Player Matchup

Yemoja
Yemoja
Naifires
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
aspirantecwb
Nu Wa
Level 15
God Stats
7W - 9L
1,425 SR
Queue Stats
9W - 12L
1,358 Elo+
Party 2
Fenrir
Fenrir
biel-dessa2014
Fenrir
Level 23
God Stats
7W - 13L
1,435 SR
Queue Stats
38W - 50L
1,304 Elo+
Solo
Charybdis
Charybdis
recrutacwb
Charybdis
Level 28
God Stats
1W - 5L
1,149 SR
Queue Stats
125W - 165L
1,287 Elo+
Party 2
Ra
Ra
vaarus22
Ra
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 15L
1,299 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,393 Elo+

VS

Team Averages
Level 24
1,564 SR
1,393 Elo+
Bellona
Bellona
Jarl_Sleip
Bellona
Level 28
God Stats
11W - 9L
1,514 SR
Queue Stats
127W - 139L
1,407 Elo+
Solo
Rama
Rama
Maicolito
Rama
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SANS-NRG
Zhong Kui
Level 26
God Stats
16W - 7L
1,768 SR
Queue Stats
187W - 222L
1,337 Elo+
Party 3
Susano
Susano
alanwinner17
Susano
Level 29
God Stats
5W - 2L
1,537 SR
Queue Stats
442W - 508L
1,331 Elo+
Party 3
Cerberus
Cerberus
key-funny041
Cerberus
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 109L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Naifires
Yemoja
12
1 / 7 / 3
7,814
411
5,621
13,212
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 2
8,675
457
4,418
6,402
1,877
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 1
8,490
447
7,265
13,109
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
recrutacwb
Charybdis
12
2 / 6 / 1
7,924
417
5,293
10,556
3,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 0
8,781
462
9,980
10,586
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarl_Sleip
Bellona
16
6 / 1 / 2
10,227
538
7,770
12,235
12,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
16
7 / 6 / 2
10,573
556
11,611
13,328
4,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SANS-NRG
Zhong Kui
17
7 / 1 / 6
10,159
535
13,408
12,347
9,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
15
4 / 0 / 6
9,400
495
7,242
10,041
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
key-funny041
Cerberus
13
1 / 2 / 4
7,706
406
4,362
11,400
6,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
25
25
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jarl_Sleip
Bellona
6
1
2
7
W
Rama
7
6
2
1.33
L
Yemoja
Naifires
Yemoja
1
7
3
0.36
W
Zhong Kui
SANS-NRG
Zhong Kui
7
1
6
10
W
Susano
4
0
6
7
L
1
3
2
0.67
L
3
3
1
1.17
W
Cerberus
key-funny041
Cerberus
1
2
4
1.5
L
Charybdis
recrutacwb
Charybdis
2
6
1
0.42
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
44,393
53,865
Taken
59,351
23,820
Mitigated
37,289
5,964
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jarl_Sleip
Bellona
7,770
1,615
0
2,285
12,235
12,510
588
2,274
9,961
14,387
52,679
W
Rama
11,611
9,401
0
3,422
13,328
4,817
5,826
3,182
10,146
0
67,266
L
Yemoja
Naifires
Yemoja
5,621
2,018
925
237
13,212
10,195
0
5,910
7,302
22,465
0
W
Zhong Kui
SANS-NRG
Zhong Kui
13,408
2,065
150
8,378
12,347
9,689
916
5,458
6,889
68,900
0
W
Susano
7,242
894
0
4,086
10,041
3,535
192
3,963
6,078
0
49,178
L
4,418
1,255
0
0
6,402
1,877
1,294
647
5,755
39,031
0
L
7,265
2,837
0
1,456
13,109
4,701
0
3,527
9,582
0
39,815
W
Cerberus
key-funny041
Cerberus
4,362
203
0
508
11,400
6,738
48
5,142
6,258
28,793
0
L
Charybdis
recrutacwb
Charybdis
5,293
3,746
0
697
10,556
3,568
2,095
1,578
8,978
0
28,053
L
9,980
1,658
654
1,995
10,586
3,479
0
7,455
3,131
55,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,684
Gold Earned
48,065
328
Minions Killed
479
0
Camps Cleared
0
1,593,424
Distance Traveled
1,726,563
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,227
538
133
7
0
320,979
3
W
Rama
10,573
556
124
7
0
300,489
4
L
Yemoja
7,814
411
31
2
0
302,260
4
W
Zhong Kui
10,159
535
115
6
0
345,013
3
W
Susano
9,400
495
71
4
0
409,600
3
L
Nu Wa
8,675
457
71
4
0
325,185
1
L
Fenrir
8,490
447
64
3
0
338,046
2
W
Cerberus
7,706
406
36
2
0
350,482
7
L
Charybdis
7,924
417
54
3
0
296,886
1
L
Ra
8,781
462
108
6
0
331,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role