Player Matchup

Tiamat
Tiamat
Charon7K
Tiamat
Level 21
God Stats
0W - 1L
1,467 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo
Cerberus
Cerberus
MuzlimBread2
Cerberus
Level 29
God Stats
3W - 2L
1,726 SR
Queue Stats
26W - 18L
1,649 Elo+
Solo
Charybdis
Charybdis
RamenNoodleSmack
Charybdis
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 3L
1,495 Elo+
Solo
Hades
Hades
felipismo10
Hades
Level 26
God Stats
1W - 5L
1,483 SR
Queue Stats
34W - 45L
1,428 Elo+
Solo
Horus
Horus
mar049cos
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,406 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,508 Elo+

VS

Team Averages
Level 36
1,547 SR
1,597 Elo+
Ganesha
Ganesha
Grilled Dirt
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 16L
1,906 Elo+
Party 1
Fenrir
Fenrir
LeftMeOnRed
Fenrir
Level 104
God Stats
5W - 3L
1,681 SR
Queue Stats
127W - 76L
1,786 Elo+
Party 1
Fafnir
Fafnir
MicroGuck
Fafnir
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 56L
1,782 Elo+
Party 1
Hera
Hera
RemotePrune9621
Hera
Level 14
God Stats
3W - 3L
1,465 SR
Queue Stats
8W - 15L
1,239 Elo+
Solo
Charybdis
Charybdis
droccell
Charybdis
Level 21
God Stats
28W - 25L
1,592 SR
Queue Stats
177W - 233L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Charon7K
Tiamat
18
3 / 12 / 11
12,391
427
13,658
29,230
13,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
MuzlimBread2
Cerberus
20
4 / 5 / 8
14,708
507
20,809
37,257
56,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
20
14 / 9 / 2
17,911
618
19,944
26,553
10,997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 12 / 7
12,993
448
11,186
27,366
10,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
mar049cos
Horus
7
0 / 3 / 3
8,410
290
480
5,327
2,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grilled Dirt
Ganesha
20
1 / 4 / 18
16,732
577
27,384
35,754
28,041
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
20
22 / 8 / 6
18,805
648
37,263
36,498
20,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
MicroGuck
Fafnir
20
9 / 3 / 17
16,761
578
15,292
32,600
50,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 9 / 7
14,899
514
16,773
22,074
9,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
droccell
Charybdis
12
3 / 3 / 2
11,316
390
5,111
7,549
2,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
26
Kills
41
41
Deaths
27
31
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Charon7K
Tiamat
3
12
11
0.71
W
Ganesha
Grilled Dirt
Ganesha
1
4
18
2.5
W
Fenrir
22
8
6
3.13
W
Fafnir
MicroGuck
Fafnir
9
3
17
5.83
L
Cerberus
MuzlimBread2
Cerberus
4
5
8
1.6
L
Charybdis
14
9
2
1.67
W
6
9
7
1.06
W
Charybdis
droccell
Charybdis
3
3
2
1.33
L
5
12
7
0.71
L
Horus
mar049cos
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,077
Damage
101,823
125,733
Taken
134,475
93,126
Mitigated
110,355
29,048
Healing
52,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Charon7K
Tiamat
13,658
1,640
440
3,863
29,230
13,532
312
17,431
11,528
48,619
0
W
Ganesha
Grilled Dirt
Ganesha
27,384
6,624
0
12,666
35,754
28,041
1,959
13,928
21,630
143,104
0
W
Fenrir
37,263
24,649
0
18,622
36,498
20,451
2,645
10,948
24,390
0
184,160
W
Fafnir
MicroGuck
Fafnir
15,292
4,255
99
12,444
32,600
50,110
1,206
11,463
20,423
73,727
0
L
Cerberus
MuzlimBread2
Cerberus
20,809
3,419
0
11,679
37,257
56,162
190
20,164
17,093
104,313
0
L
Charybdis
19,944
9,706
0
5,600
26,553
10,997
5,885
8,446
17,937
0
117,167
W
16,773
4,127
0
7,818
22,074
9,627
1,231
10,213
11,861
103,861
0
W
Charybdis
droccell
Charybdis
5,111
3,430
0
1,050
7,549
2,126
538
2,078
5,471
0
29,862
L
11,186
485
1,088
5,426
27,366
10,398
405
11,628
15,614
76,743
0
L
Horus
mar049cos
Horus
480
254
0
952
5,327
2,037
68
1,553
3,774
36
6,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,413
Gold Earned
78,513
564
Minions Killed
698
0
Camps Cleared
0
1,922,441
Distance Traveled
2,234,730
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,391
427
54
2
0
471,006
3
W
Ganesha
16,732
577
191
7
0
510,037
5
W
Fenrir
18,805
648
204
7
0
545,120
0
W
Fafnir
16,761
578
88
3
0
502,048
2
L
Cerberus
14,708
507
214
7
0
466,543
2
L
Charybdis
17,911
618
192
7
0
394,859
0
W
Hera
14,899
514
170
6
0
466,637
0
W
Charybdis
11,316
390
45
2
0
210,888
0
L
Hades
12,993
448
99
3
0
504,048
0
L
Horus
8,410
290
5
0
0
85,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role