Player Matchup

Mulan
Mulan
Anestesia_Az--k
Mulan
Level 142
God Stats
14W - 8L
1,588 SR
Queue Stats
625W - 595L
1,500 Elo+
Party 3
Medusa
Medusa
BlackWolfx8x
Medusa
Level 94
God Stats
2W - 0L
1,206 SR
Queue Stats
30W - 18L
1,454 Elo+
Party 2
Bellona
Bellona
I-Zderh-I
Bellona
Level 85
God Stats
1W - 2L
1,445 SR
Queue Stats
449W - 445L
1,466 Elo+
Party 3
Nox
Nox
The_KoBRUH
Nox
Level 128
God Stats
2W - 1L
1,327 SR
Queue Stats
149W - 139L
1,518 Elo+
Party 2
Sobek
Sobek
ice_wolf05
Sobek
Level 139
God Stats
5W - 3L
1,728 SR
Queue Stats
202W - 165L
1,559 Elo+
Party 2
Team Averages
Level 118
1,459 SR
1,499 Elo+

VS

Team Averages
Level 104
1,505 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
ClownClown50
Kumbhakarna
Level 109
God Stats
1W - 1L
1,470 SR
Queue Stats
215W - 197L
1,538 Elo+
Party 1
Ra
Ra
JAndrews2_
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,511 Elo+
Party 1
Anhur
Anhur
nathtm2000
Anhur
Level 132
God Stats
0W - 1L
1,684 SR
Queue Stats
163W - 141L
1,556 Elo+
Party 1
Pele
Pele
sumbudy7
Pele
Level 125
God Stats
15W - 14L
1,565 SR
Queue Stats
276W - 248L
1,533 Elo+
Party 1
Hades
Hades
xWarrrioRx
Hades
Level 47
God Stats
0W - 2L
1,309 SR
Queue Stats
101W - 172L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
4,987
712
3,329
4,149
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
7
2 / 0 / 3
4,432
633
3,391
2,556
493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
I-Zderh-I
Bellona
9
1 / 0 / 0
4,968
710
2,270
3,540
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 0 / 0
5,332
762
1,470
3,023
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
2 / 0 / 4
4,540
649
2,154
3,481
1,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClownClown50
Kumbhakarna
5
0 / 2 / 0
3,681
526
1,221
4,829
1,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,198
600
1,212
3,826
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
5
0 / 2 / 0
3,609
516
1,665
3,850
698
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
6
1 / 2 / 0
3,968
567
1,369
3,588
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
4
0 / 1 / 0
3,495
499
168
1,876
1,050
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Medusa
2
0
3
3.5
L
Kumbhakarna
ClownClown50
Kumbhakarna
0
2
0
0
W
Bellona
I-Zderh-I
Bellona
1
0
0
1
L
0
2
1
0.25
W
3
0
0
3
W
Sobek
2
0
4
4
L
Anhur
0
2
0
0
L
Pele
1
2
0
0.5
L
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
5,635
16,749
Taken
17,969
7,884
Mitigated
4,778
7,699
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,329
857
0
1,896
4,149
1,651
0
412
3,685
0
22,573
W
Medusa
3,391
1,547
0
1,158
2,556
493
744
518
1,998
0
16,917
L
Kumbhakarna
ClownClown50
Kumbhakarna
1,221
208
0
730
4,829
1,161
0
1,149
3,680
7,907
0
W
Bellona
I-Zderh-I
Bellona
2,270
860
0
1,894
3,540
2,519
119
836
2,642
0
23,952
L
1,212
307
164
1,138
3,826
1,039
0
1,012
2,814
18,043
0
W
1,470
217
0
1,465
3,023
1,345
280
209
2,799
27,500
0
W
Sobek
2,154
231
0
1,286
3,481
1,876
308
417
3,024
7,548
0
L
Anhur
1,665
1,097
0
1,146
3,850
698
0
1,007
2,789
0
14,225
L
Pele
1,369
437
0
208
3,588
830
0
402
3,186
0
12,907
L
Hades
168
89
0
80
1,876
1,050
0
0
1,876
4,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
18,951
223
Minions Killed
117
0
Camps Cleared
0
723,934
Distance Traveled
641,306
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,987
712
56
8
0
145,499
0
W
Medusa
4,432
633
36
5
0
126,685
2
L
Kumbhakarna
3,681
526
12
2
0
144,911
0
W
Bellona
4,968
710
59
8
0
161,748
1
L
Ra
4,198
600
41
6
0
147,036
0
W
Nox
5,332
762
65
9
0
149,351
2
W
Sobek
4,540
649
7
1
0
140,651
2
L
Anhur
3,609
516
30
4
0
129,452
3
L
Pele
3,968
567
24
3
0
125,812
0
L
Hades
3,495
499
10
1
0
94,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role