Player Matchup

Sol
Sol
AstroDocJae
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 1
Cerberus
Cerberus
Grazifc
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Eset
Eset
LeviSeiker
Eset
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 1
Medusa
Medusa
Virguls
Medusa
Level 3
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Bastet
Bastet
thavinicius
Bastet
Level 26
God Stats
263W - 258L
1,401 SR
Queue Stats
473W - 504L
1,400 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,253 Elo+

VS

Team Averages
Level 18
1,500 SR
1,427 Elo+
Nu Wa
Nu Wa
GabrielKS87
Nu Wa
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
GuaxinimGame87
Cerberus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magia87
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Hades
Hades
Matheusfrata
Hades
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,488 Elo+
Solo
Hou Yi
Hou Yi
melmann1
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 69L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 12 / 4
11,024
1,102
11,442
19,821
6,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Grazifc
Cerberus
16
0 / 7 / 7
9,121
912
4,581
18,374
18,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 11 / 9
9,720
972
11,084
16,338
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Virguls
Medusa
16
0 / 10 / 8
8,783
878
6,085
15,241
5,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
7 / 7 / 7
11,521
1,152
14,227
15,219
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 24
10,665
1,067
8,397
8,214
5,701
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
19
4 / 3 / 34
11,465
1,147
10,094
11,163
11,817
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Magia87
Ah Muzen Cab
19
6 / 0 / 24
11,278
1,128
10,708
5,995
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
13 / 7 / 13
12,153
1,215
15,034
14,064
8,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
melmann1
Hou Yi
20
21 / 3 / 18
13,656
1,366
33,415
12,708
4,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
159
15
Kills
46
47
Deaths
15
35
Assists
113
Player
Kills
Deaths
Assists
KDA
L
7
12
4
0.75
W
2
2
24
7
L
Cerberus
Grazifc
Cerberus
0
7
7
0.5
W
Cerberus
4
3
34
7
L
1
11
9
0.5
W
Ah Muzen Cab
Magia87
Ah Muzen Cab
6
0
24
18
W
13
7
13
2.79
L
Medusa
Virguls
Medusa
0
10
8
0.4
W
Hou Yi
melmann1
Hou Yi
21
3
18
10
L
Bastet
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
77,648
84,993
Taken
52,144
43,592
Mitigated
33,127
7,603
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,442
4,816
0
3,271
19,821
6,232
0
8,178
11,643
35,661
0
W
8,397
3,297
0
0
8,214
5,701
0
5,252
2,962
34,472
0
L
Cerberus
Grazifc
Cerberus
4,581
586
0
2,120
18,374
18,747
0
7,063
11,311
20,184
0
W
Cerberus
10,094
942
0
1,351
11,163
11,817
0
5,678
5,485
20,708
0
L
11,084
2,376
387
645
16,338
6,210
0
6,438
9,900
23,456
0
W
Ah Muzen Cab
Magia87
Ah Muzen Cab
10,708
5,011
0
2,859
5,995
2,297
0
3,337
2,658
0
22,350
W
15,034
1,704
562
3,117
14,064
8,364
0
5,630
8,434
27,737
0
L
Medusa
Virguls
Medusa
6,085
2,844
0
827
15,241
5,796
0
6,042
9,199
0
18,454
W
Hou Yi
melmann1
Hou Yi
33,415
19,783
0
1,997
12,708
4,948
0
7,210
5,498
0
49,108
L
Bastet
14,227
2,937
0
353
15,219
6,607
0
5,804
9,415
0
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
59,217
176
Minions Killed
204
5
Camps Cleared
3
855,642
Distance Traveled
788,527
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,024
1,102
53
5
0
167,833
1
W
Nu Wa
10,665
1,067
63
6
0
151,472
0
L
Cerberus
9,121
912
27
3
2
161,056
1
W
Cerberus
11,465
1,147
32
3
2
170,559
1
L
Eset
9,720
972
36
4
0
155,021
0
W
Ah Muzen Cab
11,278
1,128
30
3
0
163,228
1
W
Hades
12,153
1,215
42
4
1
129,686
2
L
Medusa
8,783
878
28
3
0
140,907
0
W
Hou Yi
13,656
1,366
37
4
0
173,582
0
L
Bastet
11,521
1,152
32
3
3
230,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role