Player Matchup

Bakasura
Bakasura
Angelomutant
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,185 Elo+
Solo
Zeus
Zeus
DanasaurusR3x
Zeus
Level 29
God Stats
28W - 29L
1,438 SR
Queue Stats
189W - 180L
1,269 Elo+
Solo
Thor
Thor
Lucasgt14038794
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,421 Elo+
Solo
Horus
Horus
Nebula14
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Solo
Kali
Kali
Thegodcotyjr
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,394 Elo+
Solo
Team Averages
Level 16
1,488 SR
1,342 Elo+

VS

Team Averages
Level 12
1,498 SR
1,300 Elo+
Kukulkan
Kukulkan
ATK-psycho-
Kukulkan
Level 14
God Stats
2W - 2L
1,283 SR
Queue Stats
20W - 31L
1,262 Elo+
Party 1
Fenrir
Fenrir
Eleven11nevelE
Fenrir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,350 Elo+
Solo
Zeus
Zeus
GOLDY_NINJA
Zeus
Level 16
God Stats
5W - 2L
1,739 SR
Queue Stats
45W - 55L
1,264 Elo+
Party 1
Cerberus
Cerberus
lobinhodocoro
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,433 Elo+
Solo
Nemesis
Nemesis
pro561gaming
Nemesis
Level 7
God Stats
6W - 5L
1,470 SR
Queue Stats
11W - 21L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Angelomutant
Bakasura
20
8 / 11 / 18
16,455
1,175
14,653
26,528
9,166
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
25 / 9 / 13
21,081
1,506
51,999
21,677
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 8 / 16
15,701
1,122
28,299
25,921
8,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
Nebula14
Horus
20
2 / 9 / 18
14,715
1,051
14,639
37,707
28,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 1
11,041
789
1,872
3,829
783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATK-psycho-
Kukulkan
20
11 / 11 / 21
17,192
1,228
31,335
25,062
10,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 9 / 14
15,193
1,085
18,783
24,932
11,418
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 13 / 21
17,500
1,250
38,490
25,638
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
lobinhodocoro
Cerberus
20
0 / 7 / 25
13,915
994
4,124
25,437
35,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
pro561gaming
Nemesis
20
6 / 6 / 13
14,464
1,033
15,206
17,774
5,777
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
134
46
Kills
40
40
Deaths
46
66
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ATK-psycho-
Kukulkan
11
11
21
1.95
L
Bakasura
Angelomutant
Bakasura
8
11
18
1.55
L
25
9
13
3.5
W
9
9
14
1.78
W
14
13
21
1.88
L
10
8
16
2.25
L
Horus
Nebula14
Horus
2
9
18
1.22
L
1
3
1
0.5
W
Cerberus
lobinhodocoro
Cerberus
0
7
25
1.79
W
Nemesis
pro561gaming
Nemesis
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,462
Damage
107,938
115,662
Taken
118,843
55,237
Mitigated
71,365
13,313
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ATK-psycho-
Kukulkan
31,335
6,972
0
2,442
25,062
10,206
0
10,230
13,992
72,257
0
L
Bakasura
Angelomutant
Bakasura
14,653
8,217
0
1,212
26,528
9,166
0
18,087
8,441
0
29,624
L
51,999
8,724
0
3,694
21,677
7,915
0
10,910
10,767
105,178
0
W
18,783
3,590
0
2,275
24,932
11,418
0
12,121
12,746
0
34,314
W
38,490
8,123
0
2,138
25,638
7,986
0
12,527
13,041
61,591
0
L
28,299
9,066
0
320
25,921
8,437
0
16,567
9,354
0
33,008
L
Horus
Nebula14
Horus
14,639
5,326
457
7,424
37,707
28,936
0
25,328
12,379
7,594
25,190
L
1,872
882
0
206
3,829
783
0
3,057
772
0
3,218
W
Cerberus
lobinhodocoro
Cerberus
4,124
883
0
1,824
25,437
35,978
0
10,655
14,607
15,719
0
W
Nemesis
pro561gaming
Nemesis
15,206
7,183
0
1,430
17,774
5,777
0
9,882
7,808
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,993
Gold Earned
78,264
215
Minions Killed
242
6
Camps Cleared
6
1,095,793
Distance Traveled
1,222,943
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,192
1,228
78
6
1
243,673
0
L
Bakasura
16,455
1,175
41
3
5
299,635
1
L
Zeus
21,081
1,506
127
9
0
234,527
0
W
Fenrir
15,193
1,085
48
3
1
256,005
3
W
Zeus
17,500
1,250
49
4
0
214,957
0
L
Thor
15,701
1,122
11
1
1
276,791
0
L
Horus
14,715
1,051
36
3
0
238,351
0
L
Kali
11,041
789
0
0
0
46,489
1
W
Cerberus
13,915
994
20
1
0
252,372
0
W
Nemesis
14,464
1,033
47
3
4
255,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role