Player Matchup

Charybdis
Charybdis
Duelvian
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 87L
1,464 Elo+
Solo
Artio
Artio
IXBlackGhost-XI
Artio
Level 28
God Stats
3W - 4L
1,323 SR
Queue Stats
203W - 241L
1,464 Elo+
Solo
Tyr
Tyr
LuchoCes
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,578 Elo+
Solo
Eset
Eset
Nova970
Eset
Level 68
God Stats
1W - 1L
1,709 SR
Queue Stats
105W - 104L
1,489 Elo+
Solo
Rama
Rama
Rahmaan1
Rama
Level 27
God Stats
0W - 1L
1,881 SR
Queue Stats
9W - 10L
1,495 Elo+
Solo
Team Averages
Level 33
1,583 SR
1,498 Elo+

VS

Team Averages
Level 60
1,546 SR
1,542 Elo+
Sol
Sol
Vokenath
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,483 Elo+
Solo
Bastet
Bastet
bigpoppaseal
Bastet
Level 109
God Stats
2W - 1L
1,488 SR
Queue Stats
235W - 184L
1,608 Elo+
Party 1
Ares
Ares
craftzky
Ares
Level 23
God Stats
1W - 1L
1,536 SR
Queue Stats
27W - 21L
1,451 Elo+
Party 1
Hades
Hades
kpwnage
Hades
Level 124
God Stats
2W - 0L
1,709 SR
Queue Stats
111W - 68L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
stewartz
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Duelvian
Charybdis
13
2 / 8 / 7
7,789
708
12,347
11,969
4,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 8
9,232
839
6,028
16,803
12,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 7 / 3
7,185
653
3,523
13,333
12,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Nova970
Eset
14
4 / 8 / 7
8,660
787
11,055
13,064
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
15
4 / 8 / 6
9,467
861
9,077
13,129
5,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 19
10,128
921
11,714
8,937
4,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
17
13 / 3 / 18
10,696
972
20,937
10,111
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
5 / 3 / 24
10,330
939
5,997
15,197
17,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
kpwnage
Hades
18
8 / 3 / 23
10,762
978
17,442
14,800
9,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
stewartz
Ne Zha
14
3 / 5 / 19
8,931
812
6,937
7,897
3,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
13
Kills
36
36
Deaths
15
31
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Duelvian
Charybdis
2
8
7
0.69
L
2
5
8
1.2
L
1
7
3
0.36
L
Eset
Nova970
Eset
4
8
7
0.94
L
Rama
4
8
6
0.88
W
7
1
19
16.5
W
Bastet
13
3
18
7.33
W
Ares
5
3
24
5.67
W
Hades
kpwnage
Hades
8
3
23
6.5
W
Ne Zha
stewartz
Ne Zha
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,030
Damage
63,027
68,298
Taken
56,942
39,823
Mitigated
40,892
13,650
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Duelvian
Charybdis
12,347
3,491
651
383
11,969
4,979
0
6,380
5,589
0
18,306
L
6,028
452
1,591
3,804
16,803
12,920
0
9,533
7,270
19,387
0
L
3,523
379
371
1,138
13,333
12,093
0
6,620
6,713
0
8,553
L
Eset
Nova970
Eset
11,055
875
1,793
1,905
13,064
4,819
0
8,042
5,022
25,593
0
L
Rama
9,077
5,175
345
1,669
13,129
5,012
0
4,578
8,551
0
19,489
W
11,714
2,880
60
3,065
8,937
4,481
1,203
3,384
5,553
30,570
0
W
Bastet
20,937
4,582
1,778
1,436
10,111
5,670
972
1,935
8,176
0
26,982
W
Ares
5,997
442
0
836
15,197
17,002
776
4,328
10,869
9,373
0
W
Hades
kpwnage
Hades
17,442
2,351
3,780
7,090
14,800
9,746
1,571
2,962
11,838
35,505
0
W
Ne Zha
stewartz
Ne Zha
6,937
3,105
0
848
7,897
3,993
257
4,474
3,423
0
12,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
50,847
112
Minions Killed
107
0
Camps Cleared
0
886,251
Distance Traveled
1,170,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,789
708
14
1
0
172,789
0
L
Artio
9,232
839
25
2
0
214,599
0
L
Tyr
7,185
653
8
1
0
173,847
0
L
Eset
8,660
787
36
3
0
160,798
0
L
Rama
9,467
861
29
3
0
164,218
0
W
Sol
10,128
921
34
3
0
247,732
1
W
Bastet
10,696
972
13
1
0
263,020
0
W
Ares
10,330
939
12
1
0
238,269
0
W
Hades
10,762
978
43
4
0
215,961
0
W
Ne Zha
8,931
812
5
0
0
205,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role