Player Matchup

Nu Wa
Nu Wa
Gold V
DoctaGangstaFish
Nu Wa
Gold V
Level 86
God Stats
10W - 8L
1,493 SR
Queue Stats
122W - 122L
1,217 MMR
Solo
Bacchus
Bacchus
Silver II
GeyikSihun
Bacchus
Silver II
Level 55
God Stats
13W - 15L
1,628 SR
Queue Stats
211W - 232L
1,123 MMR
Solo
Mercury
Mercury
Gold V
Wlan-Warr1or1337
Mercury
Gold V
Level 119
God Stats
10W - 5L
1,555 SR
Queue Stats
146W - 149L
1,197 MMR
Solo
Odin
Odin
Silver I
karatemormor
Odin
Silver I
Level 63
God Stats
14W - 13L
1,417 SR
Queue Stats
81W - 79L
1,157 MMR
Party 3
Heimdallr
Heimdallr
Silver I
marre_b0Nd
Heimdallr
Silver I
Level 69
God Stats
2W - 1L
1,451 SR
Queue Stats
73W - 76L
1,094 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,509 SR
1,158 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,528 SR
1,160 MMR
Skadi
Skadi
Gold III
CirAnToox
Skadi
Gold III
Level 107
God Stats
21W - 28L
1,498 SR
Queue Stats
158W - 151L
1,311 MMR
Party 2
Sobek
Sobek
Gold V
Monkey-D-Yoann
Sobek
Gold V
Level 128
God Stats
19W - 21L
1,542 SR
Queue Stats
242W - 228L
997 MMR
Party 2
Hun Batz
Hun Batz
Silver II
RicciMadano
Hun Batz
Silver II
Level 128
God Stats
0W - 3L
1,639 SR
Queue Stats
22W - 38L
1,205 MMR
Party 1
Ymir
Ymir
Silver III
Xkubane
Ymir
Silver III
Level 117
God Stats
1W - 1L
1,436 SR
Queue Stats
77W - 97L
1,037 MMR
Party 1
Janus
Janus
Silver I
someonetokmyname
Janus
Silver I
Level 90
God Stats
13W - 18L
1,526 SR
Queue Stats
551W - 572L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 11
15,809
659
22,101
7,704
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GeyikSihun
Bacchus
17
3 / 2 / 10
12,455
519
7,438
17,444
28,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 0 / 6
16,418
684
20,501
17,833
8,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 0 / 11
15,667
653
12,213
11,917
11,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
marre_b0Nd
Heimdallr
20
2 / 2 / 3
14,291
595
12,127
14,971
7,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaMorgan Le FayGilgameshArachneScylla

VS

Bans
TiamatCabrakanChironCerberusSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CirAnToox
Skadi
18
2 / 4 / 2
10,982
458
7,612
16,868
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 4 / 2
9,926
414
6,081
29,758
41,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
RicciMadano
Hun Batz
12
1 / 2 / 0
8,410
350
1,458
11,167
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Xkubane
Ymir
13
0 / 6 / 1
8,828
368
3,449
25,268
15,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 6 / 2
12,046
502
7,679
17,870
7,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
22
Kills
5
5
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
CirAnToox
Skadi
2
4
2
0.75
W
5
1
11
10.5
W
Bacchus
GeyikSihun
Bacchus
3
2
10
4
L
1
4
2
0.5
L
Hun Batz
RicciMadano
Hun Batz
1
2
0
0.5
W
9
0
6
12
L
Ymir
Xkubane
Ymir
0
6
1
0.08
W
3
0
11
8.5
W
Heimdallr
marre_b0Nd
Heimdallr
2
2
3
1.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
26,279
69,869
Taken
100,931
58,268
Mitigated
74,434
17,305
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CirAnToox
Skadi
7,612
3,040
0
2,065
16,868
7,382
853
5,852
11,016
0
78,418
W
22,101
5,091
0
2,400
7,704
2,885
2,638
3,033
4,671
127,832
0
W
Bacchus
GeyikSihun
Bacchus
7,438
919
0
1,782
17,444
28,388
1,311
4,352
11,951
33,392
0
L
6,081
132
0
5,162
29,758
41,300
0
10,145
19,613
44,170
0
L
Hun Batz
RicciMadano
Hun Batz
1,458
335
0
414
11,167
3,169
0
3,342
7,825
0
38,738
W
20,501
12,212
0
2,358
17,833
8,546
2,008
5,297
12,004
0
162,985
L
Ymir
Xkubane
Ymir
3,449
724
0
5,992
25,268
15,393
350
5,372
19,896
35,440
0
W
12,213
2,345
0
2,725
11,917
11,267
2,816
3,752
7,121
10,880
99,650
W
Heimdallr
marre_b0Nd
Heimdallr
12,127
7,400
0
8,040
14,971
7,182
7,069
1,631
13,340
0
144,349
L
7,679
293
288
2,666
17,870
7,190
0
6,224
11,646
112,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,640
Gold Earned
50,192
827
Minions Killed
567
0
Camps Cleared
0
2,436,029
Distance Traveled
1,860,393
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,982
458
152
6
0
365,330
4
W
Nu Wa
15,809
659
202
8
0
440,812
6
W
Bacchus
12,455
519
39
2
0
469,447
9
L
Sobek
9,926
414
53
2
0
388,563
5
L
Hun Batz
8,410
350
81
3
0
350,582
7
W
Mercury
16,418
684
193
8
0
619,539
2
L
Ymir
8,828
368
73
3
0
318,195
3
W
Odin
15,667
653
202
8
0
455,642
4
W
Heimdallr
14,291
595
191
8
0
450,589
5
L
Janus
12,046
502
208
9
0
437,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role