Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MarioG12345
Chang'e
Level 138
God Stats
4W - 9L
1,408 SR
Queue Stats
504W - 522L
1,505 Elo+
Solo
Discordia
Discordia
MxshadowxM
Discordia
Level 104
God Stats
6W - 5L
1,536 SR
Queue Stats
307W - 307L
1,530 Elo+
Solo
Hachiman
Hachiman
Suarez9Uruguay97
Hachiman
Level 146
God Stats
5W - 7L
1,597 SR
Queue Stats
493W - 477L
1,616 Elo+
Solo
Hercules
Hercules
dademomjh12
Hercules
Level 82
God Stats
0W - 3L
1,121 SR
Queue Stats
148W - 146L
1,559 Elo+
Party 1
Team Averages
Level 118
1,432 SR
1,542 Elo+

VS

Team Averages
Level 107
1,445 SR
1,560 Elo+
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CptWildbeard
Agni
Level 81
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 22L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
II B DOGG II
Ah Muzen Cab
Level 140
God Stats
8W - 3L
1,575 SR
Queue Stats
312W - 302L
1,561 Elo+
Solo
Chang'e
Chang'e
RegretLePuppy
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,636 Elo+
Solo
Sobek
Sobek
RejectChaos
Sobek
Level 147
God Stats
5W - 5L
1,375 SR
Queue Stats
122W - 103L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 7 / 8
9,798
754
10,418
17,245
25,158
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
MarioG12345
Chang'e
15
2 / 6 / 12
9,094
700
10,388
14,232
11,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
MxshadowxM
Discordia
16
6 / 7 / 9
9,669
744
17,409
14,355
6,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 5 / 9
10,174
783
16,384
13,439
6,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
dademomjh12
Hercules
16
1 / 6 / 13
8,744
673
11,781
22,724
25,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 2 / 19
10,236
787
8,887
17,076
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 12
9,249
711
7,534
11,466
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
II B DOGG II
Ah Muzen Cab
20
10 / 4 / 16
11,811
909
32,564
15,977
6,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
19
7 / 4 / 14
10,928
841
10,893
18,126
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 3 / 18
11,698
900
13,944
21,642
27,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
19
Kills
30
31
Deaths
19
51
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
8
1.14
W
Geb
 
Geb
3
2
19
6.25
W
1
6
12
1.17
W
Ah Muzen Cab
II B DOGG II
Ah Muzen Cab
10
4
16
4.5
L
Chang'e
MarioG12345
Chang'e
2
6
12
1.33
L
Discordia
MxshadowxM
Discordia
6
7
9
1.5
W
Chang'e
7
4
14
3.5
W
9
3
18
6
L
6
5
9
2.1
L
Hercules
dademomjh12
Hercules
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
73,822
81,995
Taken
84,287
76,232
Mitigated
66,034
29,525
Healing
42,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,418
415
1,083
3,200
17,245
25,158
47
7,042
9,953
26,435
0
W
Geb
 
Geb
8,887
426
2,297
3,993
17,076
18,750
424
7,145
9,521
19,413
0
W
7,534
0
256
598
11,466
4,111
363
6,635
4,751
11,965
0
W
Ah Muzen Cab
II B DOGG II
Ah Muzen Cab
32,564
13,421
0
4,241
15,977
6,870
3,784
5,964
9,736
0
56,061
L
Chang'e
MarioG12345
Chang'e
10,388
1,135
8,589
4,369
14,232
11,338
108
8,944
5,082
17,457
0
L
Discordia
MxshadowxM
Discordia
17,409
1,140
1,809
1,170
14,355
6,934
614
7,962
6,187
32,091
0
W
Chang'e
10,893
1,286
10,977
7,931
18,126
8,565
812
10,255
7,732
23,432
0
W
13,944
547
3,362
8,356
21,642
27,738
180
8,216
13,108
25,887
0
L
16,384
5,301
0
1,224
13,439
6,985
408
7,827
5,536
0
32,860
L
Hercules
dademomjh12
Hercules
11,781
2,318
1,140
6,941
22,724
25,817
324
8,283
13,979
0
13,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
53,922
159
Minions Killed
143
0
Camps Cleared
0
1,046,056
Distance Traveled
1,267,989
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,798
754
54
4
0
198,928
5
W
Geb
10,236
787
16
1
0
294,657
5
W
Agni
9,249
711
21
2
0
241,714
0
W
Ah Muzen Cab
11,811
909
54
4
0
225,591
0
L
Chang'e
9,094
700
13
1
0
205,866
1
L
Discordia
9,669
744
36
3
0
214,713
2
W
Chang'e
10,928
841
31
2
0
245,069
1
W
Sobek
11,698
900
21
2
0
260,958
0
L
Hachiman
10,174
783
41
3
0
196,001
0
L
Hercules
8,744
673
15
1
0
230,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role