Player Matchup

Thoth
Thoth
B4LL3R
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,379 Elo+
Solo
Yemoja
Yemoja
Lasanata
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 151L
1,310 Elo+
Party 1
Odin
Odin
Wlexpera
Odin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 99L
1,299 Elo+
Party 1
Horus
Horus
ZetsuTheWeirdOne
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,200 Elo+
Solo
Apollo
Apollo
Zommass
Apollo
Level 17
God Stats
2W - 10L
1,386 SR
Queue Stats
11W - 23L
1,329 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,304 Elo+

VS

Team Averages
Level 35
1,702 SR
1,477 Elo+
Hel
Hel
TLValor
Hel
Level 27
God Stats
5W - 5L
1,770 SR
Queue Stats
239W - 90L
1,788 Elo+
Solo
Sylvanus
Sylvanus
giothebeast090
Sylvanus
Level 28
God Stats
6W - 2L
1,655 SR
Queue Stats
120W - 121L
1,497 Elo+
Solo
Hades
Hades
godziking407
Hades
Level 88
God Stats
8W - 7L
1,445 SR
Queue Stats
428W - 448L
1,373 Elo+
Party 2
Artemis
Artemis
popi8088
Artemis
Level 17
God Stats
6W - 3L
1,863 SR
Queue Stats
122W - 142L
1,398 Elo+
Party 2
Fenrir
Fenrir
youngpro8088
Fenrir
Level 17
God Stats
37W - 43L
1,776 SR
Queue Stats
422W - 442L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B4LL3R
Thoth
9
0 / 2 / 0
5,085
509
1,044
5,190
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lasanata
Yemoja
7
0 / 2 / 2
4,638
464
1,082
4,293
2,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
6
0 / 2 / 1
4,411
441
407
5,012
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
1 / 6 / 0
4,470
447
1,088
6,071
2,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Zommass
Apollo
8
1 / 3 / 1
4,965
497
3,022
6,216
1,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 0 / 2
5,937
594
989
3,075
1,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
10
2 / 0 / 4
5,789
579
2,567
5,427
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
6,665
667
3,693
2,411
1,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
popi8088
Artemis
10
6 / 2 / 3
6,615
662
6,684
4,248
1,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
9
4 / 1 / 1
5,928
593
2,792
4,727
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
15
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
B4LL3R
Thoth
0
2
0
0
L
Yemoja
Lasanata
Yemoja
0
2
2
0.5
W
Hel
0
0
2
1
L
Odin
0
2
1
0.25
L
1
6
0
0.17
L
Apollo
Zommass
Apollo
1
3
1
0.5
W
Sylvanus
2
0
4
4
W
3
0
2
4
W
Artemis
popi8088
Artemis
6
2
3
3.75
W
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,643
Damage
16,725
26,782
Taken
19,888
8,968
Mitigated
10,459
3,642
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
B4LL3R
Thoth
1,044
0
0
640
5,190
1,306
0
1,404
3,786
27,483
0
L
Yemoja
Lasanata
Yemoja
1,082
242
223
57
4,293
2,154
0
1,191
3,102
10,209
0
W
Hel
989
161
169
1,945
3,075
1,653
578
164
2,911
29,289
0
L
Odin
407
239
0
856
5,012
1,524
0
1,015
3,997
0
11,657
L
1,088
509
131
321
6,071
2,298
0
1,284
4,787
0
4,036
L
Apollo
Zommass
Apollo
3,022
1,218
0
1,414
6,216
1,686
0
2,097
4,119
0
27,633
W
Sylvanus
2,567
823
383
2,526
5,427
4,818
374
325
5,102
17,597
10,825
W
3,693
12
195
1,705
2,411
1,279
626
467
1,944
36,697
0
W
Artemis
popi8088
Artemis
6,684
3,043
0
772
4,248
1,218
640
1,030
3,218
0
28,417
W
Fenrir
2,792
525
0
133
4,727
1,491
0
140
4,587
0
23,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
30,934
168
Minions Killed
300
0
Camps Cleared
0
871,413
Distance Traveled
968,815
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,085
509
62
6
0
152,148
0
L
Yemoja
4,638
464
14
1
0
214,982
0
W
Hel
5,937
594
69
7
0
186,892
3
L
Odin
4,411
441
29
3
0
164,343
2
L
Horus
4,470
447
7
1
0
175,189
0
L
Apollo
4,965
497
56
6
0
164,751
1
W
Sylvanus
5,789
579
59
6
0
131,625
5
W
Hades
6,665
667
79
8
0
214,158
0
W
Artemis
6,615
662
47
5
0
197,895
0
W
Fenrir
5,928
593
46
5
0
238,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role