Player Matchup

Da Ji
Da Ji
IMilenia
Da Ji
Level 38
God Stats
3W - 2L
1,542 SR
Queue Stats
69W - 76L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
Trimzy6
Gilgamesh
Level 29
God Stats
5W - 3L
1,282 SR
Queue Stats
64W - 112L
1,205 Elo+
Party 1
Charybdis
Charybdis
VileBlessing
Charybdis
Level 77
God Stats
1W - 3L
1,472 SR
Queue Stats
230W - 288L
1,386 Elo+
Party 1
Team Averages
Level 48
1,432 SR
1,322 Elo+

VS

Team Averages
Level 36
1,444 SR
1,240 Elo+
Charybdis
Charybdis
creepergames179
Charybdis
Level 29
God Stats
4W - 3L
1,513 SR
Queue Stats
116W - 132L
1,240 Elo+
Party 2
Pele
Pele
iiXzakfu
Pele
Level 11
God Stats
2W - 4L
1,319 SR
Queue Stats
3W - 7L
1,123 Elo+
Solo
Ymir
Ymir
killswitch A239
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IMilenia
Da Ji
11
3 / 2 / 10
7,646
765
5,406
8,169
2,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Trimzy6
Gilgamesh
12
8 / 0 / 6
8,756
876
7,839
10,796
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
VileBlessing
Charybdis
11
4 / 3 / 9
8,059
806
5,372
7,029
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
creepergames179
Charybdis
10
2 / 5 / 3
6,754
675
7,774
9,217
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
7
2 / 6 / 0
6,027
603
4,082
6,259
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 3
6,245
625
4,427
8,222
8,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
IMilenia
Da Ji
3
2
10
4
W
Gilgamesh
Trimzy6
Gilgamesh
8
0
6
11
W
Charybdis
VileBlessing
Charybdis
4
3
9
2.83
L
Charybdis
creepergames179
Charybdis
2
5
3
0.7
L
Pele
2
6
0
0.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
16,283
25,994
Taken
23,698
12,897
Mitigated
14,117
5,366
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
IMilenia
Da Ji
5,406
1,499
0
1,026
8,169
2,843
1,010
1,542
6,627
0
18,263
W
Gilgamesh
Trimzy6
Gilgamesh
7,839
2,058
318
2,850
10,796
7,431
360
2,677
8,119
0
23,525
W
Charybdis
VileBlessing
Charybdis
5,372
3,175
0
1,172
7,029
2,623
1,073
917
6,112
0
25,077
L
Charybdis
creepergames179
Charybdis
7,774
2,645
0
597
9,217
4,012
0
359
8,773
0
24,290
L
Pele
4,082
900
0
426
6,259
1,512
0
0
5,955
0
8,628
L
4,427
450
0
623
8,222
8,593
0
0
7,562
9,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
19,026
95
Minions Killed
67
4
Camps Cleared
3
551,682
Distance Traveled
421,294
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,646
765
29
3
3
196,616
1
W
Gilgamesh
8,756
876
37
4
0
203,411
0
W
Charybdis
8,059
806
29
3
1
151,655
2
L
Charybdis
6,754
675
39
4
3
163,241
2
L
Pele
6,027
603
16
2
0
106,101
2
L
Ymir
6,245
625
12
1
0
151,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role