Player Matchup

Artemis
Artemis
Dead4Fire
Artemis
Level 8
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DownForUsAll
Zeus
Level 26
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
McFluFFy9
Merlin
Level 21
God Stats
14W - 6L
1,928 SR
Queue Stats
64W - 57L
1,534 Elo+
Solo
Fenrir
Fenrir
blue12x
Fenrir
Level 17
God Stats
3W - 6L
1,283 SR
Queue Stats
16W - 17L
1,329 Elo+
Solo
Set
Set
shaniqua65
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,338 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,440 Elo+

VS

Team Averages
Level 14
1,588 SR
1,588 Elo+
Guan Yu
Guan Yu
BlackLake689
Guan Yu
Level 21
God Stats
3W - 1L
1,699 SR
Queue Stats
70W - 106L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
Lil Teate
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 1
Artemis
Artemis
MangoMango7756
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
goddywar
Horus
Level 22
God Stats
1W - 2L
1,741 SR
Queue Stats
4W - 4L
1,557 Elo+
Solo
Fenrir
Fenrir
killerdolphin838
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dead4Fire
Artemis
16
3 / 15 / 7
11,328
420
14,209
20,611
7,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 2
13,655
506
23,550
14,739
6,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
McFluFFy9
Merlin
16
1 / 1 / 5
10,881
403
9,649
7,072
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
blue12x
Fenrir
19
2 / 3 / 2
12,570
466
11,758
17,626
11,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 7 / 7
13,674
506
17,764
17,726
12,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackLake689
Guan Yu
17
4 / 7 / 5
11,046
409
7,973
25,884
29,038
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Lil Teate
Sun Wukong
16
5 / 10 / 5
11,620
430
10,321
25,091
22,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
7 / 8 / 9
12,021
445
14,776
19,692
7,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
goddywar
Horus
19
9 / 1 / 4
12,665
469
13,035
25,970
26,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 8 / 1
7,653
283
922
8,116
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
50
30
Kills
26
28
Deaths
34
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BlackLake689
Guan Yu
4
7
5
0.93
W
Artemis
Dead4Fire
Artemis
3
15
7
0.43
W
13
2
2
7
L
Sun Wukong
Lil Teate
Sun Wukong
5
10
5
0.75
L
7
8
9
1.44
W
Merlin
McFluFFy9
Merlin
1
1
5
3.5
W
Fenrir
blue12x
Fenrir
2
3
2
1
L
Horus
goddywar
Horus
9
1
4
11
L
1
8
1
0.19
W
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,930
Damage
47,027
77,774
Taken
104,753
41,277
Mitigated
88,265
15,360
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BlackLake689
Guan Yu
7,973
1,545
212
5,744
25,884
29,038
1,853
10,686
15,198
0
49,512
W
Artemis
Dead4Fire
Artemis
14,209
8,150
0
1,624
20,611
7,804
1,975
0
20,611
0
39,952
W
23,550
1,781
0
5,625
14,739
6,474
1,486
0
14,739
99,393
0
L
Sun Wukong
Lil Teate
Sun Wukong
10,321
1,958
0
3,645
25,091
22,624
731
7,028
17,880
0
47,096
L
14,776
5,605
0
7,159
19,692
7,653
0
8,577
11,115
0
50,216
W
Merlin
McFluFFy9
Merlin
9,649
291
0
657
7,072
2,443
502
0
7,072
54,905
0
W
Fenrir
blue12x
Fenrir
11,758
3,130
0
5,676
17,626
11,972
4,096
0
17,626
0
73,796
L
Horus
goddywar
Horus
13,035
7,685
543
6,779
25,970
26,725
247
6,710
19,050
0
59,013
L
922
187
0
139
8,116
2,225
99
198
7,918
0
10,979
W
17,764
8,475
0
1,778
17,726
12,584
2,217
0
17,726
0
67,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,108
Gold Earned
55,005
491
Minions Killed
313
0
Camps Cleared
0
1,995,077
Distance Traveled
1,986,380
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,046
409
86
3
0
480,805
1
W
Artemis
11,328
420
51
2
0
403,988
1
W
Zeus
13,655
506
150
6
0
499,518
7
L
Sun Wukong
11,620
430
55
2
0
455,422
1
L
Artemis
12,021
445
71
3
0
384,143
1
W
Merlin
10,881
403
66
2
0
189,461
0
W
Fenrir
12,570
466
121
4
0
424,200
0
L
Horus
12,665
469
82
3
0
477,969
3
L
Fenrir
7,653
283
19
1
0
188,041
0
W
Set
13,674
506
103
4
0
477,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role