Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RegretLePuppy
Skadi
Level 46
God Stats
1W - 0L
1,672 SR
Queue Stats
3W - 1L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
Roastedkiller44
Gilgamesh
Level 124
God Stats
3W - 1L
1,659 SR
Queue Stats
88W - 92L
1,445 Elo+
Solo
Ares
Ares
Rollingconez
Ares
Level 15
God Stats
1W - 3L
1,499 SR
Queue Stats
28W - 24L
1,168 Elo+
Solo
Sol
Sol
gunz4h
Sol
Level 109
God Stats
16W - 19L
1,480 SR
Queue Stats
200W - 215L
1,442 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,381 Elo+

VS

Team Averages
Level 90
1,488 SR
1,343 Elo+
Nu Wa
Nu Wa
Quartertill32
Nu Wa
Level 104
God Stats
2W - 2L
1,570 SR
Queue Stats
105W - 86L
1,528 Elo+
Solo
Scylla
Scylla
Rootuser98
Scylla
Level 57
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 10L
1,272 Elo+
Party 1
Charybdis
Charybdis
UNOTMYDADDYOK
Charybdis
Level 139
God Stats
0W - 1L
1,617 SR
Queue Stats
49W - 51L
1,435 Elo+
Solo
Nemesis
Nemesis
kuietkei
Nemesis
Level 37
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Medusa
Medusa
nExAnonymous
Medusa
Level 113
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 4L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 0 / 14
9,203
837
7,844
8,533
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 7
9,789
890
7,354
7,003
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Roastedkiller44
Gilgamesh
16
9 / 3 / 8
10,388
944
8,403
12,588
8,601
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 7
8,236
749
5,945
9,336
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
gunz4h
Sol
16
1 / 0 / 5
8,532
776
7,081
6,022
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,891
717
7,638
7,917
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Rootuser98
Scylla
13
3 / 4 / 0
7,421
675
7,593
7,718
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
UNOTMYDADDYOK
Charybdis
14
1 / 3 / 1
7,774
707
5,131
8,876
3,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
kuietkei
Nemesis
11
0 / 7 / 3
6,306
573
2,609
9,179
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
15
1 / 5 / 3
7,855
714
9,627
9,536
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
21
Kills
6
6
Deaths
21
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
14
10
L
1
2
1
0.75
W
7
1
7
10.5
W
Gilgamesh
Roastedkiller44
Gilgamesh
9
3
8
4.33
W
1
2
7
2.25
L
Scylla
Rootuser98
Scylla
3
4
0
0.75
L
Charybdis
UNOTMYDADDYOK
Charybdis
1
3
1
0.5
W
Sol
gunz4h
Sol
1
0
5
3.5
L
Nemesis
kuietkei
Nemesis
0
7
3
0.21
L
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,627
Damage
32,598
43,482
Taken
43,226
25,349
Mitigated
16,695
4,641
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,844
3,699
0
1,512
8,533
3,267
1,300
2,352
6,181
0
28,948
L
7,638
2,224
0
0
7,917
2,808
78
3,310
4,471
33,559
0
W
7,354
2,996
0
264
7,003
2,508
1,414
2,270
4,733
0
33,266
W
Gilgamesh
Roastedkiller44
Gilgamesh
8,403
2,318
0
554
12,588
8,601
464
4,795
7,793
71
23,811
W
5,945
0
0
751
9,336
9,014
682
3,778
5,558
25,679
0
L
Scylla
Rootuser98
Scylla
7,593
268
0
0
7,718
2,713
0
2,475
5,076
17,778
0
L
Charybdis
UNOTMYDADDYOK
Charybdis
5,131
2,287
0
0
8,876
3,577
0
2,427
6,315
0
19,424
W
Sol
gunz4h
Sol
7,081
230
0
1,560
6,022
1,959
945
2,409
3,613
41,312
0
L
Nemesis
kuietkei
Nemesis
2,609
928
0
455
9,179
3,462
0
2,098
6,990
0
8,169
L
Medusa
9,627
4,041
0
704
9,536
4,135
0
2,217
7,093
0
37,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,148
Gold Earned
37,247
293
Minions Killed
220
12
Camps Cleared
4
1,067,686
Distance Traveled
974,876
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,203
837
58
5
3
209,706
2
L
Nu Wa
7,891
717
67
6
3
198,485
2
W
Skadi
9,789
890
74
7
4
203,636
2
W
Gilgamesh
10,388
944
39
4
3
224,796
0
W
Ares
8,236
749
39
4
1
208,593
5
L
Scylla
7,421
675
28
3
0
208,456
0
L
Charybdis
7,774
707
36
3
1
181,953
0
W
Sol
8,532
776
83
8
1
220,955
2
L
Nemesis
6,306
573
11
1
0
182,676
0
L
Medusa
7,855
714
78
7
0
203,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role