Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
PYRO 905
Odin
Level 102
God Stats
3W - 5L
1,582 SR
Queue Stats
60W - 45L
1,654 Elo+
Party 1
Cernunnos
Cernunnos
SpecialZebra33
Cernunnos
Level 40
God Stats
0W - 2L
1,465 SR
Queue Stats
166W - 189L
1,472 Elo+
Solo
Agni
Agni
darkpug7539
Agni
Level 122
God Stats
0W - 1L
1,272 SR
Queue Stats
48W - 43L
1,634 Elo+
Party 1
Bacchus
Bacchus
oleguriel
Bacchus
Level 73
God Stats
1W - 4L
1,427 SR
Queue Stats
188W - 197L
1,486 Elo+
Party 1
Team Averages
Level 77
1,449 SR
1,549 Elo+

VS

Team Averages
Level 88
1,483 SR
1,588 Elo+
Charybdis
Charybdis
AMATERASU-507
Charybdis
Level 89
God Stats
4W - 8L
1,340 SR
Queue Stats
219W - 231L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HAAS Josh
Tsukuyomi
Level 18
God Stats
15W - 9L
1,657 SR
Queue Stats
34W - 28L
1,703 Elo+
Party 3
Ymir
Ymir
KAM_Oscar_03
Ymir
Level 14
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 2
Persephone
Persephone
SkullBoyCarlos
Persephone
Level 160
God Stats
40W - 14L
1,525 SR
Queue Stats
519W - 232L
1,591 Elo+
Party 3
Tyr
Tyr
lHandsomeKittyl
Tyr
Level 159
God Stats
11W - 5L
1,589 SR
Queue Stats
310W - 211L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 4 / 5
9,329
933
8,255
15,234
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
1 / 5 / 6
9,077
908
9,623
18,605
11,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SpecialZebra33
Cernunnos
15
1 / 8 / 7
9,175
918
11,147
16,919
8,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 9 / 4
9,222
922
9,094
12,900
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
oleguriel
Bacchus
15
4 / 4 / 3
10,300
1,030
7,381
16,843
20,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

154

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMATERASU-507
Charybdis
17
5 / 0 / 15
10,283
1,028
11,984
7,030
2,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HAAS Josh
Tsukuyomi
16
6 / 3 / 14
10,334
1,033
13,322
8,376
6,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 14
9,199
920
6,154
13,835
15,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
SkullBoyCarlos
Persephone
18
6 / 1 / 17
11,911
1,191
29,247
10,219
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
12 / 0 / 7
11,760
1,176
14,240
9,256
9,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
8
Kills
30
30
Deaths
8
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
5
0.88
W
Charybdis
AMATERASU-507
Charybdis
5
0
15
12.5
W
Tsukuyomi
HAAS Josh
Tsukuyomi
6
3
14
4.33
W
1
4
14
2
L
Odin
1
5
6
0.8
W
Persephone
SkullBoyCarlos
Persephone
6
1
17
14.5
L
Cernunnos
SpecialZebra33
Cernunnos
1
8
7
0.56
L
1
9
4
0.33
W
12
0
7
15.5
L
Bacchus
oleguriel
Bacchus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
74,947
80,501
Taken
48,716
52,493
Mitigated
37,966
11,822
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,255
3,027
986
2,505
15,234
7,365
0
5,316
9,918
0
27,986
W
Charybdis
AMATERASU-507
Charybdis
11,984
5,718
0
1,659
7,030
2,874
0
3,210
3,820
0
20,667
W
Tsukuyomi
HAAS Josh
Tsukuyomi
13,322
3,795
0
30
8,376
6,619
0
2,333
6,043
0
24,160
W
6,154
1,131
0
915
13,835
15,226
0
3,692
10,143
12,573
0
L
Odin
9,623
357
57
2,908
18,605
11,380
0
8,302
10,158
0
21,884
W
Persephone
SkullBoyCarlos
Persephone
29,247
1,162
0
1,198
10,219
3,789
0
3,957
6,261
63,851
0
L
Cernunnos
SpecialZebra33
Cernunnos
11,147
5,009
499
1,700
16,919
8,242
0
6,437
10,482
0
24,115
L
9,094
367
0
0
12,900
4,689
0
6,553
6,347
36,789
0
W
14,240
1,039
0
1,323
9,256
9,458
0
3,283
5,973
0
19,690
L
Bacchus
oleguriel
Bacchus
7,381
848
310
2,857
16,843
20,817
0
8,793
8,050
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
53,487
169
Minions Killed
151
10
Camps Cleared
3
966,642
Distance Traveled
956,938
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,329
933
30
3
6
216,873
0
W
Charybdis
10,283
1,028
29
3
0
184,091
2
W
Tsukuyomi
10,334
1,033
16
2
0
224,001
0
W
Ymir
9,199
920
14
1
2
147,170
0
L
Odin
9,077
908
26
3
1
206,277
0
W
Persephone
11,911
1,191
82
8
1
202,649
2
L
Cernunnos
9,175
918
35
4
2
162,915
2
L
Agni
9,222
922
57
6
0
184,156
0
W
Tyr
11,760
1,176
10
1
0
199,027
0
L
Bacchus
10,300
1,030
21
2
1
196,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role