Player Matchup

Cthulhu
Cthulhu
Epouvante
Cthulhu
Level 37
God Stats
3W - 1L
1,597 SR
Queue Stats
109W - 143L
1,470 Elo+
Party 1
Artemis
Artemis
Moudj
Artemis
Level 53
God Stats
8W - 8L
1,472 SR
Queue Stats
161W - 206L
1,447 Elo+
Party 1
Cerberus
Cerberus
So_926
Cerberus
Level 66
God Stats
2W - 3L
1,600 SR
Queue Stats
228W - 276L
1,397 Elo+
Party 1
Thanatos
Thanatos
Stephaannoo
Thanatos
Level 88
God Stats
10W - 13L
1,588 SR
Queue Stats
194W - 206L
1,476 Elo+
Solo
Anubis
Anubis
yousbax
Anubis
Level 66
God Stats
48W - 79L
1,373 SR
Queue Stats
221W - 284L
1,363 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,431 Elo+

VS

Team Averages
Level 81
1,518 SR
1,456 Elo+
Sobek
Sobek
Dyzar45
Sobek
Level 79
God Stats
6W - 5L
1,482 SR
Queue Stats
158W - 164L
1,460 Elo+
Party 2
Nike
Nike
SteffBlue
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TusMuertos65
Fenrir
Level 58
God Stats
35W - 37L
1,441 SR
Queue Stats
202W - 228L
1,448 Elo+
Party 3
The Morrigan
The Morrigan
itsjukkah
The Morrigan
Level 56
God Stats
31W - 34L
1,461 SR
Queue Stats
192W - 232L
1,413 Elo+
Party 3
Sol
Sol
sudakiita
Sol
Level 108
God Stats
4W - 2L
1,707 SR
Queue Stats
345W - 358L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epouvante
Cthulhu
9
0 / 1 / 1
4,860
486
2,953
6,265
3,670
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Moudj
Artemis
9
1 / 0 / 0
5,036
504
3,614
2,449
653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
So_926
Cerberus
11
4 / 1 / 5
6,549
655
3,947
5,052
3,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Stephaannoo
Thanatos
11
6 / 2 / 4
6,614
661
5,002
7,138
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
yousbax
Anubis
11
2 / 0 / 4
6,089
609
3,066
2,330
1,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dyzar45
Sobek
7
0 / 1 / 2
4,640
464
1,182
7,221
3,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
7
0 / 4 / 0
4,399
440
1,718
5,775
1,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
2 / 5 / 0
5,688
569
2,937
7,510
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
itsjukkah
The Morrigan
9
0 / 3 / 1
5,095
510
2,501
3,777
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,870
587
3,736
4,746
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dyzar45
Sobek
0
1
2
1
W
Cthulhu
Epouvante
Cthulhu
0
1
1
0.5
W
Artemis
Moudj
Artemis
1
0
0
1
W
Cerberus
So_926
Cerberus
4
1
5
6.5
L
Nike
0
4
0
0
W
Thanatos
Stephaannoo
Thanatos
6
2
4
4
L
Fenrir
2
5
0
0.4
L
The Morrigan
itsjukkah
The Morrigan
0
3
1
0.17
L
2
0
0
2
W
Anubis
yousbax
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,582
Damage
12,074
23,234
Taken
29,029
11,194
Mitigated
8,668
13,881
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dyzar45
Sobek
1,182
150
0
1,563
7,221
3,097
0
2,743
4,433
9,008
0
W
Cthulhu
Epouvante
Cthulhu
2,953
82
158
2,896
6,265
3,670
0
2,989
3,276
21,506
0
W
Artemis
Moudj
Artemis
3,614
1,533
0
1,313
2,449
653
0
678
1,771
0
26,816
W
Cerberus
So_926
Cerberus
3,947
105
0
2,182
5,052
3,605
34
0
5,052
32,447
0
L
Nike
1,718
266
0
1,196
5,775
1,828
0
2,873
2,733
0
14,981
W
Thanatos
Stephaannoo
Thanatos
5,002
1,637
0
6,112
7,138
2,089
0
1,647
5,491
0
35,165
L
Fenrir
2,937
498
0
786
7,510
1,722
0
1,303
6,161
0
28,162
L
The Morrigan
itsjukkah
The Morrigan
2,501
904
0
240
3,777
888
0
1,380
2,397
22,122
914
L
3,736
1,408
0
2,246
4,746
1,133
490
1,407
3,339
37,929
0
W
Anubis
yousbax
Anubis
3,066
241
0
1,220
2,330
1,177
388
1,452
878
27,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
25,692
292
Minions Killed
227
0
Camps Cleared
0
998,336
Distance Traveled
967,747
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,640
464
7
1
0
199,095
3
W
Cthulhu
4,860
486
34
3
0
213,766
0
W
Artemis
5,036
504
55
6
0
190,813
3
W
Cerberus
6,549
655
80
8
0
208,959
3
L
Nike
4,399
440
35
4
0
189,303
2
W
Thanatos
6,614
661
62
6
0
220,714
5
L
Fenrir
5,688
569
53
5
0
204,160
2
L
The Morrigan
5,095
510
46
5
0
175,514
3
L
Sol
5,870
587
86
9
0
199,675
2
W
Anubis
6,089
609
61
6
0
164,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role