Player Matchup

Chaac
Chaac
BlackHelFire
Chaac
Level 99
God Stats
4W - 3L
1,444 SR
Queue Stats
147W - 147L
1,453 Elo+
Party 4
Tiamat
Tiamat
Oscark2240
Tiamat
Level 27
God Stats
1W - 0L
1,869 SR
Queue Stats
6W - 5L
1,305 Elo+
Party 2
Nox
Nox
Puma J1
Nox
Level 127
God Stats
4W - 5L
1,477 SR
Queue Stats
109W - 126L
1,428 Elo+
Party 4
Charybdis
Charybdis
Tom raider2537
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 2
Odin
Odin
diegonf73
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,424 Elo+
Solo
Team Averages
Level 88
1,558 SR
1,395 Elo+

VS

Team Averages
Level 61
1,409 SR
1,431 Elo+
Tyr
Tyr
Disorderly69
Tyr
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,469 Elo+
Party 1
Freya
Freya
Histimix
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,404 Elo+
Party 1
Thoth
Thoth
Karabs
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 3
Merlin
Merlin
LosingSpirit
Merlin
Level 27
God Stats
0W - 1L
1,047 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
XXXX MAN 500
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 94L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 24
9,680
1,076
11,218
11,772
13,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Oscark2240
Tiamat
15
11 / 2 / 15
9,456
1,051
15,410
9,843
9,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
16
6 / 0 / 14
9,329
1,037
7,250
4,820
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Tom raider2537
Charybdis
14
6 / 1 / 17
9,064
1,007
8,615
6,669
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
3 / 4 / 17
8,199
911
4,039
10,883
11,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,015
779
5,507
14,510
12,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Histimix
Freya
13
2 / 7 / 3
7,749
861
5,934
9,721
3,838
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
Karabs
Thoth
11
0 / 8 / 3
6,790
754
3,819
9,519
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
11
0 / 6 / 2
6,428
714
3,034
6,848
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 2
7,370
819
5,191
8,442
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
32
Kills
6
9
Deaths
32
87
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
L
2
6
1
0.42
L
Freya
Histimix
Freya
2
7
3
0.5
L
Thoth
Karabs
Thoth
0
8
3
0.19
L
Merlin
0
6
2
0.17
W
Tiamat
Oscark2240
Tiamat
11
2
15
9.25
W
Nox
6
0
14
13
W
Charybdis
Tom raider2537
Charybdis
6
1
17
14.5
L
2
5
2
0.6
W
Odin
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
23,485
43,987
Taken
49,040
38,878
Mitigated
26,292
21,633
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,218
500
1,400
3,901
11,772
13,153
453
2,614
9,158
0
19,675
L
5,507
567
255
3,501
14,510
12,769
0
8,440
5,803
0
8,676
L
Freya
Histimix
Freya
5,934
1,903
28
1,790
9,721
3,838
0
4,425
5,296
9,406
0
L
Thoth
Karabs
Thoth
3,819
359
0
533
9,519
3,465
0
4,500
5,019
12,212
0
L
Merlin
3,034
69
0
16
6,848
2,614
0
2,349
4,499
10,860
0
W
Tiamat
Oscark2240
Tiamat
15,410
1,331
2,248
5,010
9,843
9,587
509
3,757
6,086
24,286
0
W
Nox
7,250
688
1,159
1,581
4,820
2,056
2,140
1,717
3,103
24,518
0
W
Charybdis
Tom raider2537
Charybdis
8,615
3,852
1,575
2,449
6,669
2,693
2,168
1,908
4,761
0
22,215
L
5,191
1,734
572
951
8,442
3,606
0
2,946
5,496
0
14,780
W
Odin
4,039
351
743
1,567
10,883
11,389
185
2,791
8,092
0
6,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
35,352
96
Minions Killed
69
0
Camps Cleared
0
940,899
Distance Traveled
770,515
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,680
1,076
19
2
0
204,361
0
L
Tyr
7,015
779
5
1
0
171,926
0
L
Freya
7,749
861
13
1
0
171,000
0
L
Thoth
6,790
754
14
2
0
157,850
1
L
Merlin
6,428
714
20
2
0
137,065
0
W
Tiamat
9,456
1,051
17
2
0
195,587
0
W
Nox
9,329
1,037
30
3
0
181,281
0
W
Charybdis
9,064
1,007
24
3
0
173,947
0
L
Skadi
7,370
819
17
2
0
132,674
0
W
Odin
8,199
911
6
1
0
185,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role