Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Barragouda
Ra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,574 Elo+
Party 1
Hercules
Hercules
Foamy28
Hercules
Level 45
God Stats
2W - 0L
1,310 SR
Queue Stats
12W - 3L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
NovaPrime23
Sun Wukong
Level 160
God Stats
2W - 1L
1,524 SR
Queue Stats
78W - 57L
1,579 Elo+
Party 1
Team Averages
Level 128
1,467 SR
1,539 Elo+

VS

Team Averages
Level 59
1,505 SR
1,446 Elo+
Sol
Sol
Gratefulang
Sol
Level 15
God Stats
13W - 19L
1,381 SR
Queue Stats
14W - 23L
1,246 Elo+
Party 2
Chaac
Chaac
NekoMikz
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,529 Elo+
Party 3
Ra
Ra
Starkiller7297
Ra
Level 13
God Stats
0W - 3L
1,283 SR
Queue Stats
5W - 10L
1,426 Elo+
Party 3
Ganesha
Ganesha
Toke
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,405 Elo+
Party 2
Neith
Neith
UnNovatoMas
Neith
Level 35
God Stats
11W - 9L
1,860 SR
Queue Stats
307W - 267L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
5 / 3 / 20
12,904
1,075
18,586
10,703
4,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
19
4 / 1 / 22
11,497
958
17,988
5,656
1,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 24
12,439
1,037
19,762
5,313
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Foamy28
Hercules
19
13 / 3 / 20
13,045
1,087
15,735
17,767
19,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
NovaPrime23
Sun Wukong
19
8 / 0 / 23
12,235
1,020
16,567
17,931
17,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 4
10,262
855
8,798
23,846
8,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
NekoMikz
Chaac
17
1 / 2 / 6
10,956
913
10,070
19,819
20,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 11 / 2
9,977
831
7,359
15,575
7,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Toke
Ganesha
16
1 / 7 / 6
10,350
863
8,625
21,373
22,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 3
10,427
869
13,114
14,336
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
27
35
Kills
6
7
Deaths
35
109
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
20
5
W
Scylla
 
Scylla
4
1
22
15
W
5
0
24
17
W
Hercules
Foamy28
Hercules
13
3
20
7.67
L
1
13
4
0.23
L
Chaac
NekoMikz
Chaac
1
2
6
2
W
Sun Wukong
NovaPrime23
Sun Wukong
8
0
23
19.5
L
1
11
2
0.18
L
Ganesha
Toke
Ganesha
1
7
6
0.57
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,638
Damage
47,966
57,370
Taken
94,949
44,956
Mitigated
64,857
15,441
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,586
11,165
0
1,937
10,703
4,082
0
6,342
4,361
0
58,536
W
Scylla
 
Scylla
17,988
1,508
0
150
5,656
1,398
0
2,071
1,814
26,364
0
W
19,762
1,452
3,190
1,469
5,313
2,092
0
3,055
2,258
56,067
0
W
Hercules
Foamy28
Hercules
15,735
2,632
0
5,274
17,767
19,454
0
7,410
9,041
0
20,556
L
8,798
2,010
0
1,095
23,846
8,466
0
9,912
13,934
28,658
0
L
Chaac
NekoMikz
Chaac
10,070
695
0
3,555
19,819
20,447
0
8,868
10,951
0
43,509
W
Sun Wukong
NovaPrime23
Sun Wukong
16,567
4,042
0
3,421
17,931
17,930
0
5,904
11,252
0
35,843
L
7,359
1,221
277
588
15,575
7,345
0
6,160
9,415
19,814
0
L
Ganesha
Toke
Ganesha
8,625
678
0
0
21,373
22,079
0
8,016
13,357
18,247
0
L
13,114
7,415
0
2,558
14,336
6,520
0
4,794
9,542
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,120
Gold Earned
51,972
264
Minions Killed
207
15
Camps Cleared
3
1,160,360
Distance Traveled
935,114
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,904
1,075
95
8
12
185,566
2
W
Scylla
11,497
958
24
2
1
188,489
3
W
Ra
12,439
1,037
98
8
0
287,221
1
W
Hercules
13,045
1,087
12
1
0
228,014
0
L
Sol
10,262
855
44
4
1
186,995
0
L
Chaac
10,956
913
92
8
0
219,521
0
W
Sun Wukong
12,235
1,020
35
3
2
271,070
0
L
Ra
9,977
831
32
3
2
168,453
1
L
Ganesha
10,350
863
0
0
0
185,683
0
L
Neith
10,427
869
39
3
0
174,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role