Player Matchup

Cthulhu
Cthulhu
Mr-Dead-Monkey
Cthulhu
Level 144
God Stats
16W - 10L
1,639 SR
Queue Stats
187W - 94L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
jay-HK21
Danzaburou
Level 138
God Stats
53W - 18L
1,669 SR
Queue Stats
307W - 271L
1,700 Elo+
Party 1
Zeus
Zeus
shafee_the_great
Zeus
Level 138
God Stats
7W - 4L
1,567 SR
Queue Stats
184W - 90L
1,696 Elo+
Party 1
Team Averages
Level 140
1,625 SR
1,690 Elo+

VS

Team Averages
Level 81
1,527 SR
1,408 Elo+
Bastet
Bastet
JOYPAD JUNKE
Bastet
Level 105
God Stats
10W - 7L
1,501 SR
Queue Stats
221W - 211L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
OHbabOHcare6942
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,180 Elo+
Solo
Charybdis
Charybdis
skullfever9
Charybdis
Level 117
God Stats
8W - 9L
1,579 SR
Queue Stats
131W - 126L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 14
11,898
850
9,701
15,209
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
jay-HK21
Danzaburou
16
9 / 1 / 12
11,522
823
16,628
12,129
4,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 10
10,504
750
15,365
9,921
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 8 / 3
8,787
628
10,888
12,658
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
OHbabOHcare6942
Zhong Kui
10
2 / 11 / 3
8,329
595
5,923
19,304
8,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
skullfever9
Charybdis
13
2 / 5 / 2
9,347
668
7,646
15,585
5,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
6
6
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
8
3
0.44
W
8
2
14
7.5
L
Zhong Kui
OHbabOHcare6942
Zhong Kui
2
11
3
0.32
W
Danzaburou
jay-HK21
Danzaburou
9
1
12
15
W
7
3
10
4
L
Charybdis
skullfever9
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
24,457
37,259
Taken
47,547
20,490
Mitigated
18,755
9,784
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,888
2,771
0
553
12,658
5,176
0
6,753
5,633
0
23,178
W
9,701
957
42
3,203
15,209
13,453
463
2,481
12,728
19,264
0
L
Zhong Kui
OHbabOHcare6942
Zhong Kui
5,923
971
14
1,076
19,304
8,387
0
10,348
8,676
12,857
0
W
Danzaburou
jay-HK21
Danzaburou
16,628
7,150
0
4,717
12,129
4,434
1,884
3,091
9,038
0
59,045
W
15,365
734
0
1,822
9,921
2,603
161
1,003
8,918
39,830
0
L
Charybdis
skullfever9
Charybdis
7,646
4,385
0
580
15,585
5,192
0
7,848
7,477
0
42,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
26,463
183
Minions Killed
138
9
Camps Cleared
4
764,339
Distance Traveled
631,650
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,787
628
33
2
1
232,256
0
W
Cthulhu
11,898
850
28
2
1
264,409
5
L
Zhong Kui
8,329
595
16
1
1
177,528
0
W
Danzaburou
11,522
823
102
7
6
261,539
4
W
Zeus
10,504
750
53
4
2
238,391
3
L
Charybdis
9,347
668
89
6
2
221,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role