Player Matchup

Hercules
Hercules
Silver III
HydroAtNite
Hercules
Silver III
Level 89
God Stats
6W - 6L
1,947 SR
Queue Stats
24W - 27L
1,472 MMR
Party 2
Tiamat
Tiamat
Bronze III
NickyLang
Tiamat
Bronze III
Level 89
God Stats
1W - 0L
1,377 SR
Queue Stats
66W - 49L
1,434 MMR
Party 2
Artemis
Artemis
Bronze III
šoulja
Artemis
Bronze III
Level 123
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 5L
1,434 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,678 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,692 SR
1,370 MMR
Kuzenbo
Kuzenbo
Silver I
MountainOysterz
Kuzenbo
Silver I
Level 127
God Stats
2W - 3L
1,763 SR
Queue Stats
25W - 26L
1,372 MMR
Party 1
Thoth
Thoth
Gold V
gooeyguch
Thoth
Gold V
Level 121
God Stats
0W - 1L
1,818 SR
Queue Stats
48W - 54L
1,331 MMR
Party 1
Neith
Neith
Gold IV
imiravlous
Neith
Gold IV
Level 105
God Stats
2W - 2L
1,495 SR
Queue Stats
48W - 53L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HydroAtNite
Hercules
16
4 / 3 / 14
12,664
667
16,294
21,383
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
NickyLang
Tiamat
16
3 / 4 / 11
12,230
644
14,642
14,491
8,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
šoulja
Artemis
18
12 / 2 / 5
13,834
728
21,776
13,205
5,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayAthenaAphroditeGilgameshHera

VS

Bans
Hou YiDanzaburouDiscordiaAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
13,346
702
15,629
26,947
37,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
gooeyguch
Thoth
14
1 / 6 / 5
10,924
575
13,332
15,695
6,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
3 / 6 / 5
11,317
596
10,403
16,444
6,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
9
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
HydroAtNite
Hercules
4
3
14
3.67
L
5
7
4
1
W
Tiamat
NickyLang
Tiamat
3
4
11
2.13
L
Thoth
gooeyguch
Thoth
1
6
5
0.58
L
Neith
3
6
5
0.92
W
Artemis
šoulja
Artemis
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,712
Damage
39,364
49,079
Taken
59,086
38,263
Mitigated
51,166
17,250
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HydroAtNite
Hercules
16,294
3,479
0
9,029
21,383
24,374
366
10,594
10,789
2,263
29,051
L
15,629
4,008
0
2,888
26,947
37,979
0
8,105
17,072
34,710
0
W
Tiamat
NickyLang
Tiamat
14,642
1,885
0
5,414
14,491
8,724
232
10,646
3,845
53,353
0
L
Thoth
gooeyguch
Thoth
13,332
1,046
413
2,517
15,695
6,902
0
3,083
12,184
44,353
0
L
Neith
10,403
3,794
0
3,875
16,444
6,285
0
3,433
12,328
0
54,697
W
Artemis
šoulja
Artemis
21,776
11,224
0
2,807
13,205
5,165
1,863
8,368
4,837
0
72,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
35,587
228
Minions Killed
197
11
Camps Cleared
6
1,034,249
Distance Traveled
938,355
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,664
667
52
3
0
368,702
4
L
Kuzenbo
13,346
702
16
1
2
314,398
3
W
Tiamat
12,230
644
88
5
7
327,112
2
L
Thoth
10,924
575
73
4
2
305,455
3
L
Neith
11,317
596
108
6
2
318,502
4
W
Artemis
13,834
728
88
5
4
338,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role