Player Matchup

Kukulkan
Kukulkan
Faqe12345
Kukulkan
Level 37
God Stats
11W - 9L
1,456 SR
Queue Stats
178W - 185L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
Kasim_Anas
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TheGunner
Da Ji
Level 8
God Stats
2W - 0L
1,442 SR
Queue Stats
7W - 13L
1,334 Elo+
Solo
Danzaburou
Danzaburou
bestun77
Danzaburou
Level 24
God Stats
16W - 36L
1,418 SR
Queue Stats
41W - 58L
1,440 Elo+
Party 1
Fafnir
Fafnir
gatinho_xitsu
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,444 Elo+

VS

Team Averages
Level 6
1,535 SR
1,440 Elo+
Loki
Loki
LividMilkshake
Loki
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Zhong Kui
Zhong Kui
Pa4eenGu
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Salocin_1_
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Solo
Horus
Horus
iliasel117
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,379 Elo+
Party 2
Fenrir
Fenrir
nas3639
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faqe12345
Kukulkan
20
25 / 1 / 19
20,633
1,376
58,696
17,885
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Kasim_Anas
Zhong Kui
20
1 / 12 / 18
13,436
896
2,272
23,756
14,172
Da Ji
TheGunner
Da Ji
20
10 / 7 / 12
15,077
1,005
22,632
19,877
9,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
bestun77
Danzaburou
20
14 / 6 / 22
17,773
1,185
40,847
26,759
11,013
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
2 / 16 / 28
14,973
998
9,016
31,000
23,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 25
13,374
892
5,064
22,560
9,654
Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Pa4eenGu
Zhong Kui
20
10 / 12 / 20
15,980
1,065
24,518
33,598
18,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Salocin_1_
Hachiman
20
13 / 7 / 18
15,645
1,043
44,054
20,135
7,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
20
6 / 9 / 24
15,785
1,052
14,776
41,265
37,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
nas3639
Fenrir
20
11 / 11 / 15
15,063
1,004
23,432
28,751
19,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
143
52
Kills
41
42
Deaths
52
99
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Faqe12345
Kukulkan
25
1
19
34.5
W
Zhong Kui
Kasim_Anas
Zhong Kui
1
12
18
0.83
L
1
13
25
1.04
L
Zhong Kui
Pa4eenGu
Zhong Kui
10
12
20
1.67
L
Hachiman
Salocin_1_
Hachiman
13
7
18
3.14
W
Da Ji
TheGunner
Da Ji
10
7
12
2.29
W
Danzaburou
bestun77
Danzaburou
14
6
22
4.17
W
2
16
28
1
L
Horus
6
9
24
2
L
Fenrir
nas3639
Fenrir
11
11
15
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,463
Damage
111,844
119,277
Taken
146,309
65,751
Mitigated
92,952
9,096
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Faqe12345
Kukulkan
58,696
5,220
0
1,966
17,885
7,399
0
5,788
12,097
96,050
0
W
Zhong Kui
Kasim_Anas
Zhong Kui
2,272
1,555
0
0
23,756
14,172
0
4,435
19,321
6,770
0
L
5,064
1,387
0
0
22,560
9,654
0
7,995
14,097
0
11,626
L
Zhong Kui
Pa4eenGu
Zhong Kui
24,518
4,544
0
5,680
33,598
18,404
0
20,041
13,557
35,335
0
L
Hachiman
Salocin_1_
Hachiman
44,054
30,970
0
5,464
20,135
7,120
0
9,765
10,370
0
88,306
W
Da Ji
TheGunner
Da Ji
22,632
6,122
0
812
19,877
9,574
0
3,285
16,592
0
44,161
W
Danzaburou
bestun77
Danzaburou
40,847
25,213
0
5,262
26,759
11,013
0
6,737
20,022
0
61,554
W
9,016
3,953
0
1,056
31,000
23,593
0
8,140
22,860
16,515
0
L
Horus
14,776
5,398
1,249
10,343
41,265
37,974
0
20,763
20,502
10,057
28,053
L
Fenrir
nas3639
Fenrir
23,432
6,262
0
1,120
28,751
19,800
0
11,420
17,331
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,892
Gold Earned
75,847
190
Minions Killed
188
3
Camps Cleared
8
1,233,970
Distance Traveled
1,376,543
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
20,633
1,376
81
5
2
287,353
2
W
Zhong Kui
13,436
896
4
0
0
221,605
0
L
Loki
13,374
892
9
1
0
301,826
1
L
Zhong Kui
15,980
1,065
17
1
0
263,906
0
L
Hachiman
15,645
1,043
83
6
3
240,523
1
W
Da Ji
15,077
1,005
61
4
0
258,194
1
W
Danzaburou
17,773
1,185
33
2
1
238,571
2
W
Fafnir
14,973
998
11
1
0
228,247
1
L
Horus
15,785
1,052
52
3
1
279,067
0
L
Fenrir
15,063
1,004
27
2
4
291,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role