Nascid_
Ratatoskr
Level 21
God Stats
11W - 16L
1,355 SR
Queue Stats
65W - 80L
1,295 Elo+
Solo
Nemesis
Nemesis
Ze-Gotinha21
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,701 Elo+
Solo
Sun Wukong
Sun Wukong
jagunço123
Sun Wukong
Level 29
God Stats
15W - 9L
1,665 SR
Queue Stats
89W - 92L
1,432 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,454 Elo+

VS

Team Averages
Level 19
1,518 SR
1,381 Elo+
Gilgamesh
Gilgamesh
ErikJPL
Gilgamesh
Level 29
God Stats
2W - 3L
1,746 SR
Queue Stats
71W - 48L
1,492 Elo+
Solo
Hachiman
Hachiman
J Lucas 1369815
Hachiman
Level 11
God Stats
0W - 2L
1,548 SR
Queue Stats
7W - 13L
1,390 Elo+
Party 1
Athena
Athena
PREDADOR773913
Athena
Level 18
God Stats
19W - 17L
1,286 SR
Queue Stats
197W - 203L
1,227 Elo+
Solo
Ravana
Ravana
Teless
Ravana
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
1,393 Elo+
Party 1
Neith
Neith
Vilab
Neith
Level 7
God Stats
2W - 3L
1,509 SR
Queue Stats
53W - 60L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GotecKanup
Morgan Le Fay
9
2 / 1 / 4
5,484
548
3,630
2,702
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 1
5,414
541
2,269
3,953
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Nascid_
Ratatoskr
9
5 / 1 / 1
6,019
602
2,567
4,099
2,290
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Ze-Gotinha21
Nemesis
5
0 / 2 / 3
4,321
432
2,227
4,015
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
jagunço123
Sun Wukong
9
1 / 3 / 4
5,594
559
3,281
4,801
2,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErikJPL
Gilgamesh
10
5 / 2 / 1
6,139
614
4,429
6,667
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
6
0 / 3 / 4
4,516
452
2,171
4,054
856
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 3 / 3
4,520
452
1,826
6,517
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Teless
Ravana
1
0 / 0 / 0
1,824
182
0
0
0
Neith
Vilab
Neith
8
1 / 3 / 1
4,826
483
2,015
4,134
1,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
8
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ErikJPL
Gilgamesh
5
2
1
2.75
W
Morgan Le Fay
GotecKanup
Morgan Le Fay
2
1
4
4
L
Hachiman
0
3
4
0.67
W
3
1
1
3.5
W
Ratatoskr
Nascid_
Ratatoskr
5
1
1
5.5
L
1
3
3
0.83
L
Ravana
Teless
Ravana
0
0
0
0
L
Neith
Vilab
Neith
1
3
1
0.5
W
Nemesis
Ze-Gotinha21
Nemesis
0
2
3
0.75
W
Sun Wukong
jagunço123
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,974
Damage
10,441
19,570
Taken
21,372
7,796
Mitigated
7,760
2,603
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ErikJPL
Gilgamesh
4,429
1,409
0
1,037
6,667
3,633
0
612
6,055
0
34,225
W
Morgan Le Fay
GotecKanup
Morgan Le Fay
3,630
131
0
842
2,702
860
588
51
2,651
23,953
0
L
Hachiman
2,171
1,823
0
702
4,054
856
0
487
3,567
0
9,794
W
2,269
1,697
0
500
3,953
1,235
664
443
3,510
0
22,075
W
Ratatoskr
Nascid_
Ratatoskr
2,567
268
0
0
4,099
2,290
0
333
3,766
0
21,396
L
1,826
425
0
1,326
6,517
1,958
0
966
5,551
10,361
0
L
Ravana
Teless
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Vilab
Neith
2,015
1,160
0
666
4,134
1,313
130
1,565
2,569
0
15,085
W
Nemesis
Ze-Gotinha21
Nemesis
2,227
1,049
0
801
4,015
1,253
328
542
3,473
0
7,963
W
Sun Wukong
jagunço123
Sun Wukong
3,281
585
0
460
4,801
2,158
284
457
4,344
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
21,825
169
Minions Killed
148
0
Camps Cleared
0
898,611
Distance Traveled
648,620
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,139
614
65
7
0
192,094
2
W
Morgan Le Fay
5,484
548
34
3
0
157,078
0
L
Hachiman
4,516
452
20
2
0
125,779
1
W
Apollo
5,414
541
40
4
0
167,203
0
W
Ratatoskr
6,019
602
44
4
0
207,913
0
L
Athena
4,520
452
19
2
0
175,679
0
L
Ravana
1,824
182
0
0
0
0
0
L
Neith
4,826
483
44
4
0
155,068
3
W
Nemesis
4,321
432
15
2
0
184,836
1
W
Sun Wukong
5,594
559
36
4
0
181,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role