Player Matchup

Charybdis
Charybdis
GonielM
Charybdis
Level 36
God Stats
6W - 4L
1,763 SR
Queue Stats
163W - 137L
1,594 Elo+
Party 1
Anubis
Anubis
RobloxAnder2008
Anubis
Level 18
God Stats
16W - 3L
1,956 SR
Queue Stats
37W - 16L
1,698 Elo+
Solo
Tyr
Tyr
gamerggsnorkel
Tyr
Level 18
God Stats
10W - 15L
1,415 SR
Queue Stats
55W - 49L
1,566 Elo+
Party 1
Sobek
Sobek
wachusama
Sobek
Level 26
God Stats
3W - 0L
1,770 SR
Queue Stats
38W - 33L
1,573 Elo+
Solo
Eset
Eset
wuwwy
Eset
Level 25
God Stats
9W - 5L
1,605 SR
Queue Stats
64W - 49L
1,597 Elo+
Solo
Team Averages
Level 25
1,702 SR
1,606 Elo+

VS

Team Averages
Level 20
1,583 SR
1,637 Elo+
Fenrir
Fenrir
CRINGEDOMER
Fenrir
Level 12
God Stats
3W - 2L
1,750 SR
Queue Stats
40W - 24L
1,773 Elo+
Party 2
Artemis
Artemis
Floppafan325
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,503 Elo+
Solo
Tyr
Tyr
RondomerIsBald
Tyr
Level 27
God Stats
2W - 1L
1,829 SR
Queue Stats
94W - 48L
1,739 Elo+
Party 2
Nemesis
Nemesis
Serj1811
Nemesis
Level 28
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 15L
1,640 Elo+
Solo
Raijin
Raijin
ThunderGod740
Raijin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GonielM
Charybdis
20
13 / 7 / 4
18,469
577
29,096
33,523
17,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
16 / 3 / 5
19,603
613
45,034
30,389
18,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 7 / 8
13,404
419
11,867
31,677
46,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
wachusama
Sobek
16
1 / 11 / 11
13,465
421
8,086
33,879
49,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eset
wuwwy
Eset
20
4 / 6 / 10
15,155
474
21,865
22,466
13,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 6 / 15
17,149
536
26,497
39,034
52,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Floppafan325
Artemis
20
12 / 13 / 1
15,393
481
33,659
31,754
11,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 1 / 11
17,567
549
29,866
41,247
48,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Serj1811
Nemesis
20
2 / 13 / 8
14,506
453
15,885
33,463
19,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
9,224
288
776
3,156
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
70
35
Kills
34
34
Deaths
36
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
6
15
2.92
L
Artemis
Floppafan325
Artemis
12
13
1
0.96
W
Charybdis
GonielM
Charybdis
13
7
4
2.14
W
16
3
5
6.17
L
10
1
11
15.5
L
Nemesis
Serj1811
Nemesis
2
13
8
0.46
L
0
3
1
0.17
W
1
7
8
0.71
W
Sobek
wachusama
Sobek
1
11
11
0.59
W
Eset
wuwwy
Eset
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,948
Damage
106,683
151,934
Taken
148,654
144,054
Mitigated
132,108
54,000
Healing
41,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
26,497
5,543
0
6,232
39,034
52,139
0
21,977
17,057
10,975
70,829
L
Artemis
Floppafan325
Artemis
33,659
23,751
0
9,501
31,754
11,237
2,842
14,835
16,919
0
136,066
W
Charybdis
GonielM
Charybdis
29,096
18,223
0
15,607
33,523
17,027
5,792
1,050
32,473
0
175,850
W
45,034
1,275
0
21,871
30,389
18,071
1,149
1,145
29,204
183,765
0
L
29,866
2,443
0
17,946
41,247
48,360
134
22,000
19,247
0
144,098
L
Nemesis
Serj1811
Nemesis
15,885
6,572
0
7,068
33,463
19,566
3,174
16,184
17,279
0
123,398
L
776
81
0
620
3,156
806
0
2,154
1,002
12,318
0
W
11,867
1,362
0
6,645
31,677
46,102
784
774
30,903
0
61,805
W
Sobek
wachusama
Sobek
8,086
491
0
2,518
33,879
49,588
458
1,377
32,502
28,097
0
W
Eset
wuwwy
Eset
21,865
1,715
1,945
5,414
22,466
13,266
2,144
1,149
21,195
95,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,096
Gold Earned
73,839
731
Minions Killed
613
0
Camps Cleared
0
2,782,161
Distance Traveled
2,547,845
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,149
536
83
3
0
642,005
5
L
Artemis
15,393
481
158
5
0
479,845
3
W
Charybdis
18,469
577
234
7
0
497,092
1
W
Anubis
19,603
613
224
7
0
559,014
7
L
Tyr
17,567
549
176
6
0
756,760
6
L
Nemesis
14,506
453
170
5
0
565,956
0
L
Raijin
9,224
288
26
1
0
103,279
2
W
Tyr
13,404
419
104
3
0
570,128
3
W
Sobek
13,465
421
23
1
0
569,283
4
W
Eset
15,155
474
146
5
0
586,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role