Player Matchup

Medusa
Medusa
Grymdak
Medusa
Level 68
God Stats
0W - 2L
1,446 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Ymir
Ymir
TheAnzMan
Ymir
Level 63
God Stats
1W - 2L
1,694 SR
Queue Stats
16W - 28L
1,302 Elo+
Party 1
Anubis
Anubis
WoebegoneFilly6
Anubis
Level 44
God Stats
4W - 4L
1,547 SR
Queue Stats
18W - 36L
1,275 Elo+
Party 1
Vamana
Vamana
conmancenter60
Vamana
Level 67
God Stats
6W - 16L
1,596 SR
Queue Stats
21W - 38L
1,289 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,310 Elo+

VS

Team Averages
Level 135
1,524 SR
1,587 Elo+
Cabrakan
Cabrakan
Deadshot_151213
Cabrakan
Level 105
God Stats
17W - 15L
1,566 SR
Queue Stats
163W - 204L
1,557 Elo+
Solo
Mulan
Mulan
DevilzOmen
Mulan
Level 158
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 5L
1,319 Elo+
Party 2
Ra
Ra
ImSenoe
Ra
Level 127
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Charybdis
Charybdis
JakeTheCarry
Charybdis
Level 148
God Stats
1W - 0L
1,291 SR
Queue Stats
20W - 10L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grymdak
Medusa
14
2 / 6 / 2
8,805
734
6,764
11,018
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
13
2 / 4 / 2
8,330
694
6,068
17,855
22,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 3
8,150
679
7,080
9,572
5,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 5 / 3
8,913
743
11,271
17,590
13,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 3 / 12
9,663
805
4,650
12,766
19,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
17
8 / 1 / 10
11,199
933
12,986
15,016
14,381
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 8
10,706
892
11,080
7,360
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JakeTheCarry
Charybdis
16
7 / 2 / 4
10,707
892
19,144
10,112
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
21
21
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
3
12
2.67
W
Mulan
8
1
10
13
L
Medusa
Grymdak
Medusa
2
6
2
0.5
W
4
2
8
4
W
Charybdis
JakeTheCarry
Charybdis
7
2
4
4.5
L
Ymir
2
4
2
0.75
L
0
6
3
0.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
47,860
56,035
Taken
45,254
47,151
Mitigated
41,115
9,886
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,650
277
0
821
12,766
19,231
203
3,741
8,475
11,574
0
W
Mulan
12,986
2,391
0
1,334
15,016
14,381
0
3,875
10,031
180
31,388
L
Medusa
Grymdak
Medusa
6,764
3,192
995
1,750
11,018
5,052
0
976
10,042
0
23,688
W
11,080
1,386
3,648
3,897
7,360
3,176
588
4,497
2,692
48,510
0
W
Charybdis
JakeTheCarry
Charybdis
19,144
11,353
0
2,437
10,112
4,327
5,623
1,686
8,239
0
55,895
L
Ymir
6,068
940
350
1,626
17,855
22,967
0
3,875
13,980
14,359
0
L
7,080
373
0
1,624
9,572
5,788
41
2,997
6,575
34,382
0
L
11,271
4,526
0
3,541
17,590
13,344
16
8,760
8,830
0
26,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
42,275
154
Minions Killed
226
6
Camps Cleared
12
814,476
Distance Traveled
945,312
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,663
805
17
1
2
247,419
3
W
Mulan
11,199
933
34
3
4
238,606
0
L
Medusa
8,805
734
46
4
4
193,290
0
W
Ra
10,706
892
103
9
3
238,129
1
W
Charybdis
10,707
892
72
6
3
221,158
1
L
Ymir
8,330
694
17
1
0
222,116
0
L
Anubis
8,150
679
61
5
2
167,878
0
L
Vamana
8,913
743
30
3
0
231,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role