Player Matchup

Zhong Kui
Zhong Kui
Gold III
AlxAuditore77
Zhong Kui
Gold III
Level 126
God Stats
10W - 15L
1,649 SR
Queue Stats
181W - 184L
1,474 MMR
Party 1
Fenrir
Fenrir
Platinum V
Kid-Toby321
Fenrir
Platinum V
Level 127
God Stats
75W - 59L
1,651 SR
Queue Stats
678W - 679L
1,562 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TheGreatNate1110
Xbalanque
Gold IV
Level 128
God Stats
5W - 3L
1,660 SR
Queue Stats
29W - 25L
1,510 MMR
Solo
Hun Batz
Hun Batz
Silver I
Zacrer
Hun Batz
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,538 MMR
Party 1
Cerberus
Cerberus
Gold III
iSuperSaiyanSam
Cerberus
Gold III
Level 126
God Stats
9W - 10L
1,578 SR
Queue Stats
162W - 161L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,607 SR
1,517 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,501 SR
1,517 MMR
Danzaburou
Danzaburou
Bronze III
A SmallAlterBoy
Danzaburou
Bronze III
Level 90
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Raijin
Raijin
Gold I
AbsolutePhoenix
Raijin
Gold I
Level 123
God Stats
1W - 2L
1,529 SR
Queue Stats
307W - 312L
1,561 MMR
Solo
Izanami
Izanami
Bronze III
ChaosCobraX
Izanami
Bronze III
Level 148
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
cruzrising
Cupid
Bronze III
Level 124
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 2L
1,541 MMR
Solo
Chaac
Chaac
Gold III
masonboy1
Chaac
Gold III
Level 141
God Stats
2W - 1L
1,546 SR
Queue Stats
135W - 144L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlxAuditore77
Zhong Kui
18
12 / 5 / 14
13,333
556
15,836
20,446
15,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
11 / 3 / 20
13,181
549
14,052
21,171
23,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
20
8 / 6 / 23
14,255
594
15,577
18,122
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Zacrer
Hun Batz
20
17 / 1 / 18
14,760
615
22,643
18,880
10,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
20
6 / 0 / 23
14,830
618
15,644
16,926
25,777
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshAthenaArtemis

VS

Bans
CthulhuJanusCu ChulainnChironArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A SmallAlterBoy
Danzaburou
15
0 / 9 / 3
9,599
400
3,086
16,305
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 9 / 3
12,485
520
18,492
18,944
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ChaosCobraX
Izanami
16
3 / 14 / 3
11,031
460
6,996
22,157
5,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
17
0 / 9 / 6
11,155
465
7,395
18,062
5,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
masonboy1
Chaac
15
4 / 13 / 3
10,761
448
13,187
30,197
33,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
32
54
Kills
14
15
Deaths
54
98
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A SmallAlterBoy
Danzaburou
0
9
3
0.17
L
7
9
3
0.94
W
Zhong Kui
AlxAuditore77
Zhong Kui
12
5
14
3.8
L
Izanami
ChaosCobraX
Izanami
3
14
3
0.32
W
Fenrir
11
3
20
7
W
Xbalanque
8
6
23
3.25
W
Hun Batz
Zacrer
Hun Batz
17
1
18
26
L
Cupid
0
9
6
0.33
W
Cerberus
6
0
23
17.5
L
Chaac
masonboy1
Chaac
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,752
Damage
49,156
95,545
Taken
105,665
82,689
Mitigated
56,362
27,052
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A SmallAlterBoy
Danzaburou
3,086
475
0
2,977
16,305
4,612
2,615
5,151
11,154
0
45,592
L
18,492
775
0
978
18,944
7,054
0
7,602
11,342
71,386
0
W
Zhong Kui
AlxAuditore77
Zhong Kui
15,836
1,803
289
7,100
20,446
15,925
2,872
4,418
15,720
70,862
0
L
Izanami
ChaosCobraX
Izanami
6,996
3,158
0
2,938
22,157
5,652
655
7,310
14,847
0
51,283
W
Fenrir
14,052
2,135
0
4,022
21,171
23,039
1,592
4,475
16,468
811
36,933
W
Xbalanque
15,577
8,815
0
5,617
18,122
7,360
5,659
3,262
14,746
0
118,556
W
Hun Batz
Zacrer
Hun Batz
22,643
7,203
0
4,976
18,880
10,588
5,310
4,115
14,577
0
99,460
L
Cupid
7,395
4,233
109
4,336
18,062
5,888
264
5,821
12,241
0
70,468
W
Cerberus
15,644
791
0
5,048
16,926
25,777
503
3,601
13,223
89,872
0
L
Chaac
masonboy1
Chaac
13,187
1,107
0
7,074
30,197
33,156
25
6,700
23,497
0
62,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,359
Gold Earned
55,031
629
Minions Killed
519
0
Camps Cleared
0
2,388,214
Distance Traveled
1,864,603
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,599
400
92
4
0
388,281
4
L
Raijin
12,485
520
128
5
0
366,181
2
W
Zhong Kui
13,333
556
99
4
0
441,350
0
L
Izanami
11,031
460
99
4
0
351,607
1
W
Fenrir
13,181
549
36
2
0
499,660
7
W
Xbalanque
14,255
594
169
7
0
437,444
1
W
Hun Batz
14,760
615
128
5
0
550,026
7
L
Cupid
11,155
465
124
5
0
347,182
0
W
Cerberus
14,830
618
197
8
0
459,734
7
L
Chaac
10,761
448
76
3
0
411,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role