Player Matchup

Ra
Ra
Color-of-Soul-
Ra
Level 17
God Stats
1W - 3L
1,464 SR
Queue Stats
16W - 20L
1,291 Elo+
Party 1
Bakasura
Bakasura
WildcardSaggee
Bakasura
Level 14
God Stats
0W - 3L
1,368 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
princesspunch23
Kuzenbo
Level 40
God Stats
0W - 3L
1,291 SR
Queue Stats
24W - 47L
1,312 Elo+
Solo
Team Averages
Level 24
1,374 SR
1,323 Elo+

VS

Team Averages
Level 81
1,641 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Corkycar80580
Bellona
Level 69
God Stats
4W - 1L
1,754 SR
Queue Stats
61W - 42L
1,550 Elo+
Party 2
Charybdis
Charybdis
fortisfola
Charybdis
Level 112
God Stats
5W - 4L
1,670 SR
Queue Stats
196W - 187L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
10,166
598
11,902
14,427
10,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
1 / 8 / 4
9,833
578
6,997
17,713
7,611
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 2 / 4
11,971
704
15,815
25,974
42,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 2 / 7
12,138
714
15,584
9,650
5,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
14
4 / 4 / 10
11,002
647
13,352
17,417
15,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
fortisfola
Charybdis
15
6 / 3 / 11
11,732
690
23,589
19,292
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
19
19
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
7
6.25
L
3
9
3
0.5
W
Bellona
4
4
10
2.25
L
Bakasura
1
8
4
0.38
W
Charybdis
fortisfola
Charybdis
6
3
11
3.83
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
52,525
58,114
Taken
46,359
60,401
Mitigated
28,561
11,021
Healing
14,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,584
2,162
0
2,655
9,650
5,264
656
6,472
3,043
41,858
0
L
11,902
1,133
1,734
1,572
14,427
10,589
0
3,975
10,452
48,544
0
W
Bellona
13,352
5,328
887
2,124
17,417
15,767
755
9,840
7,137
107
41,853
L
Bakasura
6,997
5,310
0
1,668
17,713
7,611
0
5,061
12,652
0
22,636
W
Charybdis
fortisfola
Charybdis
23,589
13,291
0
9,080
19,292
7,530
1,486
11,977
6,937
0
68,464
L
15,815
4,621
156
5,891
25,974
42,201
0
7,792
18,182
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
34,872
161
Minions Killed
222
9
Camps Cleared
4
870,509
Distance Traveled
839,347
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,138
714
76
4
0
281,531
2
L
Ra
10,166
598
84
5
1
247,908
0
W
Bellona
11,002
647
57
3
2
291,628
3
L
Bakasura
9,833
578
50
3
5
289,771
1
W
Charybdis
11,732
690
89
5
2
266,188
3
L
Kuzenbo
11,971
704
27
2
3
332,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role