Player Matchup

Fenrir
Fenrir
AnkoTH
Fenrir
Level 16
God Stats
3W - 0L
1,832 SR
Queue Stats
32W - 25L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
DisieMC
Gilgamesh
Level 61
God Stats
10W - 3L
1,776 SR
Queue Stats
64W - 81L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DracoCM
Morgan Le Fay
Level 21
God Stats
8W - 1L
1,796 SR
Queue Stats
54W - 36L
1,595 Elo+
Party 1
Cabrakan
Cabrakan
LuxionDxD
Cabrakan
Level 29
God Stats
3W - 4L
1,355 SR
Queue Stats
12W - 20L
1,414 Elo+
Party 1
Artemis
Artemis
Tailosrx
Artemis
Level 29
God Stats
6W - 4L
1,736 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 1
Team Averages
Level 31
1,699 SR
1,544 Elo+

VS

Team Averages
Level 18
1,527 SR
1,437 Elo+
Mercury
Mercury
AlieKhazavat
Mercury
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,607 Elo+
Solo
Guan Yu
Guan Yu
Capitanrisitas10
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,446 Elo+
Party 2
Kali
Kali
GunMannNr1
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Rama
Rama
MR JuK3
Rama
Level 28
God Stats
1W - 4L
1,416 SR
Queue Stats
23W - 25L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
ochenta354mixto
Zhong Kui
Level 25
God Stats
1W - 1L
1,717 SR
Queue Stats
18W - 12L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnkoTH
Fenrir
17
8 / 1 / 2
12,123
505
9,368
13,957
8,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DisieMC
Gilgamesh
18
10 / 4 / 3
12,107
504
12,931
13,288
15,166
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DracoCM
Morgan Le Fay
20
12 / 3 / 7
13,203
550
21,039
13,290
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
LuxionDxD
Cabrakan
17
6 / 0 / 11
12,330
514
6,189
10,428
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Tailosrx
Artemis
19
3 / 5 / 6
11,930
497
12,147
15,312
5,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlieKhazavat
Mercury
13
0 / 11 / 3
9,212
384
3,194
18,573
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 2
10,417
434
5,612
21,395
8,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
0 / 15 / 1
7,988
333
1,247
15,660
4,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
MR JuK3
Rama
19
5 / 5 / 0
11,994
500
11,053
18,673
7,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ochenta354mixto
Zhong Kui
18
4 / 4 / 2
11,627
484
17,678
18,176
11,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
39
Kills
13
13
Deaths
40
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlieKhazavat
Mercury
0
11
3
0.14
W
Fenrir
AnkoTH
Fenrir
8
1
2
9
L
4
5
2
1
W
Gilgamesh
DisieMC
Gilgamesh
10
4
3
2.88
W
Morgan Le Fay
DracoCM
Morgan Le Fay
12
3
7
5.17
L
0
15
1
0.03
W
Cabrakan
LuxionDxD
Cabrakan
6
0
11
11.5
L
Rama
MR JuK3
Rama
5
5
0
1
W
Artemis
Tailosrx
Artemis
3
5
6
1.2
L
Zhong Kui
ochenta354mixto
Zhong Kui
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
38,784
66,275
Taken
92,477
44,732
Mitigated
39,422
15,594
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlieKhazavat
Mercury
3,194
1,720
0
433
18,573
6,774
460
3,643
14,930
0
51,860
W
Fenrir
AnkoTH
Fenrir
9,368
3,103
0
6,041
13,957
8,546
0
1,824
12,014
0
82,788
L
5,612
811
104
1,100
21,395
8,776
207
6,814
14,581
0
44,693
W
Gilgamesh
DisieMC
Gilgamesh
12,931
2,628
0
576
13,288
15,166
680
2,580
10,632
0
69,936
W
Morgan Le Fay
DracoCM
Morgan Le Fay
21,039
1,647
0
2,933
13,290
4,926
460
5,823
7,107
95,299
0
L
1,247
324
0
584
15,660
4,856
45
5,271
10,389
0
26,625
W
Cabrakan
LuxionDxD
Cabrakan
6,189
1,207
0
2,589
10,428
10,785
173
3,473
6,770
17,184
0
L
Rama
MR JuK3
Rama
11,053
8,609
0
6,184
18,673
7,341
370
3,203
15,470
0
93,582
W
Artemis
Tailosrx
Artemis
12,147
5,286
0
3,455
15,312
5,309
176
3,350
11,815
0
85,227
L
Zhong Kui
ochenta354mixto
Zhong Kui
17,678
1,109
156
5,968
18,176
11,675
930
8,666
9,510
93,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,693
Gold Earned
51,238
518
Minions Killed
509
0
Camps Cleared
0
2,203,419
Distance Traveled
1,905,157
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,212
384
77
3
0
358,738
0
W
Fenrir
12,123
505
122
5
0
421,464
2
L
Guan Yu
10,417
434
75
3
0
430,158
0
W
Gilgamesh
12,107
504
95
4
0
463,469
3
W
Morgan Le Fay
13,203
550
145
6
0
460,221
4
L
Kali
7,988
333
36
2
0
312,221
4
W
Cabrakan
12,330
514
17
1
0
447,034
1
L
Rama
11,994
500
162
7
0
376,224
0
W
Artemis
11,930
497
139
6
0
411,231
0
L
Zhong Kui
11,627
484
159
7
0
427,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role