Player Matchup

Horus
Horus
Doeriss
Horus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 98L
1,467 Elo+
Solo
Thor
Thor
Pelusa489
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
YBEZ DEMOLISH
Scylla
Level 153
God Stats
17W - 12L
1,573 SR
Queue Stats
112W - 136L
1,475 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,481 Elo+

VS

Team Averages
Level 105
1,418 SR
1,471 Elo+
Chaac
Chaac
KrmA LordRo
Chaac
Level 29
God Stats
2W - 5L
1,242 SR
Queue Stats
27W - 31L
1,352 Elo+
Party 1
Merlin
Merlin
KrmA Zoso
Merlin
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
197W - 191L
1,447 Elo+
Party 1
Terra
Terra
Streeto6660
Terra
Level 158
God Stats
1W - 0L
1,513 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doeriss
Horus
12
1 / 6 / 4
8,937
596
5,150
13,410
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
11
2 / 5 / 3
8,681
579
4,714
10,799
6,801
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 2
9,779
652
14,679
9,787
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
10,216
681
6,955
9,058
6,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
KrmA Zoso
Merlin
14
6 / 3 / 5
10,171
678
12,183
11,360
5,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 0 / 11
10,037
669
9,427
14,553
18,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Doeriss
Horus
1
6
4
0.5
W
5
3
8
3
W
Merlin
KrmA Zoso
Merlin
6
3
5
2.83
L
Thor
2
5
3
0.7
W
4
0
11
9.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
28,565
33,996
Taken
34,971
17,748
Mitigated
30,579
5,433
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Doeriss
Horus
5,150
3,223
1,705
2,978
13,410
7,568
0
7,755
5,173
0
22,594
W
6,955
1,112
0
2,768
9,058
6,646
1,040
4,830
3,913
0
18,565
W
Merlin
KrmA Zoso
Merlin
12,183
1,116
0
4,579
11,360
5,254
0
5,556
5,510
55,871
0
L
Thor
4,714
1,031
0
0
10,799
6,801
0
6,526
3,909
0
9,241
W
9,427
2,522
1,214
5,040
14,553
18,679
0
4,576
9,603
22,049
0
L
14,679
1,350
0
750
9,787
3,379
0
6,325
3,016
40,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
30,424
128
Minions Killed
143
3
Camps Cleared
9
737,994
Distance Traveled
783,574
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,937
596
42
3
2
246,385
1
W
Chaac
10,216
681
29
2
0
254,691
0
W
Merlin
10,171
678
81
5
6
227,452
0
L
Thor
8,681
579
10
1
0
247,560
0
W
Terra
10,037
669
33
2
3
301,431
11
L
Scylla
9,779
652
76
5
1
244,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role