Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeusExInteritus
Ah Muzen Cab
Level 139
God Stats
10W - 2L
1,356 SR
Queue Stats
332W - 315L
1,529 Elo+
Solo
Ravana
Ravana
Exiled Hate
Ravana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,586 Elo+
Solo
Persephone
Persephone
GajaSouvient
Persephone
Level 153
God Stats
15W - 21L
1,568 SR
Queue Stats
203W - 215L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Yayo aventurero
Cthulhu
Level 142
God Stats
2W - 2L
1,768 SR
Queue Stats
21W - 19L
1,579 Elo+
Solo
Cerberus
Cerberus
naruto-kivi
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 142L
1,565 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,557 Elo+

VS

Team Averages
Level 114
1,521 SR
1,493 Elo+
Osiris
Osiris
Csane79
Osiris
Level 69
God Stats
4W - 8L
1,429 SR
Queue Stats
553W - 565L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
D Man12324
Jormungandr
Level 127
God Stats
2W - 3L
1,879 SR
Queue Stats
247W - 237L
1,608 Elo+
Party 2
Mulan
Mulan
DeathscytheV1
Mulan
Level 140
God Stats
3W - 3L
1,541 SR
Queue Stats
157W - 150L
1,512 Elo+
Party 1
Ra
Ra
Gyro-013
Ra
Level 122
God Stats
3W - 4L
1,217 SR
Queue Stats
346W - 342L
1,432 Elo+
Party 1
Charybdis
Charybdis
jiro321
Charybdis
Level 111
God Stats
19W - 21L
1,539 SR
Queue Stats
623W - 559L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeusExInteritus
Ah Muzen Cab
14
4 / 6 / 4
9,196
484
8,806
15,415
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
8 / 5 / 6
10,969
577
11,662
12,140
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
GajaSouvient
Persephone
16
10 / 3 / 5
11,535
607
14,770
10,059
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 6
10,669
562
11,493
13,338
14,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
naruto-kivi
Cerberus
14
1 / 2 / 8
8,744
460
6,599
17,159
12,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Csane79
Osiris
13
4 / 6 / 3
8,676
457
4,605
17,815
13,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
D Man12324
Jormungandr
15
6 / 3 / 7
9,988
526
17,197
19,019
21,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 3 / 3
9,852
519
6,670
11,042
5,962
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 9 / 2
8,736
460
6,426
13,471
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jiro321
Charybdis
14
4 / 6 / 3
8,709
458
12,774
15,270
5,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
27
Kills
17
17
Deaths
27
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Csane79
Osiris
4
6
3
0.92
L
Jormungandr
D Man12324
Jormungandr
6
3
7
3.17
L
1
3
3
0.83
W
Ah Muzen Cab
DeusExInteritus
Ah Muzen Cab
4
6
4
1
W
Ravana
8
5
6
2.2
W
Persephone
GajaSouvient
Persephone
10
3
5
4.17
L
2
9
2
0.33
W
4
1
6
7
L
Charybdis
jiro321
Charybdis
4
6
3
0.92
W
Cerberus
naruto-kivi
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,330
Damage
47,672
68,111
Taken
76,617
42,794
Mitigated
51,476
20,872
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Csane79
Osiris
4,605
1,200
0
2,545
17,815
13,299
0
5,678
12,051
0
53,317
L
Jormungandr
D Man12324
Jormungandr
17,197
5,232
0
1,961
19,019
21,897
48
7,721
11,099
50,447
0
L
6,670
1,813
0
2,321
11,042
5,962
153
4,648
6,394
0
61,270
W
Ah Muzen Cab
DeusExInteritus
Ah Muzen Cab
8,806
3,769
0
5,996
15,415
5,119
881
4,282
10,768
0
53,500
W
Ravana
11,662
3,858
0
1,294
12,140
7,001
0
3,448
8,342
0
75,038
W
Persephone
GajaSouvient
Persephone
14,770
700
200
3,943
10,059
3,288
552
5,368
4,268
71,407
0
L
6,426
1,047
649
3,232
13,471
5,077
0
9,035
3,994
50,847
0
W
11,493
812
351
3,123
13,338
14,532
618
2,697
10,266
73,098
0
L
Charybdis
jiro321
Charybdis
12,774
6,143
0
3,489
15,270
5,241
315
4,914
10,217
0
57,789
W
Cerberus
naruto-kivi
Cerberus
6,599
423
0
5,965
17,159
12,854
0
5,698
10,780
44,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
45,961
589
Minions Killed
516
0
Camps Cleared
0
1,787,302
Distance Traveled
1,628,737
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,676
457
90
5
0
348,329
4
L
Jormungandr
9,988
526
58
3
0
331,229
0
L
Mulan
9,852
519
144
8
0
334,405
0
W
Ah Muzen Cab
9,196
484
70
4
0
337,029
4
W
Ravana
10,969
577
108
6
0
371,122
5
W
Persephone
11,535
607
145
8
0
361,988
7
L
Ra
8,736
460
111
6
0
304,825
2
W
Cthulhu
10,669
562
151
8
0
346,384
0
L
Charybdis
8,709
458
113
6
0
309,949
4
W
Cerberus
8,744
460
115
6
0
370,779
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role