Player Matchup

Ne Zha
Ne Zha
Jaren801
Ne Zha
Level 46
God Stats
3W - 5L
1,810 SR
Queue Stats
118W - 165L
1,277 Elo+
Party 1
Xbalanque
Xbalanque
XZeevee
Xbalanque
Level 29
God Stats
5W - 9L
1,438 SR
Queue Stats
100W - 164L
1,263 Elo+
Solo
Xing Tian
Xing Tian
eieilikeHeeeeeee
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
martishka228
Olorun
Level 14
God Stats
4W - 5L
1,612 SR
Queue Stats
11W - 18L
1,390 Elo+
Party 1
Bastet
Bastet
minionshvspwnd
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,138 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,314 Elo+

VS

Team Averages
Level 24
1,544 SR
1,393 Elo+
Poseidon
Poseidon
Flagstone15
Poseidon
Level 28
God Stats
8W - 12L
1,393 SR
Queue Stats
79W - 101L
1,297 Elo+
Solo
Cthulhu
Cthulhu
GingerNerd
Cthulhu
Level 29
God Stats
1W - 0L
1,402 SR
Queue Stats
64W - 66L
1,468 Elo+
Solo
Scylla
Scylla
VosialAce
Scylla
Level 25
God Stats
9W - 8L
1,919 SR
Queue Stats
73W - 73L
1,370 Elo+
Solo
Charybdis
Charybdis
Zdragon2009
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,455 Elo+
Solo
Fenrir
Fenrir
jepiquito
Fenrir
Level 21
God Stats
12W - 10L
1,506 SR
Queue Stats
67W - 71L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jaren801
Ne Zha
20
13 / 6 / 8
14,269
528
22,484
25,921
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
XZeevee
Xbalanque
19
5 / 10 / 5
12,747
472
15,772
24,826
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
15
1 / 5 / 5
11,037
409
9,324
20,733
18,622
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
20
8 / 5 / 5
12,675
469
9,560
19,204
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
6,945
257
0
983
263
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Flagstone15
Poseidon
19
6 / 9 / 5
14,073
521
16,198
21,074
7,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
GingerNerd
Cthulhu
20
10 / 4 / 4
13,865
514
20,439
23,323
25,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
VosialAce
Scylla
20
4 / 3 / 3
13,225
490
13,523
18,427
7,994
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Zdragon2009
Charybdis
12
0 / 8 / 4
9,551
354
4,764
14,866
5,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
jepiquito
Fenrir
18
7 / 5 / 2
12,662
469
8,861
21,790
12,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
27
Kills
27
27
Deaths
29
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Flagstone15
Poseidon
6
9
5
0.94
W
Cthulhu
GingerNerd
Cthulhu
10
4
4
3
L
Ne Zha
Jaren801
Ne Zha
13
6
8
2.83
W
Scylla
VosialAce
Scylla
4
3
3
1.83
L
Xbalanque
XZeevee
Xbalanque
5
10
5
0.75
W
Charybdis
Zdragon2009
Charybdis
0
8
4
0.25
L
Xing Tian
1
5
5
0.7
W
Fenrir
jepiquito
Fenrir
7
5
2
1.6
L
Olorun
8
5
5
2.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,140
Damage
63,785
91,667
Taken
99,480
49,922
Mitigated
58,682
18,510
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Flagstone15
Poseidon
16,198
2,904
0
3,971
21,074
7,695
5,888
2,823
18,251
102,718
0
W
Cthulhu
GingerNerd
Cthulhu
20,439
2,305
288
5,474
23,323
25,271
673
4,776
18,547
77,851
0
L
Ne Zha
Jaren801
Ne Zha
22,484
8,951
0
7,871
25,921
11,313
109
12,443
13,478
0
85,366
W
Scylla
VosialAce
Scylla
13,523
1,652
0
567
18,427
7,994
981
2,869
15,471
107,155
0
L
Xbalanque
XZeevee
Xbalanque
15,772
9,624
0
2,943
24,826
10,808
764
13,068
11,758
0
93,351
W
Charybdis
Zdragon2009
Charybdis
4,764
2,652
0
1,449
14,866
5,136
808
2,663
12,203
0
32,582
L
Xing Tian
9,324
1,156
0
2,244
20,733
18,622
374
10,241
10,492
31,343
0
W
Fenrir
jepiquito
Fenrir
8,861
3,173
0
1,603
21,790
12,586
1,056
4,896
16,894
0
64,706
L
Olorun
9,560
4,903
68
5,162
19,204
8,916
401
13,822
5,382
64,028
8,318
L
0
0
0
222
983
263
0
586
397
0
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
63,376
376
Minions Killed
553
0
Camps Cleared
0
1,690,429
Distance Traveled
2,231,525
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,073
521
155
6
0
413,970
0
W
Cthulhu
13,865
514
112
4
0
466,447
1
L
Ne Zha
14,269
528
92
3
0
466,746
0
W
Scylla
13,225
490
151
6
0
473,978
2
L
Xbalanque
12,747
472
136
5
0
391,505
0
W
Charybdis
9,551
354
47
2
0
372,441
1
L
Xing Tian
11,037
409
42
2
0
357,572
5
W
Fenrir
12,662
469
88
3
0
504,689
0
L
Olorun
12,675
469
106
4
0
454,953
0
L
Bastet
6,945
257
0
0
0
19,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role